Player Matchup

Lancelot
Lancelot
Gryfin673
Lancelot
Level 42
God Stats
3W - 6L
1,295 SR
Queue Stats
61W - 58L
1,566 Elo+
Party 2
Medusa
Medusa
MartiEnjoyer
Medusa
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 37L
1,646 Elo+
Party 2
Erlang Shen
Erlang Shen
MrWashed
Erlang Shen
Level 176
God Stats
8W - 5L
1,521 SR
Queue Stats
92W - 79L
1,701 Elo+
Party 2
Ra
Ra
StarScribe
Ra
Level 156
God Stats
2W - 2L
1,584 SR
Queue Stats
165W - 141L
1,632 Elo+
Party 2
Atlas
Atlas
iGrammarJew
Atlas
Level 163
God Stats
1W - 0L
1,298 SR
Queue Stats
42W - 40L
1,559 Elo+
Party 2
Team Averages
Level 121
1,440 SR
1,621 Elo+

VS

Team Averages
Level 69
1,555 SR
1,568 Elo+
Arachne
Arachne
GirthyGorilla
Arachne
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 74L
1,559 Elo+
Party 1
Bellona
Bellona
ImaCuck
Bellona
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 16L
1,598 Elo+
Party 1
Persephone
Persephone
JaG4227
Persephone
Level 89
God Stats
1W - 3L
1,758 SR
Queue Stats
398W - 344L
1,557 Elo+
Party 1
Martichoras
Martichoras
Sensoap
Martichoras
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 48L
1,511 Elo+
Solo
Bacchus
Bacchus
xBreezing
Bacchus
Level 27
God Stats
18W - 16L
1,516 SR
Queue Stats
163W - 137L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Gryfin673
Lancelot
15
3 / 0 / 3
9,392
587
3,864
7,213
3,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
17
5 / 0 / 0
10,782
674
8,343
6,049
2,939
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Erlang Shen
MrWashed
Erlang Shen
17
0 / 0 / 0
10,095
631
10,966
15,564
22,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
1 / 0 / 2
9,619
601
6,376
7,289
3,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
0 / 0 / 5
8,717
545
3,786
6,865
5,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
12
0 / 1 / 0
7,468
467
2,307
11,125
3,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
ImaCuck
Bellona
15
0 / 0 / 0
8,823
551
6,961
13,336
21,341
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Persephone
JaG4227
Persephone
13
0 / 1 / 0
8,343
521
3,028
5,732
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
Sensoap
Martichoras
13
0 / 4 / 0
7,878
492
4,407
10,935
4,679
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
xBreezing
Bacchus
10
0 / 3 / 0
7,092
443
3,943
11,193
11,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
0
9
Kills
0
0
Deaths
9
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
0
1
0
0
W
Lancelot
Gryfin673
Lancelot
3
0
3
4.5
L
Bellona
ImaCuck
Bellona
0
0
0
0
L
Persephone
JaG4227
Persephone
0
1
0
0
W
Medusa
5
0
0
5
W
Erlang Shen
MrWashed
Erlang Shen
0
0
0
0
L
Martichoras
Sensoap
Martichoras
0
4
0
0
W
1
0
2
2
W
0
0
5
2.5
L
Bacchus
xBreezing
Bacchus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,335
Damage
20,646
42,980
Taken
52,321
38,125
Mitigated
43,789
21,154
Healing
10,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
2,307
1,875
0
2,025
11,125
3,945
0
1,074
10,051
0
58,605
W
Lancelot
Gryfin673
Lancelot
3,864
1,288
0
559
7,213
3,781
400
224
6,989
0
92,962
L
Bellona
ImaCuck
Bellona
6,961
3,212
0
2,988
13,336
21,341
0
0
13,336
0
77,581
L
Persephone
JaG4227
Persephone
3,028
396
0
1,108
5,732
2,120
0
2,830
2,894
73,560
0
W
Medusa
8,343
5,026
0
4,195
6,049
2,939
1,712
564
5,485
0
102,930
W
Erlang Shen
MrWashed
Erlang Shen
10,966
5,778
0
4,933
15,564
22,853
0
657
14,907
0
86,805
L
Martichoras
Sensoap
Martichoras
4,407
1,417
0
2,398
10,935
4,679
142
1,160
9,775
0
73,594
W
6,376
644
1,727
5,052
7,289
3,501
842
3,615
3,674
112,697
0
W
3,786
1,458
2,520
2,168
6,865
5,051
239
2,593
4,272
14,136
0
L
Bacchus
xBreezing
Bacchus
3,943
817
0
2,218
11,193
11,704
0
5,090
6,103
15,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,605
Gold Earned
39,604
635
Minions Killed
547
0
Camps Cleared
0
1,767,121
Distance Traveled
1,682,130
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,468
467
104
7
0
390,820
3
W
Lancelot
9,392
587
137
9
0
391,113
1
L
Bellona
8,823
551
136
9
0
340,859
0
L
Persephone
8,343
521
145
9
0
326,836
2
W
Medusa
10,782
674
171
11
0
344,684
3
W
Erlang Shen
10,095
631
140
9
0
340,904
0
L
Martichoras
7,878
492
133
8
0
299,697
0
W
Ra
9,619
601
171
11
0
338,186
0
W
Atlas
8,717
545
16
1
0
352,234
4
L
Bacchus
7,092
443
29
2
0
323,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role