Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Butterypan1
Ra
Level 61
God Stats
4W - 9L
1,507 SR
Queue Stats
351W - 340L
1,490 Elo+
Solo
Ares
Ares
Clairebear92884
Ares
Level 124
God Stats
100W - 111L
1,471 SR
Queue Stats
1,106W - 1,416L
1,376 Elo+
Solo
Surtr
Surtr
JMxStorm
Surtr
Level 88
God Stats
1W - 0L
1,715 SR
Queue Stats
117W - 101L
1,384 Elo+
Solo
Fenrir
Fenrir
Xxx MyMan xxX
Fenrir
Level 115
God Stats
2W - 1L
1,374 SR
Queue Stats
14W - 20L
1,470 Elo+
Solo
Team Averages
Level 103
1,514 SR
1,444 Elo+

VS

Team Averages
Level 86
1,575 SR
1,490 Elo+
Bellona
Bellona
 
Bellona
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
MRAWESOME1476
Hera
Level 59
God Stats
1W - 1L
1,741 SR
Queue Stats
166W - 147L
1,438 Elo+
Solo
Medusa
Medusa
Ottiogen
Medusa
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Yemoja
Yemoja
lonewolfe707
Yemoja
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
xSiNzxIsteRx
Bakasura
Level 129
God Stats
1W - 2L
1,633 SR
Queue Stats
60W - 62L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
10
2 / 0 / 0
5,837
730
1,861
4,669
1,843
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 0 / 0
5,270
659
2,435
3,169
1,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 0 / 0
4,733
592
138
4,764
2,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Surtr
JMxStorm
Surtr
9
1 / 0 / 0
5,323
665
3,330
7,421
3,295
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 2
5,216
652
2,344
6,329
2,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 1 / 0
5,174
647
4,858
7,347
6,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

8
0 / 0 / 0
4,349
544
2,928
2,911
800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Ottiogen
Medusa
1
0 / 0 / 0
1,848
231
0
0
0
Yemoja
1
0 / 0 / 0
1,858
232
0
0
0
Bakasura
xSiNzxIsteRx
Bakasura
9
2 / 2 / 0
5,395
674
4,051
7,306
2,722
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
2
3
Kills
2
2
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
0
0
2
L
Bellona
 
Bellona
0
1
0
0
W
0
0
0
0
W
0
0
0
0
W
Surtr
JMxStorm
Surtr
1
0
0
1
L
0
0
0
0
L
Medusa
Ottiogen
Medusa
0
0
0
0
W
0
2
2
0.5
L
Yemoja
0
0
0
0
L
Bakasura
xSiNzxIsteRx
Bakasura
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,108
Damage
11,837
26,352
Taken
17,564
11,426
Mitigated
10,107
8,958
Healing
4,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
1,861
748
0
2,471
4,669
1,843
2,471
0
4,641
0
41,705
L
Bellona
 
Bellona
4,858
1,062
0
2,742
7,347
6,585
0
129
7,218
0
38,097
W
2,435
221
108
1,092
3,169
1,134
507
1,595
1,570
37,734
0
W
138
0
148
910
4,764
2,977
543
990
3,763
12,994
0
W
Surtr
JMxStorm
Surtr
3,330
1,237
0
2,712
7,421
3,295
0
0
7,421
235
26,841
L
2,928
242
0
0
2,911
800
0
2,073
794
24,671
0
L
Medusa
Ottiogen
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
2,344
643
0
1,517
6,329
2,177
0
328
5,921
0
32,704
L
Yemoja
0
0
0
0
0
0
0
0
0
0
0
L
Bakasura
xSiNzxIsteRx
Bakasura
4,051
2,715
0
1,298
7,306
2,722
0
456
6,850
0
31,251

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,379
Gold Earned
18,624
262
Minions Killed
184
0
Camps Cleared
0
765,959
Distance Traveled
552,864
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
5,837
730
77
10
0
125,021
0
L
Bellona
5,174
647
71
9
0
159,763
4
W
Ra
5,270
659
67
8
0
159,044
0
W
Ares
4,733
592
15
2
0
147,274
3
W
Surtr
5,323
665
49
6
0
154,865
0
L
Hera
4,349
544
44
6
0
162,719
3
L
Medusa
1,848
231
0
0
0
0
0
W
Fenrir
5,216
652
54
7
0
179,755
0
L
Yemoja
1,858
232
0
0
0
0
0
L
Bakasura
5,395
674
69
9
0
230,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role