Player Matchup

Danzaburou
Danzaburou
Bananac0p
Danzaburou
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,282 Elo+
Party 1
Izanami
Izanami
Ich277
Izanami
Level 68
God Stats
11W - 8L
1,463 SR
Queue Stats
11W - 9L
1,494 Elo+
Party 1
Baron Samedi
Baron Samedi
TheRealMrCupcake
Baron Samedi
Level 10
God Stats
1W - 3L
1,222 SR
Queue Stats
4W - 11L
1,275 Elo+
Party 1
Team Averages
Level 48
1,395 SR
1,350 Elo+

VS

Team Averages
Level 82
1,501 SR
1,356 Elo+
Xbalanque
Xbalanque
FarligFiskeFisse
Xbalanque
Level 84
God Stats
9W - 5L
1,570 SR
Queue Stats
12W - 12L
1,356 Elo+
Party 2
Jormungandr
Jormungandr
ram0nsw1ft
Jormungandr
Level 93
God Stats
5W - 2L
1,372 SR
Queue Stats
11W - 12L
1,356 Elo+
Party 2
Achilles
Achilles
yungO5471
Achilles
Level 68
God Stats
6W - 5L
1,560 SR
Queue Stats
12W - 12L
1,356 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bananac0p
Danzaburou
12
0 / 7 / 4
10,249
683
5,717
15,249
5,644
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Ich277
Izanami
15
3 / 3 / 2
11,345
756
16,912
14,873
5,799
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
TheRealMrCupcake
Baron Samedi
13
2 / 6 / 3
10,376
692
8,536
12,444
5,543
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
15
11 / 2 / 4
12,743
850
16,111
12,580
5,958
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
ram0nsw1ft
Jormungandr
14
2 / 3 / 14
11,229
749
10,791
14,984
13,571
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
yungO5471
Achilles
15
3 / 0 / 11
11,288
753
9,380
14,443
15,710
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
5
Kills
16
16
Deaths
5
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Bananac0p
Danzaburou
0
7
4
0.29
W
Xbalanque
11
2
4
6.5
L
Izanami
Ich277
Izanami
3
3
2
1.33
L
Baron Samedi
TheRealMrCupcake
Baron Samedi
2
6
3
0.58
W
Jormungandr
ram0nsw1ft
Jormungandr
2
3
14
3
W
Achilles
yungO5471
Achilles
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,165
Damage
36,282
42,566
Taken
42,007
16,986
Mitigated
35,239
7,157
Healing
13,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Bananac0p
Danzaburou
5,717
2,656
0
1,792
15,249
5,644
0
3,608
11,641
0
29,096
W
Xbalanque
16,111
7,010
0
4,240
12,580
5,958
1,058
2,303
10,277
0
63,461
L
Izanami
Ich277
Izanami
16,912
11,645
0
2,770
14,873
5,799
0
3,789
11,084
0
63,534
L
Baron Samedi
TheRealMrCupcake
Baron Samedi
8,536
652
464
2,131
12,444
5,543
0
3,495
8,949
32,480
0
W
Jormungandr
ram0nsw1ft
Jormungandr
10,791
1,247
0
4,196
14,984
13,571
1,016
4,816
10,168
42,802
696
W
Achilles
yungO5471
Achilles
9,380
1,079
478
4,244
14,443
15,710
906
2,742
11,701
102
31,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,970
Gold Earned
35,260
161
Minions Killed
161
0
Camps Cleared
0
699,495
Distance Traveled
837,655
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,249
683
36
2
0
247,647
0
W
Xbalanque
12,743
850
82
5
0
250,064
0
L
Izanami
11,345
756
90
6
0
234,743
2
L
Baron Samedi
10,376
692
35
2
0
217,105
0
W
Jormungandr
11,229
749
47
3
0
291,236
0
W
Achilles
11,288
753
32
2
0
296,355
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role