Player Matchup

Skadi
Skadi
Boza Spartan
Skadi
Level 97
God Stats
1W - 3L
1,439 SR
Queue Stats
20W - 30L
1,437 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Bro_Husky
Cu Chulainn
Level 213
God Stats
4W - 6L
1,390 SR
Queue Stats
468W - 473L
1,505 Elo+
Solo
Merlin
Merlin
LeBozaChef
Merlin
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,469 Elo+
Party 2
Jormungandr
Jormungandr
Saint_Gryd
Jormungandr
Level 89
God Stats
54W - 58L
1,480 SR
Queue Stats
85W - 91L
1,429 Elo+
Party 3
Maui
Maui
laiglepompe463
Maui
Level 102
God Stats
0W - 8L
1,452 SR
Queue Stats
264W - 263L
1,418 Elo+
Party 3
Team Averages
Level 115
1,452 SR
1,451 Elo+

VS

Team Averages
Level 118
1,669 SR
1,511 Elo+
Hun Batz
Hun Batz
ConjureCloud
Hun Batz
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
264W - 256L
1,441 Elo+
Party 1
Yu Huang
Yu Huang
Mason_764
Yu Huang
Level 119
God Stats
2W - 0L
1,746 SR
Queue Stats
53W - 58L
1,510 Elo+
Party 4
Heimdallr
Heimdallr
OllieP1271
Heimdallr
Level 113
God Stats
6W - 2L
1,885 SR
Queue Stats
20W - 17L
1,715 Elo+
Party 4
Cerberus
Cerberus
Randomperson379
Cerberus
Level 110
God Stats
7W - 7L
1,504 SR
Queue Stats
26W - 42L
1,424 Elo+
Party 4
Tiamat
Tiamat
True-Wargoz
Tiamat
Level 145
God Stats
2W - 2L
1,709 SR
Queue Stats
56W - 71L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 0
4,997
500
6,409
5,370
1,526
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
Bro_Husky
Cu Chulainn
11
2 / 0 / 0
5,574
557
3,972
8,744
5,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
LeBozaChef
Merlin
9
0 / 2 / 0
5,173
517
1,912
4,430
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Saint_Gryd
Jormungandr
8
0 / 1 / 0
4,695
470
1,854
6,351
2,092
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 0 / 0
5,080
508
1,414
3,362
2,081
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ConjureCloud
Hun Batz
10
1 / 0 / 1
5,526
553
2,476
5,993
2,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yu Huang
Mason_764
Yu Huang
10
1 / 0 / 1
5,451
545
3,103
3,638
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Heimdallr
OllieP1271
Heimdallr
9
2 / 3 / 0
5,316
532
3,100
7,638
2,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
8
0 / 0 / 0
4,755
476
2,032
5,938
2,351
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
11
1 / 2 / 0
6,211
621
4,998
6,111
4,001
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
5
Kills
5
5
Deaths
5
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
2
0
1
L
Cu Chulainn
Bro_Husky
Cu Chulainn
2
0
0
2
W
Hun Batz
ConjureCloud
Hun Batz
1
0
1
1.5
L
Merlin
LeBozaChef
Merlin
0
2
0
0
W
Yu Huang
Mason_764
Yu Huang
1
0
1
1.5
W
Heimdallr
OllieP1271
Heimdallr
2
3
0
0.67
W
Cerberus
0
0
0
0
L
Jormungandr
Saint_Gryd
Jormungandr
0
1
0
0
W
Tiamat
1
2
0
0.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,561
Damage
15,709
28,257
Taken
29,318
13,038
Mitigated
12,555
4,496
Healing
10,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,409
2,957
0
535
5,370
1,526
0
812
4,558
0
29,333
L
Cu Chulainn
Bro_Husky
Cu Chulainn
3,972
528
0
2,197
8,744
5,904
0
3,838
4,906
0
40,333
W
Hun Batz
ConjureCloud
Hun Batz
2,476
807
0
488
5,993
2,025
0
552
5,441
0
40,173
L
Merlin
LeBozaChef
Merlin
1,912
52
0
443
4,430
1,435
0
2,385
1,835
33,927
0
W
Yu Huang
Mason_764
Yu Huang
3,103
100
75
1,908
3,638
1,322
0
1,985
1,653
34,678
0
W
Heimdallr
OllieP1271
Heimdallr
3,100
1,276
0
1,853
7,638
2,856
0
1,162
6,476
0
32,280
W
Cerberus
2,032
0
1,177
2,348
5,938
2,351
0
620
5,315
14,729
0
L
Jormungandr
Saint_Gryd
Jormungandr
1,854
366
0
374
6,351
2,092
0
1,923
4,371
29,681
0
W
Tiamat
4,998
743
0
2,307
6,111
4,001
0
850
5,253
45,240
0
L
1,414
306
0
947
3,362
2,081
0
908
2,454
14,895
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,519
Gold Earned
27,259
236
Minions Killed
329
0
Camps Cleared
0
988,177
Distance Traveled
991,147
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,997
500
40
4
0
230,372
1
L
Cu Chulainn
5,574
557
55
6
0
195,908
0
W
Hun Batz
5,526
553
66
7
0
229,687
0
L
Merlin
5,173
517
63
6
0
180,542
2
W
Yu Huang
5,451
545
80
8
0
192,178
0
W
Heimdallr
5,316
532
50
5
0
189,738
0
W
Cerberus
4,755
476
44
4
0
196,562
2
L
Jormungandr
4,695
470
54
5
0
208,243
0
W
Tiamat
6,211
621
89
9
0
182,982
0
L
Maui
5,080
508
24
2
0
173,112
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role