Player Matchup

Hachiman
Hachiman
Diamond V
Moment
Hachiman
Diamond V
Level 156
God Stats
9W - 2L
1,894 SR
Queue Stats
75W - 30L
2,243 MMR
Party 1
Hera
Hera
Platinum I
tanabata
Hera
Platinum I
Level 159
God Stats
2W - 0L
1,349 SR
Queue Stats
67W - 23L
2,215 MMR
Party 1
Sobek
Sobek
Diamond V
wholebean
Sobek
Diamond V
Level 148
God Stats
3W - 1L
1,616 SR
Queue Stats
73W - 26L
2,183 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 154
1,619 SR
2,214 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 86
1,684 SR
1,703 MMR
Medusa
Medusa
Gold I
 
Medusa
Gold I
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold IV
Plapencio
Janus
Gold IV
Level 109
God Stats
2W - 2L
1,870 SR
Queue Stats
25W - 25L
1,718 MMR
Solo
Ne Zha
Ne Zha
Platinum III
Trikkens
Ne Zha
Platinum III
Level 59
God Stats
21W - 16L
1,682 SR
Queue Stats
40W - 43L
1,893 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Moment
Hachiman
13
7 / 3 / 6
10,236
931
13,777
9,707
3,917
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
13
5 / 1 / 9
10,071
916
9,123
4,147
1,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sobek
wholebean
Sobek
13
3 / 3 / 8
9,215
838
3,409
16,763
18,070
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bans
AchillesVamanaHorusAo KuangMorgan Le Fay

VS

Bans
Baba YagaChironYu HuangMartichorasScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 5 / 5
8,436
767
8,231
10,047
3,952
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Janus
Plapencio
Janus
11
4 / 3 / 2
9,143
831
8,646
7,131
2,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Ne Zha
Trikkens
Ne Zha
10
2 / 7 / 2
8,039
731
5,287
11,751
8,353
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
15
Kills
7
7
Deaths
15
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
5
5
0.7
W
Hachiman
Moment
Hachiman
7
3
6
3.33
L
Janus
Plapencio
Janus
4
3
2
1.67
L
Ne Zha
Trikkens
Ne Zha
2
7
2
0.43
W
Hera
5
1
9
9.5
W
Sobek
wholebean
Sobek
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,309
Damage
22,164
30,617
Taken
28,929
23,443
Mitigated
15,100
8,204
Healing
2,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,231
3,370
0
1,665
10,047
3,952
0
5,290
4,757
0
27,608
W
Hachiman
Moment
Hachiman
13,777
9,539
0
3,290
9,707
3,917
1,697
2,569
7,138
0
54,538
L
Janus
Plapencio
Janus
8,646
518
0
180
7,131
2,795
0
2,289
4,842
33,538
0
L
Ne Zha
Trikkens
Ne Zha
5,287
852
0
1,092
11,751
8,353
0
5,269
6,482
0
22,804
W
Hera
9,123
1,959
70
1,076
4,147
1,456
654
826
3,321
49,485
0
W
Sobek
wholebean
Sobek
3,409
342
0
3,768
16,763
18,070
480
5,448
11,315
14,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,522
Gold Earned
25,618
139
Minions Killed
110
0
Camps Cleared
0
627,681
Distance Traveled
641,310
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,436
767
32
3
0
213,148
0
W
Hachiman
10,236
931
68
6
0
179,540
0
L
Janus
9,143
831
49
4
0
224,200
0
L
Ne Zha
8,039
731
29
3
0
203,962
0
W
Hera
10,071
916
59
5
0
218,342
2
W
Sobek
9,215
838
12
1
0
229,799
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role