Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
CANKO_GS
Anubis
Level 125
God Stats
7W - 5L
1,538 SR
Queue Stats
72W - 61L
1,576 Elo+
Party 1
Hel
Hel
DragonLilyTea
Hel
Level 149
God Stats
4W - 3L
1,730 SR
Queue Stats
69W - 65L
1,569 Elo+
Solo
Jormungandr
Jormungandr
Kral_Romeo
Jormungandr
Level 137
God Stats
2W - 4L
1,499 SR
Queue Stats
63W - 60L
1,532 Elo+
Party 1
Danzaburou
Danzaburou
xxnysoi
Danzaburou
Level 108
God Stats
16W - 12L
1,593 SR
Queue Stats
52W - 55L
1,518 Elo+
Party 1
Team Averages
Level 124
1,572 SR
1,539 Elo+

VS

Team Averages
Level 117
1,600 SR
1,535 Elo+
Mercury
Mercury
 
Mercury
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
ChilliFlick
Cerberus
Level 149
God Stats
4W - 4L
1,583 SR
Queue Stats
180W - 178L
1,491 Elo+
Party 2
Sol
Sol
Exanthus
Sol
Level 149
God Stats
2W - 3L
1,554 SR
Queue Stats
21W - 16L
1,577 Elo+
Solo
Tyr
Tyr
Yelco_14
Tyr
Level 89
God Stats
1W - 2L
1,620 SR
Queue Stats
2W - 2L
1,575 Elo+
Party 3
Poseidon
Poseidon
x2ege_69
Poseidon
Level 129
God Stats
13W - 4L
1,741 SR
Queue Stats
181W - 179L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
15
7 / 1 / 2
9,150
654
8,398
9,392
4,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
CANKO_GS
Anubis
11
7 / 1 / 2
8,320
594
10,071
8,735
4,144
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 2 / 3
7,565
540
5,942
7,870
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jormungandr
Kral_Romeo
Jormungandr
11
0 / 0 / 8
7,569
541
2,882
9,568
6,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Danzaburou
xxnysoi
Danzaburou
11
1 / 2 / 3
7,025
502
2,999
10,185
4,094
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
8
0 / 7 / 3
5,665
405
1,980
10,996
2,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
ChilliFlick
Cerberus
8
0 / 3 / 3
6,301
450
2,736
10,053
5,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 3 / 1
6,925
495
8,634
7,334
2,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
0 / 5 / 1
5,339
381
1,969
10,116
5,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Poseidon
x2ege_69
Poseidon
15
4 / 1 / 0
8,836
631
9,595
6,062
1,994
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
14
19
Kills
6
6
Deaths
19
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
7
1
2
8
L
Mercury
 
Mercury
0
7
3
0.21
W
Anubis
CANKO_GS
Anubis
7
1
2
8
L
Cerberus
ChilliFlick
Cerberus
0
3
3
0.5
W
4
2
3
2.75
L
2
3
1
0.83
W
Jormungandr
Kral_Romeo
Jormungandr
0
0
8
4
L
0
5
1
0.1
L
Poseidon
x2ege_69
Poseidon
4
1
0
4
W
Danzaburou
xxnysoi
Danzaburou
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,292
Damage
24,914
45,750
Taken
44,561
22,561
Mitigated
17,613
20,962
Healing
11,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,398
6,131
0
2,395
9,392
4,378
532
3,708
5,684
0
56,005
L
Mercury
 
Mercury
1,980
701
0
1,898
10,996
2,739
0
6,098
4,807
0
16,209
W
Anubis
CANKO_GS
Anubis
10,071
264
0
4,589
8,735
4,144
2,540
4,123
4,612
53,717
0
L
Cerberus
ChilliFlick
Cerberus
2,736
119
81
2,475
10,053
5,168
0
4,977
4,765
17,350
0
W
5,942
298
3,958
3,923
7,870
2,988
1,159
3,064
4,806
46,409
0
L
8,634
2,084
0
2,620
7,334
2,237
522
1,894
4,965
53,594
0
W
Jormungandr
Kral_Romeo
Jormungandr
2,882
622
0
2,555
9,568
6,957
972
4,448
5,120
24,108
0
L
1,969
194
0
1,358
10,116
5,475
0
3,359
6,447
0
18,504
L
Poseidon
x2ege_69
Poseidon
9,595
1,211
0
2,690
6,062
1,994
0
2,567
3,495
78,730
0
W
Danzaburou
xxnysoi
Danzaburou
2,999
1,284
0
3,542
10,185
4,094
3,586
5,622
4,563
0
38,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,629
Gold Earned
33,066
381
Minions Killed
331
0
Camps Cleared
0
1,366,847
Distance Traveled
1,188,660
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,150
654
112
8
0
334,976
0
L
Mercury
5,665
405
27
2
0
261,409
0
W
Anubis
8,320
594
73
5
0
234,893
0
L
Cerberus
6,301
450
59
4
0
177,834
0
W
Hel
7,565
540
83
6
0
255,231
0
L
Sol
6,925
495
78
6
0
209,326
1
W
Jormungandr
7,569
541
42
3
0
275,882
4
L
Tyr
5,339
381
24
2
0
247,659
0
L
Poseidon
8,836
631
143
10
0
292,432
2
W
Danzaburou
7,025
502
71
5
0
265,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role