Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Bersal814
Serqet
Level 48
God Stats
3W - 5L
1,641 SR
Queue Stats
81W - 102L
1,469 Elo+
Party 1
Jing Wei
Jing Wei
CALDERONV9
Jing Wei
Level 41
God Stats
1W - 7L
1,295 SR
Queue Stats
40W - 53L
1,447 Elo+
Solo
Geb
Geb
SkeIetonDude
Geb
Level 54
God Stats
19W - 14L
1,612 SR
Queue Stats
108W - 105L
1,517 Elo+
Solo
Ix Chel
Ix Chel
iknaa
Ix Chel
Level 29
God Stats
4W - 4L
1,613 SR
Queue Stats
51W - 56L
1,455 Elo+
Party 1
Team Averages
Level 47
1,532 SR
1,477 Elo+

VS

Team Averages
Level 72
1,625 SR
1,452 Elo+
Thanatos
Thanatos
KidSaturn
Thanatos
Level 13
God Stats
2W - 1L
1,525 SR
Queue Stats
9W - 9L
1,429 Elo+
Party 2
Sun Wukong
Sun Wukong
LDiggityDawg
Sun Wukong
Level 38
God Stats
5W - 3L
1,540 SR
Queue Stats
81W - 73L
1,475 Elo+
Solo
Martichoras
Martichoras
Prodiggy9909
Martichoras
Level 126
God Stats
1W - 0L
1,375 SR
Queue Stats
77W - 69L
1,491 Elo+
Solo
Nu Wa
Nu Wa
SeeJ4y
Nu Wa
Level 129
God Stats
3W - 0L
1,864 SR
Queue Stats
104W - 108L
1,474 Elo+
Solo
Atlas
Atlas
shadowboxer af
Atlas
Level 54
God Stats
6W - 1L
1,824 SR
Queue Stats
6W - 4L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
5
0 / 0 / 0
6,329
316
823
3,202
1,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Serqet
Bersal814
Serqet
15
2 / 4 / 1
9,043
452
8,880
17,422
5,979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
CALDERONV9
Jing Wei
13
0 / 2 / 2
7,842
392
8,260
17,610
6,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 1 / 1
8,188
409
5,644
15,848
12,141
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ix Chel
iknaa
Ix Chel
15
2 / 3 / 3
9,427
471
11,651
15,597
4,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KidSaturn
Thanatos
16
4 / 2 / 2
9,994
500
6,920
16,986
7,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
LDiggityDawg
Sun Wukong
16
0 / 0 / 3
10,716
536
9,690
12,199
9,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Martichoras
Prodiggy9909
Martichoras
15
0 / 2 / 3
9,522
476
12,564
18,318
9,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Nu Wa
SeeJ4y
Nu Wa
18
6 / 2 / 1
11,883
594
15,030
9,569
3,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 1 / 2
7,809
390
4,306
11,225
8,989
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
6
Kills
10
10
Deaths
7
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
0
0
0
L
Serqet
Bersal814
Serqet
2
4
1
0.63
L
Jing Wei
CALDERONV9
Jing Wei
0
2
2
0.5
W
Thanatos
KidSaturn
Thanatos
4
2
2
2.5
W
Sun Wukong
LDiggityDawg
Sun Wukong
0
0
3
1.5
W
Martichoras
Prodiggy9909
Martichoras
0
2
3
0.75
W
Nu Wa
SeeJ4y
Nu Wa
6
2
1
3.25
L
2
1
1
2.5
L
Ix Chel
iknaa
Ix Chel
2
3
3
1.17
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,258
Damage
48,510
69,679
Taken
68,297
30,307
Mitigated
38,242
15,908
Healing
23,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
823
285
0
36
3,202
1,325
0
1,179
2,023
10,233
0
L
Serqet
Bersal814
Serqet
8,880
1,808
0
364
17,422
5,979
0
4,939
12,483
0
77,787
L
Jing Wei
CALDERONV9
Jing Wei
8,260
4,451
0
7,595
17,610
6,327
201
2,287
15,323
0
57,594
W
Thanatos
KidSaturn
Thanatos
6,920
1,733
0
11,139
16,986
7,073
1,818
3,724
13,016
0
70,718
W
Sun Wukong
LDiggityDawg
Sun Wukong
9,690
1,007
0
3,115
12,199
9,333
1,391
2,773
8,736
0
82,691
W
Martichoras
Prodiggy9909
Martichoras
12,564
3,285
0
6,721
18,318
9,235
1,914
4,384
13,766
0
87,680
W
Nu Wa
SeeJ4y
Nu Wa
15,030
2,385
0
1,827
9,569
3,612
1,354
5,097
4,472
101,539
0
L
5,644
129
0
3,676
15,848
12,141
0
4,409
11,439
34,227
0
L
Ix Chel
iknaa
Ix Chel
11,651
1,163
830
3,407
15,597
4,535
660
6,522
9,075
80,040
0
W
4,306
1,170
0
250
11,225
8,989
829
2,140
8,920
21,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,829
Gold Earned
49,924
384
Minions Killed
581
0
Camps Cleared
0
1,636,881
Distance Traveled
1,968,443
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,329
316
18
1
0
87,932
0
L
Serqet
9,043
452
116
6
0
455,611
0
L
Jing Wei
7,842
392
84
4
0
345,761
0
W
Thanatos
9,994
500
98
5
0
454,298
0
W
Sun Wukong
10,716
536
137
7
0
383,140
0
W
Martichoras
9,522
476
133
7
0
372,936
0
W
Nu Wa
11,883
594
185
9
0
374,056
7
L
Geb
8,188
409
44
2
0
333,553
0
L
Ix Chel
9,427
471
122
6
0
414,024
0
W
Atlas
7,809
390
28
1
0
384,013
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role