Player Matchup

Tyr
Tyr
ClearMindo
Tyr
Level 77
God Stats
5W - 5L
1,424 SR
Queue Stats
250W - 239L
1,507 Elo+
Solo
Hun Batz
Hun Batz
KILLERFEY99
Hun Batz
Level 172
God Stats
18W - 15L
1,646 SR
Queue Stats
618W - 657L
1,483 Elo+
Solo
Ishtar
Ishtar
Ombrek
Ishtar
Level 187
God Stats
9W - 11L
1,565 SR
Queue Stats
643W - 642L
1,538 Elo+
Solo
Cerberus
Cerberus
Pejoratywny
Cerberus
Level 127
God Stats
2W - 1L
1,293 SR
Queue Stats
179W - 194L
1,498 Elo+
Party 2
Izanami
Izanami
myszaa
Izanami
Level 120
God Stats
3W - 2L
1,305 SR
Queue Stats
181W - 195L
1,482 Elo+
Party 2
Team Averages
Level 137
1,446 SR
1,502 Elo+

VS

Team Averages
Level 141
1,488 SR
1,517 Elo+
Sobek
Sobek
AceyXO
Sobek
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,689 Elo+
Party 3
Vamana
Vamana
Silver_25bcn
Vamana
Level 145
God Stats
1W - 1L
1,499 SR
Queue Stats
69W - 59L
1,554 Elo+
Party 1
Maui
Maui
carletes1234
Maui
Level 202
God Stats
1W - 2L
1,444 SR
Queue Stats
80W - 76L
1,504 Elo+
Party 1
Kumbhakarna
Kumbhakarna
dbFrosty76
Kumbhakarna
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,409 Elo+
Party 3
Sun Wukong
Sun Wukong
gTxforce98Xx
Sun Wukong
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
327W - 322L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 16
10,744
977
11,719
14,938
21,706
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
KILLERFEY99
Hun Batz
16
5 / 4 / 18
9,761
887
13,952
10,920
7,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ishtar
Ombrek
Ishtar
13
0 / 4 / 21
8,308
755
18,924
10,866
7,196
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
Pejoratywny
Cerberus
16
4 / 1 / 19
10,020
911
10,986
19,947
27,301
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Izanami
myszaa
Izanami
16
7 / 4 / 11
9,570
870
18,003
10,344
6,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AceyXO
Sobek
14
0 / 6 / 8
8,052
732
11,533
17,990
27,149
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
16
7 / 4 / 4
9,310
846
15,239
15,400
18,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 4 / 9
8,927
812
7,363
22,804
17,303
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kumbhakarna
dbFrosty76
Kumbhakarna
13
0 / 5 / 7
7,905
719
3,315
14,530
11,123
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sun Wukong
gTxforce98Xx
Sun Wukong
14
4 / 4 / 2
8,406
764
9,819
13,697
14,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
43
23
Kills
13
14
Deaths
23
85
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sobek
AceyXO
Sobek
0
6
8
0.67
W
7
1
16
15
W
Hun Batz
KILLERFEY99
Hun Batz
5
4
18
3.5
W
Ishtar
Ombrek
Ishtar
0
4
21
2.63
W
Cerberus
Pejoratywny
Cerberus
4
1
19
13.5
L
Vamana
7
4
4
2.25
L
2
4
9
1.63
L
Kumbhakarna
dbFrosty76
Kumbhakarna
0
5
7
0.7
L
Sun Wukong
gTxforce98Xx
Sun Wukong
4
4
2
1.25
W
Izanami
myszaa
Izanami
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,584
Damage
47,269
67,015
Taken
84,421
70,770
Mitigated
88,327
29,385
Healing
17,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
AceyXO
Sobek
11,533
1,062
738
1,021
17,990
27,149
350
2,756
15,234
20,763
0
W
11,719
1,176
3,232
7,418
14,938
21,706
402
4,193
10,349
0
20,281
W
Hun Batz
KILLERFEY99
Hun Batz
13,952
1,540
498
508
10,920
7,579
1,363
3,825
6,790
0
28,812
W
Ishtar
Ombrek
Ishtar
18,924
10,972
851
2,031
10,866
7,196
2,849
4,873
5,714
0
28,274
W
Cerberus
Pejoratywny
Cerberus
10,986
1,202
2,559
9,444
19,947
27,301
556
5,923
13,751
17,789
0
L
Vamana
15,239
4,340
1,075
2,482
15,400
18,108
336
2,007
13,393
0
22,538
L
7,363
1,260
2,376
6,662
22,804
17,303
300
3,211
19,593
14,684
0
L
Kumbhakarna
dbFrosty76
Kumbhakarna
3,315
189
452
597
14,530
11,123
360
1,435
13,095
9,684
0
L
Sun Wukong
gTxforce98Xx
Sun Wukong
9,819
1,133
688
1,677
13,697
14,644
0
1,577
12,120
0
21,972
W
Izanami
myszaa
Izanami
18,003
10,941
736
2,108
10,344
6,988
2,769
3,264
6,852
0
32,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,403
Gold Earned
42,600
139
Minions Killed
95
0
Camps Cleared
0
956,567
Distance Traveled
946,026
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,052
732
19
2
0
183,880
0
W
Tyr
10,744
977
13
1
0
232,114
0
W
Hun Batz
9,761
887
39
4
0
186,745
0
W
Ishtar
8,308
755
29
3
0
177,355
0
W
Cerberus
10,020
911
27
2
0
207,971
0
L
Vamana
9,310
846
18
2
0
196,978
0
L
Maui
8,927
812
19
2
0
178,414
0
L
Kumbhakarna
7,905
719
11
1
0
182,378
0
L
Sun Wukong
8,406
764
28
3
0
204,376
0
W
Izanami
9,570
870
31
3
0
152,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role