Player Matchup

Thor
Thor
Masters
 
Thor
Masters
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Masters
 
Tyr
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Diamond I
Benai
Jing Wei
Diamond I
Level 174
God Stats
18W - 18L
1,628 SR
Queue Stats
527W - 518L
2,438 MMR
Solo
Thoth
Thoth
Masters
Oettingerr
Thoth
Masters
Level 129
God Stats
6W - 11L
1,465 SR
Queue Stats
128W - 123L
2,880 MMR
Solo
Yemoja
Yemoja
Diamond I
PedePraNerfaNoob
Yemoja
Diamond I
Level 183
God Stats
12W - 12L
1,539 SR
Queue Stats
392W - 372L
2,486 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 160
1,526 SR
2,161 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 199
1,714 SR
2,781 MMR
Morgan Le Fay
Morgan Le Fay
Masters
Auzysss
Morgan Le Fay
Masters
Level 133
God Stats
12W - 6L
1,660 SR
Queue Stats
193W - 165L
3,078 MMR
Solo
Susano
Susano
Masters
Joeldazeloth
Susano
Masters
Level 246
God Stats
92W - 53L
1,778 SR
Queue Stats
1,301W - 1,122L
3,110 MMR
Solo
Loki
Loki
Diamond II
SandStriker27
Loki
Diamond II
Level 164
God Stats
122W - 96L
1,646 SR
Queue Stats
366W - 348L
2,254 MMR
Solo
Horus
Horus
Masters
íBoss
Horus
Masters
Level 176
God Stats
4W - 2L
1,707 SR
Queue Stats
274W - 233L
2,731 MMR
Solo
Hachiman
Hachiman
Masters
ΤheAllex
Hachiman
Masters
Level 274
God Stats
45W - 28L
1,777 SR
Queue Stats
791W - 767L
2,734 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
2 / 3 / 1
5,694
569
5,422
8,228
2,941
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tyr
 
Tyr
9
1 / 2 / 1
5,233
523
3,700
12,226
13,251
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
Benai
Jing Wei
9
1 / 3 / 1
5,001
500
2,005
7,701
2,156
Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thoth
10
1 / 4 / 1
5,623
562
3,987
5,372
1,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 3
5,185
519
887
7,008
4,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
HerculesAo KuangVamanaSerqet

VS

Bans
GebAphroditeJanusMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Auzysss
Morgan Le Fay
11
3 / 0 / 4
6,244
624
6,944
3,955
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
12
6 / 0 / 3
6,700
670
8,020
6,714
2,630
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 4
5,851
585
5,042
6,844
2,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Horus
íBoss
Horus
9
1 / 3 / 3
5,813
581
3,721
8,045
5,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
ΤheAllex
Hachiman
11
3 / 1 / 0
6,648
665
7,124
6,058
2,055
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
5
Kills
13
13
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
3
1
0.83
L
Tyr
 
Tyr
1
2
1
0.75
W
Morgan Le Fay
Auzysss
Morgan Le Fay
3
0
4
5
L
Jing Wei
Benai
Jing Wei
1
3
1
0.5
W
Susano
6
0
3
7.5
L
Thoth
1
4
1
0.38
L
0
1
3
1.5
W
0
1
4
2
W
Horus
íBoss
Horus
1
3
3
0.83
W
Hachiman
ΤheAllex
Hachiman
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,001
Damage
30,851
40,535
Taken
31,616
24,095
Mitigated
13,985
11,730
Healing
11,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
5,422
1,503
0
375
8,228
2,941
0
2,444
5,784
0
41,455
L
Tyr
 
Tyr
3,700
652
0
5,158
12,226
13,251
91
801
11,425
0
29,917
W
Morgan Le Fay
Auzysss
Morgan Le Fay
6,944
356
0
971
3,955
1,379
0
1,298
2,473
50,562
0
L
Jing Wei
Benai
Jing Wei
2,005
1,431
0
1,256
7,701
2,156
0
0
7,701
0
35,205
W
Susano
8,020
2,444
0
3,080
6,714
2,630
0
1,052
5,585
0
42,799
L
Thoth
3,987
414
0
280
5,372
1,724
0
2,183
3,189
39,401
0
L
887
247
2,089
2,572
7,008
4,023
0
1,516
5,492
9,816
0
W
5,042
1,544
0
1,375
6,844
2,136
0
835
5,967
0
37,183
W
Horus
íBoss
Horus
3,721
1,928
280
2,195
8,045
5,785
0
1,225
6,762
0
14,141
W
Hachiman
ΤheAllex
Hachiman
7,124
3,960
0
3,842
6,058
2,055
1,038
103
5,955
0
58,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,736
Gold Earned
31,256
287
Minions Killed
337
0
Camps Cleared
0
1,034,355
Distance Traveled
1,087,564
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,694
569
71
7
0
206,378
0
L
Tyr
5,233
523
52
5
0
238,148
2
W
Morgan Le Fay
6,244
624
92
9
0
219,216
3
L
Jing Wei
5,001
500
62
6
0
196,774
2
W
Susano
6,700
670
71
7
0
250,512
1
L
Thoth
5,623
562
84
8
0
202,713
2
L
Yemoja
5,185
519
18
2
0
190,342
0
W
Loki
5,851
585
62
6
0
222,546
4
W
Horus
5,813
581
18
2
0
209,319
2
W
Hachiman
6,648
665
94
9
0
185,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role