Player Matchup

Tiamat
Tiamat
Gold V
AXEL117
Tiamat
Gold V
Level 109
God Stats
65W - 68L
1,537 SR
Queue Stats
179W - 177L
1,419 MMR
Solo
Awilix
Awilix
Gold IV
Hades15
Awilix
Gold IV
Level 159
God Stats
180W - 181L
1,609 SR
Queue Stats
619W - 623L
1,431 MMR
Solo
Achilles
Achilles
Gold IV
Hermosillo1002
Achilles
Gold IV
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
400W - 425L
1,395 MMR
Solo
Sobek
Sobek
Gold III
Stinjamin
Sobek
Gold III
Level 204
God Stats
5W - 6L
1,358 SR
Queue Stats
299W - 287L
1,398 MMR
Solo
Artemis
Artemis
Gold V
i like cake44
Artemis
Gold V
Level 149
God Stats
15W - 8L
1,607 SR
Queue Stats
922W - 948L
1,401 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 150
1,522 SR
1,409 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,536 SR
1,411 MMR
Scylla
Scylla
Gold V
Kahuna VI
Scylla
Gold V
Level 127
God Stats
50W - 40L
1,453 SR
Queue Stats
210W - 220L
1,392 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
NelsonPR136
Tsukuyomi
Gold IV
Level 129
God Stats
3W - 2L
1,460 SR
Queue Stats
270W - 272L
1,450 MMR
Party 1
Raijin
Raijin
Gold III
RimReaper23
Raijin
Gold III
Level 87
God Stats
7W - 18L
1,459 SR
Queue Stats
254W - 264L
1,386 MMR
Solo
Chiron
Chiron
Gold IV
Skri11s
Chiron
Gold IV
Level 174
God Stats
6W - 3L
1,626 SR
Queue Stats
600W - 596L
1,392 MMR
Solo
Aphrodite
Aphrodite
Gold III
Venompunk
Aphrodite
Gold III
Level 129
God Stats
12W - 7L
1,680 SR
Queue Stats
469W - 487L
1,433 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AXEL117
Tiamat
13
0 / 4 / 0
7,857
462
4,772
9,348
3,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Hades15
Awilix
15
2 / 4 / 3
8,838
520
8,315
17,062
8,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
14
2 / 4 / 0
8,406
494
7,116
18,185
24,655
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sobek
Stinjamin
Sobek
12
1 / 1 / 3
7,636
449
6,116
11,537
11,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
13
2 / 3 / 2
7,491
441
7,781
10,792
5,207
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ArtioThorAo Kuang

VS

Bans
He BoHachimanVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Kahuna VI
Scylla
17
3 / 0 / 3
10,511
618
5,290
7,354
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
NelsonPR136
Tsukuyomi
16
4 / 3 / 6
9,765
574
12,849
15,564
8,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
16
3 / 1 / 1
10,158
598
9,794
9,201
3,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
Skri11s
Chiron
15
3 / 2 / 4
9,327
549
12,507
11,718
5,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
Venompunk
Aphrodite
13
3 / 1 / 2
8,718
513
6,868
13,373
12,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
7
Kills
16
16
Deaths
7
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AXEL117
Tiamat
0
4
0
0
L
Awilix
Hades15
Awilix
2
4
3
0.88
L
Achilles
2
4
0
0.5
W
Scylla
Kahuna VI
Scylla
3
0
3
4.5
W
Tsukuyomi
NelsonPR136
Tsukuyomi
4
3
6
2.33
W
Raijin
3
1
1
3.5
W
Chiron
Skri11s
Chiron
3
2
4
2.5
L
Sobek
Stinjamin
Sobek
1
1
3
2.5
W
Aphrodite
Venompunk
Aphrodite
3
1
2
4
L
Artemis
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,100
Damage
47,308
66,924
Taken
57,210
53,255
Mitigated
32,855
21,038
Healing
22,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AXEL117
Tiamat
4,772
512
0
2,283
9,348
3,786
0
5,324
4,024
60,564
0
L
Awilix
Hades15
Awilix
8,315
2,774
0
6,065
17,062
8,526
0
3,748
13,314
0
84,935
L
Achilles
7,116
734
0
3,767
18,185
24,655
0
7,965
10,220
0
53,973
W
Scylla
Kahuna VI
Scylla
5,290
367
0
1,266
7,354
3,129
0
4,406
2,948
93,483
0
W
Tsukuyomi
NelsonPR136
Tsukuyomi
12,849
4,580
0
6,413
15,564
8,202
0
1,659
13,669
0
81,761
W
Raijin
9,794
1,369
0
803
9,201
3,537
178
0
8,552
81,570
0
W
Chiron
Skri11s
Chiron
12,507
5,670
921
3,372
11,718
5,538
422
1,590
10,077
0
79,857
L
Sobek
Stinjamin
Sobek
6,116
227
0
5,293
11,537
11,081
0
2,962
8,575
31,149
0
W
Aphrodite
Venompunk
Aphrodite
6,868
701
3,118
6,517
13,373
12,449
57
3,795
9,578
24,949
0
L
Artemis
7,781
3,461
0
3,630
10,792
5,207
76
1,953
8,839
0
49,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,228
Gold Earned
48,479
478
Minions Killed
541
0
Camps Cleared
0
1,598,243
Distance Traveled
1,687,294
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,857
462
131
8
0
276,595
0
L
Awilix
8,838
520
140
8
0
367,714
0
L
Achilles
8,406
494
91
5
0
288,997
0
W
Scylla
10,511
618
154
9
0
358,832
1
W
Tsukuyomi
9,765
574
111
7
0
374,307
0
W
Raijin
10,158
598
127
7
0
290,805
4
W
Chiron
9,327
549
124
7
0
319,437
4
L
Sobek
7,636
449
30
2
0
370,447
2
W
Aphrodite
8,718
513
25
1
0
343,913
5
L
Artemis
7,491
441
86
5
0
294,490
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role