Player Matchup

Cernunnos
Cernunnos
Adroit Hope
Cernunnos
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 21L
1,502 Elo+
Party 2
Hercules
Hercules
GB DubEye
Hercules
Level 127
God Stats
41W - 39L
1,623 SR
Queue Stats
238W - 237L
1,556 Elo+
Solo
Zhong Kui
Zhong Kui
TitanicDope9
Zhong Kui
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 8L
1,575 Elo+
Party 2
Team Averages
Level 90
1,541 SR
1,544 Elo+

VS

Team Averages
Level 165
1,398 SR
1,537 Elo+
Sylvanus
Sylvanus
AncientThad
Sylvanus
Level 156
God Stats
0W - 2L
1,493 SR
Queue Stats
38W - 37L
1,521 Elo+
Party 1
Nu Wa
Nu Wa
ScarlettHorror
Nu Wa
Level 202
God Stats
2W - 2L
1,475 SR
Queue Stats
49W - 50L
1,595 Elo+
Party 1
Hachiman
Hachiman
SgtKnubz
Hachiman
Level 137
God Stats
1W - 2L
1,226 SR
Queue Stats
179W - 170L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Adroit Hope
Cernunnos
16
2 / 1 / 10
11,679
779
9,701
10,395
4,293
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
GB DubEye
Hercules
14
4 / 0 / 8
11,368
758
7,245
14,649
18,771
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
TitanicDope9
Zhong Kui
15
8 / 3 / 5
12,441
829
16,167
18,330
12,054
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AncientThad
Sylvanus
12
1 / 4 / 3
9,911
661
6,335
16,250
19,689
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
1 / 5 / 3
10,643
710
13,856
9,132
4,225
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
SgtKnubz
Hachiman
13
2 / 5 / 2
10,799
720
14,750
12,483
5,675
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
14
Kills
4
4
Deaths
14
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Adroit Hope
Cernunnos
2
1
10
7
L
Sylvanus
AncientThad
Sylvanus
1
4
3
0.63
W
Hercules
GB DubEye
Hercules
4
0
8
8
L
1
5
3
0.5
L
Hachiman
SgtKnubz
Hachiman
2
5
2
0.6
W
Zhong Kui
TitanicDope9
Zhong Kui
8
3
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,113
Damage
34,941
43,374
Taken
37,865
35,118
Mitigated
29,589
15,425
Healing
4,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Adroit Hope
Cernunnos
9,701
2,961
0
3,479
10,395
4,293
2,264
4,037
6,358
0
73,122
L
Sylvanus
AncientThad
Sylvanus
6,335
615
1,224
1,835
16,250
19,689
0
7,298
8,952
14,951
0
W
Hercules
GB DubEye
Hercules
7,245
1,047
0
3,815
14,649
18,771
298
7,626
7,023
1,057
25,824
L
13,856
2,739
0
250
9,132
4,225
0
4,743
4,389
66,497
0
L
Hachiman
SgtKnubz
Hachiman
14,750
10,524
0
852
12,483
5,675
0
5,280
7,203
0
42,717
W
Zhong Kui
TitanicDope9
Zhong Kui
16,167
1,604
0
8,131
18,330
12,054
0
8,694
9,636
78,006
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,488
Gold Earned
31,353
251
Minions Killed
141
0
Camps Cleared
0
800,404
Distance Traveled
784,443
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,679
779
102
7
0
265,913
0
L
Sylvanus
9,911
661
12
1
0
280,026
0
W
Hercules
11,368
758
25
2
0
279,982
0
L
Nu Wa
10,643
710
85
6
0
260,379
1
L
Hachiman
10,799
720
44
3
0
244,038
0
W
Zhong Kui
12,441
829
124
8
0
254,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role