Player Matchup

Nu Wa
Nu Wa
CutestEevee
Nu Wa
Level 127
God Stats
1W - 2L
1,493 SR
Queue Stats
78W - 32L
1,796 Elo+
Party 1
Set
Set
De5troyer117
Set
Level 173
God Stats
27W - 5L
1,830 SR
Queue Stats
399W - 170L
1,839 Elo+
Party 1
Bacchus
Bacchus
Draco10k-
Bacchus
Level 125
God Stats
4W - 2L
1,254 SR
Queue Stats
207W - 223L
1,613 Elo+
Party 1
Artemis
Artemis
Jumanjí
Artemis
Level 142
God Stats
2W - 0L
1,820 SR
Queue Stats
33W - 25L
1,635 Elo+
Party 1
Apollo
Apollo
thebfd
Apollo
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,675 Elo+
Party 1
Team Averages
Level 121
1,580 SR
1,712 Elo+

VS

Team Averages
Level 72
1,592 SR
1,430 Elo+
Izanami
Izanami
Alanluck01
Izanami
Level 106
God Stats
5W - 4L
1,347 SR
Queue Stats
69W - 83L
1,394 Elo+
Solo
Cthulhu
Cthulhu
EZNEIT
Cthulhu
Level 100
God Stats
25W - 19L
1,766 SR
Queue Stats
327W - 310L
1,366 Elo+
Solo
Anubis
Anubis
Jszb
Anubis
Level 60
God Stats
73W - 57L
1,605 SR
Queue Stats
139W - 111L
1,507 Elo+
Party 2
Lancelot
Lancelot
Renji-DxD
Lancelot
Level 49
God Stats
12W - 7L
1,629 SR
Queue Stats
94W - 101L
1,458 Elo+
Solo
Bellona
Bellona
Tn Harp
Bellona
Level 47
God Stats
2W - 2L
1,615 SR
Queue Stats
20W - 32L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 9
7,214
721
7,970
3,715
1,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
8 / 0 / 2
7,439
744
5,891
7,806
3,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
Draco10k-
Bacchus
9
0 / 0 / 11
6,056
606
4,044
7,173
6,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
Jumanjí
Artemis
11
2 / 0 / 1
6,666
667
4,077
4,629
2,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
thebfd
Apollo
11
13 / 1 / 1
7,836
784
13,641
7,173
2,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alanluck01
Izanami
6
0 / 9 / 1
4,124
412
2,499
9,612
2,296
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
EZNEIT
Cthulhu
6
0 / 4 / 1
4,404
440
3,641
11,221
5,508
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Jszb
Anubis
8
0 / 5 / 0
4,502
450
2,740
7,553
2,991
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Lancelot
Renji-DxD
Lancelot
9
1 / 5 / 0
5,397
540
2,980
8,803
2,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
Tn Harp
Bellona
8
0 / 3 / 0
4,965
497
3,263
9,753
7,849
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
3
26
Kills
1
1
Deaths
26
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Izanami
Alanluck01
Izanami
0
9
1
0.06
W
3
0
9
7.5
W
8
0
2
9
W
Bacchus
Draco10k-
Bacchus
0
0
11
5.5
L
Cthulhu
EZNEIT
Cthulhu
0
4
1
0.13
L
Anubis
Jszb
Anubis
0
5
0
0
W
Artemis
Jumanjí
Artemis
2
0
1
2.5
L
Lancelot
Renji-DxD
Lancelot
1
5
0
0.2
L
Bellona
Tn Harp
Bellona
0
3
0
0
W
Apollo
thebfd
Apollo
13
1
1
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,623
Damage
15,123
30,496
Taken
46,942
16,226
Mitigated
21,498
9,246
Healing
6,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Alanluck01
Izanami
2,499
1,807
0
620
9,612
2,296
0
1,469
8,127
0
16,500
W
7,970
1,977
0
625
3,715
1,053
190
1,206
2,509
50,788
0
W
5,891
2,838
0
1,057
7,806
3,566
0
1,534
6,272
0
59,010
W
Bacchus
Draco10k-
Bacchus
4,044
801
0
2,354
7,173
6,764
0
1,620
5,553
14,419
0
L
Cthulhu
EZNEIT
Cthulhu
3,641
605
24
1,538
11,221
5,508
0
2,204
8,975
13,067
0
L
Anubis
Jszb
Anubis
2,740
92
0
2,039
7,553
2,991
0
1,508
5,943
28,416
0
W
Artemis
Jumanjí
Artemis
4,077
2,001
0
1,172
4,629
2,130
138
0
4,629
0
35,578
L
Lancelot
Renji-DxD
Lancelot
2,980
1,161
0
371
8,803
2,854
0
4,300
4,306
0
31,215
L
Bellona
Tn Harp
Bellona
3,263
691
0
1,713
9,753
7,849
0
2,097
7,037
0
29,023
W
Apollo
thebfd
Apollo
13,641
11,746
0
4,038
7,173
2,713
297
2,021
5,152
0
60,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,211
Gold Earned
23,392
368
Minions Killed
190
0
Camps Cleared
0
963,141
Distance Traveled
891,296
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,124
412
28
3
0
178,383
1
W
Nu Wa
7,214
721
96
10
0
201,630
0
W
Set
7,439
744
89
9
0
223,813
0
W
Bacchus
6,056
606
18
2
0
195,585
2
L
Cthulhu
4,404
440
14
1
0
190,405
0
L
Anubis
4,502
450
50
5
0
153,402
0
W
Artemis
6,666
667
79
8
0
153,678
0
L
Lancelot
5,397
540
51
5
0
214,294
1
L
Bellona
4,965
497
47
5
0
154,812
0
W
Apollo
7,836
784
86
9
0
188,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role