Player Matchup

Ullr
Ullr
DennisSense122
Ullr
Level 85
God Stats
1W - 1L
1,715 SR
Queue Stats
63W - 67L
1,473 Elo+
Solo
Fenrir
Fenrir
Pavel_NEDVED78
Fenrir
Level 125
God Stats
2W - 6L
1,385 SR
Queue Stats
187W - 207L
1,413 Elo+
Solo
Cthulhu
Cthulhu
Reiju-D-Robin
Cthulhu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,341 Elo+
Party 1
Apollo
Apollo
VtheGirl
Apollo
Level 124
God Stats
2W - 1L
1,805 SR
Queue Stats
130W - 114L
1,484 Elo+
Solo
Lancelot
Lancelot
xlargun
Lancelot
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,341 Elo+
Party 1
Team Averages
Level 118
1,581 SR
1,410 Elo+

VS

Team Averages
Level 103
1,509 SR
1,460 Elo+
Bellona
Bellona
 
Bellona
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Mason k98
Shiva
Level 95
God Stats
8W - 2L
1,623 SR
Queue Stats
481W - 462L
1,454 Elo+
Party 2
Vulcan
Vulcan
iTz_xMaGiiX
Vulcan
Level 94
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 58L
1,418 Elo+
Solo
Zeus
Zeus
sascha3109
Zeus
Level 104
God Stats
6W - 5L
1,422 SR
Queue Stats
314W - 328L
1,449 Elo+
Solo
Ratatoskr
Ratatoskr
vl-mast
Ratatoskr
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 112L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
6,553
728
3,132
6,383
2,621
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 3 / 6
8,532
948
5,474
7,571
3,779
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
15
7 / 5 / 4
9,108
1,012
11,059
11,911
16,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
VtheGirl
Apollo
12
0 / 4 / 4
6,940
771
5,236
7,197
3,458
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
xlargun
Lancelot
13
2 / 3 / 1
7,019
780
3,628
13,737
9,997
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
3 / 2 / 15
8,503
945
8,686
11,161
16,618
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shiva
Mason k98
Shiva
16
3 / 2 / 11
8,757
973
6,166
9,379
10,753
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vulcan
12
0 / 4 / 10
7,059
784
5,260
7,285
3,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
4 / 3 / 10
8,161
907
12,514
5,211
2,378
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ratatoskr
vl-mast
Ratatoskr
14
8 / 3 / 8
8,810
979
10,827
8,433
3,921
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
72
14
Kills
18
18
Deaths
14
17
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
2
15
5.25
L
1
3
2
0.67
W
Shiva
Mason k98
Shiva
3
2
11
4.25
L
4
3
6
2.33
L
Cthulhu
7
5
4
1.8
L
Apollo
VtheGirl
Apollo
0
4
4
0.5
W
Vulcan
0
4
10
1.25
W
4
3
10
3
W
Ratatoskr
vl-mast
Ratatoskr
8
3
8
4
L
Lancelot
xlargun
Lancelot
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,529
Damage
43,453
46,799
Taken
41,469
36,129
Mitigated
37,106
9,821
Healing
10,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
8,686
740
419
2,096
11,161
16,618
0
1,824
9,337
2,342
13,727
L
3,132
1,215
198
806
6,383
2,621
510
2,597
3,786
0
8,336
W
Shiva
Mason k98
Shiva
6,166
1,369
3,726
2,692
9,379
10,753
260
2,312
7,067
0
12,173
L
5,474
512
174
1,468
7,571
3,779
316
3,494
4,077
0
11,947
L
Cthulhu
11,059
568
1,125
1,202
11,911
16,274
0
5,383
6,528
22,272
0
L
Apollo
VtheGirl
Apollo
5,236
2,650
724
566
7,197
3,458
842
2,843
4,354
0
15,416
W
Vulcan
5,260
2,365
89
468
7,285
3,436
80
2,462
4,823
14,809
0
W
12,514
1,436
616
147
5,211
2,378
743
2,106
3,105
23,429
0
W
Ratatoskr
vl-mast
Ratatoskr
10,827
4,078
82
611
8,433
3,921
0
2,355
6,078
0
19,725
L
Lancelot
xlargun
Lancelot
3,628
622
252
3,306
13,737
9,997
0
4,714
9,023
0
7,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,152
Gold Earned
41,290
87
Minions Killed
102
0
Camps Cleared
0
738,062
Distance Traveled
830,710
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,503
945
16
2
0
191,518
0
L
Ullr
6,553
728
6
1
0
95,451
0
W
Shiva
8,757
973
7
1
0
167,670
0
L
Fenrir
8,532
948
18
2
0
176,448
0
L
Cthulhu
9,108
1,012
28
3
0
175,690
0
L
Apollo
6,940
771
29
3
0
137,120
0
W
Vulcan
7,059
784
21
2
0
161,657
0
W
Zeus
8,161
907
36
4
0
134,752
0
W
Ratatoskr
8,810
979
22
2
0
175,113
0
L
Lancelot
7,019
780
6
1
0
153,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role