Player Matchup

Chernobog
Chernobog
DragonicKnight3
Chernobog
Level 126
God Stats
19W - 12L
1,593 SR
Queue Stats
277W - 292L
1,444 Elo+
Party 1
Vulcan
Vulcan
JosephCastt
Vulcan
Level 88
God Stats
1W - 2L
1,271 SR
Queue Stats
103W - 92L
1,512 Elo+
Solo
Tyr
Tyr
theblackice1
Tyr
Level 159
God Stats
2W - 1L
1,720 SR
Queue Stats
274W - 277L
1,456 Elo+
Party 1
Team Averages
Level 124
1,528 SR
1,471 Elo+

VS

Team Averages
Level 46
1,590 SR
1,519 Elo+
Nemesis
Nemesis
EliteDragon1911
Nemesis
Level 27
God Stats
1W - 1L
1,765 SR
Queue Stats
61W - 55L
1,553 Elo+
Party 2
Sylvanus
Sylvanus
MaCnAtiON 2009
Sylvanus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 77L
1,556 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
bound2ghost
Morgan Le Fay
Level 49
God Stats
5W - 4L
1,504 SR
Queue Stats
39W - 48L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DragonicKnight3
Chernobog
13
4 / 2 / 6
11,261
751
11,295
9,221
3,065
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
16
7 / 0 / 7
13,009
867
21,754
7,330
3,035
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
5 / 3 / 9
11,629
775
10,775
18,154
21,058
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 2
10,178
679
6,941
18,341
9,092
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
12
0 / 2 / 4
9,736
649
7,015
18,773
22,092
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
bound2ghost
Morgan Le Fay
12
2 / 6 / 1
10,255
684
11,159
15,050
9,061
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
16
Kills
3
5
Deaths
16
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chernobog
DragonicKnight3
Chernobog
4
2
6
3.5
L
1
8
2
0.25
W
Vulcan
7
0
7
10.5
L
Sylvanus
0
2
4
1
L
Morgan Le Fay
bound2ghost
Morgan Le Fay
2
6
1
0.42
W
5
3
9
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,824
Damage
25,115
34,705
Taken
52,164
27,158
Mitigated
40,245
6,473
Healing
9,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
DragonicKnight3
Chernobog
11,295
7,709
0
1,297
9,221
3,065
776
5,121
4,100
0
34,776
L
6,941
2,672
0
4,369
18,341
9,092
0
8,267
10,074
0
36,632
W
Vulcan
21,754
7,904
0
250
7,330
3,035
1,232
4,223
3,107
82,318
0
L
Sylvanus
7,015
1,892
1,054
1,972
18,773
22,092
0
7,853
10,920
18,434
0
L
Morgan Le Fay
bound2ghost
Morgan Le Fay
11,159
731
325
1,538
15,050
9,061
0
5,914
9,136
44,014
0
W
10,775
1,283
0
4,926
18,154
21,058
187
9,005
9,149
0
29,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,899
Gold Earned
30,169
182
Minions Killed
139
0
Camps Cleared
0
901,797
Distance Traveled
790,847
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,261
751
33
2
0
267,191
0
L
Nemesis
10,178
679
50
3
0
283,552
0
W
Vulcan
13,009
867
125
8
0
323,710
0
L
Sylvanus
9,736
649
23
2
0
262,845
3
L
Morgan Le Fay
10,255
684
66
4
0
244,450
0
W
Tyr
11,629
775
24
2
0
310,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role