Player Matchup

Zeus
Zeus
 
Zeus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
LyriicDvinci
Yemoja
Level 154
God Stats
2W - 0L
1,260 SR
Queue Stats
161W - 150L
1,459 Elo+
Solo
Hun Batz
Hun Batz
Sac Raptor
Hun Batz
Level 155
God Stats
17W - 10L
1,527 SR
Queue Stats
657W - 665L
1,523 Elo+
Solo
Apollo
Apollo
sp2099
Apollo
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 113L
1,465 Elo+
Solo
Achilles
Achilles
whitechicks3255
Achilles
Level 89
God Stats
7W - 12L
1,253 SR
Queue Stats
236W - 236L
1,445 Elo+
Solo
Team Averages
Level 135
1,408 SR
1,478 Elo+

VS

Team Averages
Level 124
1,617 SR
1,460 Elo+
Surtr
Surtr
 
Surtr
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Deturbanator
Ao Kuang
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 37L
1,363 Elo+
Solo
Anubis
Anubis
Romeodrz1
Anubis
Level 48
God Stats
2W - 2L
1,699 SR
Queue Stats
53W - 69L
1,426 Elo+
Solo
Artemis
Artemis
surehotnative
Artemis
Level 175
God Stats
19W - 5L
1,886 SR
Queue Stats
1,472W - 1,483L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
2 / 1 / 6
6,406
1,068
5,040
4,589
2,556
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
12
2 / 0 / 8
6,856
1,143
1,892
8,702
3,140
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hun Batz
Sac Raptor
Hun Batz
12
1 / 0 / 8
6,047
1,008
4,823
4,242
1,649
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
sp2099
Apollo
13
3 / 0 / 4
6,514
1,086
3,948
4,818
1,756
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
10
3 / 2 / 5
6,047
1,008
6,968
9,154
8,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
10
0 / 3 / 3
5,674
946
6,540
7,912
8,074
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yemoja
 
Yemoja
8
0 / 0 / 1
5,201
867
501
1,327
1,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
Deturbanator
Ao Kuang
10
1 / 3 / 1
5,612
935
4,602
7,059
5,493
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
Romeodrz1
Anubis
12
1 / 3 / 1
6,466
1,078
8,029
4,425
2,095
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
11
1 / 2 / 2
6,061
1,010
5,718
4,853
2,151
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
11
Kills
3
3
Deaths
11
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
1
6
5
L
Surtr
 
Surtr
0
3
3
0.5
L
Yemoja
 
Yemoja
0
0
1
0.5
L
Ao Kuang
Deturbanator
Ao Kuang
1
3
1
0.5
W
Yemoja
2
0
8
6
L
Anubis
Romeodrz1
Anubis
1
3
1
0.5
W
Hun Batz
Sac Raptor
Hun Batz
1
0
8
5
W
Apollo
sp2099
Apollo
3
0
4
5
L
Artemis
1
2
2
1
W
Achilles
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,671
Damage
25,390
31,505
Taken
25,576
17,559
Mitigated
18,951
18,621
Healing
6,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
5,040
812
0
550
4,589
2,556
0
2,237
2,224
14,061
0
L
Surtr
 
Surtr
6,540
1,432
230
1,739
7,912
8,074
0
2,188
5,552
2,449
10,662
L
Yemoja
 
Yemoja
501
202
1,085
365
1,327
1,138
0
385
900
869
0
L
Ao Kuang
Deturbanator
Ao Kuang
4,602
885
0
1,180
7,059
5,493
0
1,561
5,329
4,205
0
W
Yemoja
1,892
584
7,164
4,882
8,702
3,140
92
4,336
4,289
2,584
0
L
Anubis
Romeodrz1
Anubis
8,029
367
109
85
4,425
2,095
0
1,532
2,810
20,961
0
W
Hun Batz
Sac Raptor
Hun Batz
4,823
306
539
515
4,242
1,649
0
2,073
2,093
0
12,422
W
Apollo
sp2099
Apollo
3,948
1,950
780
749
4,818
1,756
41
2,151
2,585
0
14,138
L
Artemis
5,718
1,362
724
1,147
4,853
2,151
0
1,266
3,338
0
12,392
W
Achilles
6,968
1,053
964
2,478
9,154
8,458
50
3,216
5,738
0
11,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,870
Gold Earned
29,014
93
Minions Killed
58
0
Camps Cleared
0
655,169
Distance Traveled
579,411
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,406
1,068
35
6
0
102,297
0
L
Surtr
5,674
946
6
1
0
130,889
0
L
Yemoja
5,201
867
1
0
0
63,423
0
L
Ao Kuang
5,612
935
0
0
0
139,807
0
W
Yemoja
6,856
1,143
1
0
0
121,141
0
L
Anubis
6,466
1,078
36
6
0
124,937
0
W
Hun Batz
6,047
1,008
16
3
0
151,499
0
W
Apollo
6,514
1,086
31
5
0
144,027
0
L
Artemis
6,061
1,010
15
3
0
120,355
0
W
Achilles
6,047
1,008
10
2
0
136,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role