Player Matchup

Mulan
Mulan
AlexelA132
Mulan
Level 28
God Stats
2W - 1L
1,286 SR
Queue Stats
13W - 13L
1,452 Elo+
Party 1
Tiamat
Tiamat
Crozzo
Tiamat
Level 80
God Stats
4W - 2L
1,478 SR
Queue Stats
30W - 34L
1,468 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JahsehJoestarJr
Morgan Le Fay
Level 44
God Stats
3W - 2L
1,561 SR
Queue Stats
36W - 38L
1,477 Elo+
Party 1
Team Averages
Level 51
1,442 SR
1,466 Elo+

VS

Team Averages
Level 40
1,633 SR
1,628 Elo+
Bellona
Bellona
AJAXRUINEDSMITE
Bellona
Level 16
God Stats
2W - 1L
1,853 SR
Queue Stats
10W - 2L
1,907 Elo+
Party 2
Nemesis
Nemesis
N1zzo
Nemesis
Level 38
God Stats
1W - 1L
1,715 SR
Queue Stats
30W - 22L
1,616 Elo+
Party 2
Zhong Kui
Zhong Kui
Willb42
Zhong Kui
Level 67
God Stats
2W - 2L
1,331 SR
Queue Stats
5W - 7L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
5 / 2 / 8
10,508
808
9,073
10,925
10,690
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
Crozzo
Tiamat
14
4 / 2 / 5
10,361
797
13,470
9,819
6,327
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
JahsehJoestarJr
Morgan Le Fay
15
4 / 2 / 8
10,871
836
13,167
8,947
3,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 4
8,997
692
6,256
17,360
18,260
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
N1zzo
Nemesis
11
1 / 5 / 4
8,765
674
5,791
11,084
5,138
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Willb42
Zhong Kui
11
3 / 7 / 3
9,241
711
10,412
12,036
8,557
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
13
Kills
6
6
Deaths
14
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
2
4
2
W
Mulan
5
2
8
4.5
W
Tiamat
Crozzo
Tiamat
4
2
5
3.25
W
Morgan Le Fay
JahsehJoestarJr
Morgan Le Fay
4
2
8
4
L
Nemesis
N1zzo
Nemesis
1
5
4
0.6
L
Zhong Kui
Willb42
Zhong Kui
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,710
Damage
22,459
29,691
Taken
40,480
21,001
Mitigated
31,955
5,984
Healing
3,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,256
798
0
532
17,360
18,260
0
11,475
5,885
0
18,460
W
Mulan
9,073
1,317
0
2,028
10,925
10,690
505
4,836
6,089
0
17,120
W
Tiamat
Crozzo
Tiamat
13,470
950
0
2,835
9,819
6,327
221
2,999
6,820
50,471
0
W
Morgan Le Fay
JahsehJoestarJr
Morgan Le Fay
13,167
1,773
0
1,121
8,947
3,984
812
3,108
5,839
60,494
0
L
Nemesis
N1zzo
Nemesis
5,791
2,227
0
941
11,084
5,138
1,244
6,549
4,535
0
16,805
L
Zhong Kui
Willb42
Zhong Kui
10,412
917
0
1,570
12,036
8,557
66
8,785
3,251
44,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,740
Gold Earned
27,003
156
Minions Killed
105
0
Camps Cleared
0
717,691
Distance Traveled
720,956
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,997
692
24
2
0
234,580
0
W
Mulan
10,508
808
19
1
0
251,859
0
W
Tiamat
10,361
797
69
5
0
229,038
0
W
Morgan Le Fay
10,871
836
68
5
0
236,794
0
L
Nemesis
8,765
674
24
2
0
274,560
0
L
Zhong Kui
9,241
711
57
4
0
211,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role