Player Matchup

Ah Puch
Ah Puch
CLAPPNCHEEKZ687
Ah Puch
Level 82
God Stats
34W - 33L
1,669 SR
Queue Stats
37W - 39L
1,519 Elo+
Party 2
Neith
Neith
Harmcheeks
Neith
Level 40
God Stats
29W - 31L
1,414 SR
Queue Stats
42W - 47L
1,450 Elo+
Solo
Gilgamesh
Gilgamesh
RaidxBoss
Gilgamesh
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,183 Elo+
Party 2
Team Averages
Level 76
1,528 SR
1,384 Elo+

VS

Team Averages
Level 46
1,620 SR
1,392 Elo+
Kuzenbo
Kuzenbo
AssAssinO5459
Kuzenbo
Level 62
God Stats
30W - 20L
1,469 SR
Queue Stats
242W - 238L
1,312 Elo+
Solo
Skadi
Skadi
LoKi_Young
Skadi
Level 56
God Stats
17W - 8L
1,516 SR
Queue Stats
51W - 35L
1,439 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SonCross-
Tsukuyomi
Level 21
God Stats
8W - 4L
1,876 SR
Queue Stats
35W - 36L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 2
12,247
765
18,845
10,732
4,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
13
2 / 3 / 3
10,965
685
7,080
11,258
4,625
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Gilgamesh
RaidxBoss
Gilgamesh
13
2 / 3 / 3
11,220
701
3,603
15,949
14,153
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
15
2 / 0 / 8
11,915
745
10,254
11,132
19,497
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
15
5 / 3 / 5
12,157
760
10,237
10,257
3,742
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
SonCross-
Tsukuyomi
14
3 / 6 / 6
11,654
728
10,728
13,073
5,020
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
29
9
Kills
10
10
Deaths
9
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
2
0
8
6
L
5
4
2
1.5
L
Neith
2
3
3
1.17
W
Skadi
5
3
5
2.5
L
Gilgamesh
RaidxBoss
Gilgamesh
2
3
3
1.17
W
Tsukuyomi
SonCross-
Tsukuyomi
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,528
Damage
31,219
37,939
Taken
34,462
23,296
Mitigated
28,259
6,533
Healing
4,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
10,254
3,859
0
2,166
11,132
19,497
15
4,810
6,322
28,849
0
L
18,845
84
97
2,698
10,732
4,518
0
3,002
7,730
82,370
0
L
Neith
7,080
3,784
126
1,437
11,258
4,625
631
3,477
7,781
0
42,503
W
Skadi
10,237
5,826
0
1,563
10,257
3,742
1,370
7,397
2,860
0
39,730
L
Gilgamesh
RaidxBoss
Gilgamesh
3,603
693
280
1,895
15,949
14,153
19
5,011
10,938
0
15,794
W
Tsukuyomi
SonCross-
Tsukuyomi
10,728
2,361
0
386
13,073
5,020
165
7,269
5,804
0
53,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,432
Gold Earned
35,726
195
Minions Killed
155
0
Camps Cleared
0
759,670
Distance Traveled
901,599
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,915
745
26
2
0
325,264
0
L
Ah Puch
12,247
765
109
7
0
272,481
4
L
Neith
10,965
685
63
4
0
255,755
0
W
Skadi
12,157
760
54
3
0
298,928
1
L
Gilgamesh
11,220
701
23
1
0
231,434
0
W
Tsukuyomi
11,654
728
75
5
0
277,407
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role