Player Matchup

Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
PredIndistiinct
Baron Samedi
Level 13
God Stats
4W - 2L
1,567 SR
Queue Stats
15W - 11L
1,475 Elo+
Party 2
Mulan
Mulan
SSBellona
Mulan
Level 36
God Stats
1W - 0L
1,660 SR
Queue Stats
30W - 20L
1,583 Elo+
Party 3
Thanatos
Thanatos
Vythorax
Thanatos
Level 71
God Stats
25W - 30L
1,445 SR
Queue Stats
311W - 279L
1,531 Elo+
Party 2
Hera
Hera
zui18
Hera
Level 103
God Stats
9W - 10L
1,500 SR
Queue Stats
302W - 255L
1,535 Elo+
Party 2
Team Averages
Level 76
1,534 SR
1,525 Elo+

VS

Team Averages
Level 89
1,591 SR
1,495 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
CarreLocker
Cu Chulainn
Level 131
God Stats
1W - 1L
1,709 SR
Queue Stats
28W - 25L
1,533 Elo+
Solo
Cupid
Cupid
Glurks
Cupid
Level 135
God Stats
13W - 7L
1,743 SR
Queue Stats
120W - 100L
1,555 Elo+
Solo
Serqet
Serqet
SUVESZ
Serqet
Level 44
God Stats
2W - 2L
1,500 SR
Queue Stats
160W - 168L
1,436 Elo+
Party 1
Agni
Agni
sasukexo
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 83L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 0 / 1
6,004
600
5,774
6,002
2,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
PredIndistiinct
Baron Samedi
9
1 / 0 / 5
5,702
570
3,808
3,524
2,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
SSBellona
Mulan
10
0 / 0 / 3
5,303
530
3,323
5,933
3,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
Vythorax
Thanatos
12
10 / 2 / 3
7,001
700
6,090
10,579
4,023
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
zui18
Hera
11
4 / 1 / 6
6,725
673
9,263
5,085
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
9
0 / 2 / 1
5,306
531
1,020
9,108
6,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cu Chulainn
CarreLocker
Cu Chulainn
13
2 / 2 / 0
7,479
748
5,953
8,135
6,009
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
Glurks
Cupid
8
1 / 2 / 0
5,273
527
1,633
7,238
2,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
SUVESZ
Serqet
9
0 / 5 / 1
5,247
525
2,081
9,472
3,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
9
0 / 7 / 0
5,293
529
3,646
9,192
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
18
Kills
3
3
Deaths
18
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
1
3.5
L
Kumbhakarna
 
Kumbhakarna
0
2
1
0.25
L
Cu Chulainn
CarreLocker
Cu Chulainn
2
2
0
1
L
Cupid
Glurks
Cupid
1
2
0
0.5
W
Baron Samedi
PredIndistiinct
Baron Samedi
1
0
5
3.5
W
Mulan
SSBellona
Mulan
0
0
3
1.5
L
Serqet
SUVESZ
Serqet
0
5
1
0.1
W
Thanatos
Vythorax
Thanatos
10
2
3
5.75
L
Agni
0
7
0
0
W
Hera
zui18
Hera
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,258
Damage
14,333
31,123
Taken
43,145
13,109
Mitigated
21,788
12,795
Healing
8,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,774
2,269
0
1,706
6,002
2,062
621
337
5,665
0
46,498
L
Kumbhakarna
 
Kumbhakarna
1,020
27
0
2,660
9,108
6,588
0
3,795
5,313
13,561
0
L
Cu Chulainn
CarreLocker
Cu Chulainn
5,953
499
0
1,069
8,135
6,009
0
213
7,572
0
55,479
L
Cupid
Glurks
Cupid
1,633
844
257
2,241
7,238
2,595
0
1,906
5,332
0
30,598
W
Baron Samedi
PredIndistiinct
Baron Samedi
3,808
597
424
1,220
3,524
2,150
105
1,011
2,399
18,900
0
W
Mulan
SSBellona
Mulan
3,323
405
0
1,983
5,933
3,308
0
0
5,741
0
24,844
L
Serqet
SUVESZ
Serqet
2,081
573
0
500
9,472
3,269
0
1,316
8,156
0
27,553
W
Thanatos
Vythorax
Thanatos
6,090
2,176
0
6,496
10,579
4,023
0
1,022
9,329
0
37,563
L
Agni
3,646
92
0
1,701
9,192
3,327
0
5,841
3,351
35,343
0
W
Hera
zui18
Hera
9,263
2,484
0
966
5,085
1,566
0
2,296
2,527
47,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,735
Gold Earned
28,598
287
Minions Killed
276
0
Camps Cleared
0
987,117
Distance Traveled
1,011,428
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,004
600
66
7
0
175,782
1
L
Kumbhakarna
5,306
531
11
1
0
208,574
1
L
Cu Chulainn
7,479
748
87
9
0
205,899
0
L
Cupid
5,273
527
63
6
0
190,719
1
W
Baron Samedi
5,702
570
40
4
0
180,937
1
W
Mulan
5,303
530
51
5
0
199,457
0
L
Serqet
5,247
525
50
5
0
222,852
0
W
Thanatos
7,001
700
53
5
0
231,317
3
L
Agni
5,293
529
65
7
0
183,384
1
W
Hera
6,725
673
77
8
0
199,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role