Player Matchup

Hercules
Hercules
Alphedor
Hercules
Level 18
God Stats
2W - 1L
1,803 SR
Queue Stats
5W - 4L
1,581 Elo+
Party 2
Hades
Hades
Bsuda
Hades
Level 123
God Stats
26W - 30L
1,555 SR
Queue Stats
170W - 157L
1,565 Elo+
Solo
Charybdis
Charybdis
Fatfawk
Charybdis
Level 27
God Stats
4W - 2L
1,755 SR
Queue Stats
6W - 2L
1,787 Elo+
Party 2
Skadi
Skadi
Fearkratos3000
Skadi
Level 129
God Stats
3W - 7L
1,494 SR
Queue Stats
130W - 107L
1,564 Elo+
Solo
Hel
Hel
Haristotle
Hel
Level 119
God Stats
0W - 3L
1,677 SR
Queue Stats
64W - 51L
1,606 Elo+
Solo
Team Averages
Level 83
1,657 SR
1,621 Elo+

VS

Team Averages
Level 146
1,518 SR
1,576 Elo+
Artemis
Artemis
BatmanShalifi
Artemis
Level 139
God Stats
2W - 0L
1,455 SR
Queue Stats
103W - 95L
1,560 Elo+
Party 1
Atlas
Atlas
Helix Exploit
Atlas
Level 128
God Stats
2W - 1L
1,572 SR
Queue Stats
113W - 101L
1,560 Elo+
Party 1
Serqet
Serqet
Saccharime
Serqet
Level 149
God Stats
6W - 5L
1,508 SR
Queue Stats
103W - 90L
1,524 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ShinobiOtaku
Morgan Le Fay
Level 155
God Stats
28W - 16L
1,633 SR
Queue Stats
458W - 409L
1,585 Elo+
Solo
Tyr
Tyr
maliki1989
Tyr
Level 158
God Stats
1W - 2L
1,420 SR
Queue Stats
39W - 42L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Alphedor
Hercules
14
3 / 4 / 3
7,798
780
7,705
11,237
10,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hades
Bsuda
Hades
16
3 / 1 / 4
8,409
841
14,104
10,530
5,546
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Fatfawk
Charybdis
12
0 / 4 / 5
7,106
711
6,204
7,608
2,579
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 2 / 3
8,108
811
6,880
10,731
3,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 0 / 0
6,160
616
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
15
2 / 1 / 4
7,994
799
6,163
5,428
2,419
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
0 / 1 / 9
7,380
738
7,512
11,378
9,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
Saccharime
Serqet
13
1 / 1 / 3
7,183
718
4,680
10,186
12,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
ShinobiOtaku
Morgan Le Fay
17
5 / 3 / 3
9,302
930
12,212
8,990
4,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
3 / 2 / 4
8,402
840
6,117
10,887
11,237
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
8
Kills
11
11
Deaths
8
15
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
Alphedor
Hercules
3
4
3
1.13
W
Artemis
2
1
4
4
L
Hades
Bsuda
Hades
3
1
4
5
L
Charybdis
Fatfawk
Charybdis
0
4
5
0.63
L
2
2
3
1.75
L
0
0
0
0
W
0
1
9
4.5
W
Serqet
Saccharime
Serqet
1
1
3
2.5
W
Morgan Le Fay
ShinobiOtaku
Morgan Le Fay
5
3
3
2.17
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,893
Damage
36,684
40,106
Taken
46,869
22,792
Mitigated
40,120
8,691
Healing
7,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Alphedor
Hercules
7,705
2,239
0
1,788
11,237
10,897
289
4,646
5,971
0
23,190
W
Artemis
6,163
3,095
0
1,232
5,428
2,419
793
2,705
2,723
0
30,444
L
Hades
Bsuda
Hades
14,104
1,551
409
5,838
10,530
5,546
470
4,594
5,544
33,977
0
L
Charybdis
Fatfawk
Charybdis
6,204
2,607
0
216
7,608
2,579
655
3,162
4,146
0
19,953
L
6,880
2,584
0
440
10,731
3,770
651
6,309
4,005
0
28,212
L
0
0
0
0
0
0
0
0
0
0
0
W
7,512
2,583
0
3,526
11,378
9,358
0
4,187
7,191
19,702
0
W
Serqet
Saccharime
Serqet
4,680
456
0
279
10,186
12,154
97
2,763
7,423
0
15,868
W
Morgan Le Fay
ShinobiOtaku
Morgan Le Fay
12,212
1,482
0
387
8,990
4,952
0
1,889
7,101
44,164
0
W
6,117
128
0
2,479
10,887
11,237
0
2,560
8,327
0
19,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,581
Gold Earned
40,261
192
Minions Killed
216
0
Camps Cleared
0
851,829
Distance Traveled
1,140,893
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,798
780
41
4
0
222,308
0
W
Artemis
7,994
799
68
7
0
199,835
0
L
Hades
8,409
841
61
6
0
211,053
0
L
Charybdis
7,106
711
26
3
0
198,911
0
L
Skadi
8,108
811
64
6
0
219,557
0
L
Hel
6,160
616
0
0
0
0
0
W
Atlas
7,380
738
10
1
0
219,590
0
W
Serqet
7,183
718
26
3
0
241,734
0
W
Morgan Le Fay
9,302
930
88
9
0
220,889
0
W
Tyr
8,402
840
24
2
0
258,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role