Player Matchup

Athena
Athena
DarkArchAngelx4
Athena
Level 121
God Stats
2W - 4L
1,414 SR
Queue Stats
5W - 12L
1,328 Elo+
Party 1
Izanami
Izanami
LadyShaft
Izanami
Level 146
God Stats
1W - 0L
1,246 SR
Queue Stats
13W - 16L
1,359 Elo+
Party 1
Hera
Hera
Puŕr
Hera
Level 94
God Stats
27W - 18L
1,465 SR
Queue Stats
295W - 324L
1,417 Elo+
Solo
Team Averages
Level 120
1,375 SR
1,368 Elo+

VS

Team Averages
Level 98
1,501 SR
1,527 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Dobradinha_BR
Sun Wukong
Level 115
God Stats
46W - 44L
1,503 SR
Queue Stats
855W - 856L
1,439 Elo+
Solo
Hou Yi
Hou Yi
nheldis
Hou Yi
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 12
9,797
816
6,709
18,180
16,467
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
LadyShaft
Izanami
13
1 / 2 / 6
9,699
808
9,331
7,218
3,007
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hera
Puŕr
Hera
14
13 / 5 / 2
11,990
999
17,277
9,741
4,067
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
13
4 / 6 / 5
10,272
856
9,112
14,418
4,776
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sun Wukong
Dobradinha_BR
Sun Wukong
12
4 / 4 / 4
9,791
816
11,823
16,267
13,570
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mace

Mace

+10
Physical Power

Hou Yi
nheldis
Hou Yi
12
3 / 5 / 5
9,760
813
5,415
12,196
4,172
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
25
15
Kills
11
11
Deaths
15
20
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
4
6
5
1.08
W
1
4
12
1.75
L
Sun Wukong
Dobradinha_BR
Sun Wukong
4
4
4
1.5
W
Izanami
LadyShaft
Izanami
1
2
6
2
W
Hera
Puŕr
Hera
13
5
2
2.8
L
Hou Yi
nheldis
Hou Yi
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,317
Damage
26,350
35,139
Taken
42,881
23,541
Mitigated
22,518
6,219
Healing
5,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
9,112
1,052
1,506
1,749
14,418
4,776
0
10,515
3,903
35,878
0
W
6,709
2,320
628
4,258
18,180
16,467
362
5,766
12,414
18,522
0
L
Sun Wukong
Dobradinha_BR
Sun Wukong
11,823
1,539
0
2,136
16,267
13,570
0
7,129
9,138
0
29,786
W
Izanami
LadyShaft
Izanami
9,331
6,445
0
1,333
7,218
3,007
2,241
885
6,333
0
54,388
W
Hera
Puŕr
Hera
17,277
5,163
0
0
9,741
4,067
82
2,825
6,916
40,258
0
L
Hou Yi
nheldis
Hou Yi
5,415
2,611
0
424
12,196
4,172
0
6,665
5,531
0
16,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,486
Gold Earned
29,823
128
Minions Killed
78
0
Camps Cleared
0
671,070
Distance Traveled
657,998
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
10,272
856
46
4
0
207,917
0
W
Athena
9,797
816
15
1
0
239,683
0
L
Sun Wukong
9,791
816
21
2
0
235,380
0
W
Izanami
9,699
808
80
7
0
218,214
1
W
Hera
11,990
999
33
3
0
213,173
0
L
Hou Yi
9,760
813
11
1
0
214,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role