Player Matchup

Raijin
Raijin
Brenrir
Raijin
Level 118
God Stats
4W - 5L
1,572 SR
Queue Stats
28W - 41L
1,409 Elo+
Party 2
Cthulhu
Cthulhu
Knightjulius
Cthulhu
Level 125
God Stats
5W - 1L
1,756 SR
Queue Stats
24W - 36L
1,398 Elo+
Party 2
Janus
Janus
SharkHunterX
Janus
Level 94
God Stats
2W - 1L
1,638 SR
Queue Stats
21W - 33L
1,413 Elo+
Party 2
Artemis
Artemis
ZaaraePeitho
Artemis
Level 54
God Stats
15W - 14L
1,511 SR
Queue Stats
28W - 32L
1,453 Elo+
Party 2
Chaac
Chaac
knightolivier
Chaac
Level 114
God Stats
8W - 9L
1,448 SR
Queue Stats
33W - 38L
1,459 Elo+
Party 2
Team Averages
Level 101
1,585 SR
1,426 Elo+

VS

Team Averages
Level 115
1,452 SR
1,509 Elo+
Chronos
Chronos
 
Chronos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
BestŠmitePlayer
Set
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 45L
1,540 Elo+
Solo
Janus
Janus
CrowDaddi
Janus
Level 88
God Stats
12W - 6L
1,447 SR
Queue Stats
24W - 21L
1,495 Elo+
Party 1
Hercules
Hercules
DeuceLad
Hercules
Level 63
God Stats
0W - 2L
1,376 SR
Queue Stats
32W - 41L
1,496 Elo+
Party 1
Ishtar
Ishtar
HeavensFlash
Ishtar
Level 144
God Stats
20W - 25L
1,438 SR
Queue Stats
365W - 326L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Brenrir
Raijin
16
0 / 0 / 2
8,376
761
2,918
4,065
1,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Knightjulius
Cthulhu
14
1 / 1 / 3
7,901
718
5,884
11,840
11,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 2 / 1
7,778
707
4,511
6,043
2,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
ZaaraePeitho
Artemis
14
1 / 3 / 4
7,690
699
7,972
9,938
4,923
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 1 / 2
9,125
830
11,922
9,366
8,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
0 / 0 / 0
8,025
730
2,083
5,385
2,119
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 2 / 3
7,514
683
9,804
10,040
5,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
CrowDaddi
Janus
15
1 / 3 / 3
8,163
742
6,007
9,482
3,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
DeuceLad
Hercules
14
2 / 1 / 3
7,841
713
4,434
8,621
8,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
14
3 / 3 / 2
8,153
741
7,830
9,701
4,343
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
18
9
Kills
7
7
Deaths
9
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
0
0
0
L
1
2
3
1.25
W
Raijin
Brenrir
Raijin
0
0
2
1
L
Janus
CrowDaddi
Janus
1
3
3
0.83
L
Hercules
DeuceLad
Hercules
2
1
3
3.5
L
Ishtar
3
3
2
1.33
W
Cthulhu
Knightjulius
Cthulhu
1
1
3
2.5
W
2
2
1
1.25
W
Artemis
ZaaraePeitho
Artemis
1
3
4
1
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,207
Damage
30,158
41,252
Taken
43,229
29,046
Mitigated
24,685
7,156
Healing
5,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
2,083
568
0
420
5,385
2,119
330
2,237
3,052
36,674
0
L
9,804
2,446
0
420
10,040
5,411
0
3,702
6,179
0
28,404
W
Raijin
Brenrir
Raijin
2,918
159
0
617
4,065
1,835
550
854
3,211
29,067
0
L
Janus
CrowDaddi
Janus
6,007
582
0
385
9,482
3,964
0
2,737
6,555
35,510
0
L
Hercules
DeuceLad
Hercules
4,434
599
165
2,259
8,621
8,848
0
3,285
5,260
0
8,517
L
Ishtar
7,830
4,596
0
1,554
9,701
4,343
0
1,352
8,139
0
24,634
W
Cthulhu
Knightjulius
Cthulhu
5,884
192
443
718
11,840
11,336
160
2,346
9,494
22,381
0
W
4,511
427
0
365
6,043
2,694
432
1,371
4,672
18,887
0
W
Artemis
ZaaraePeitho
Artemis
7,972
2,082
0
1,040
9,938
4,923
0
2,063
7,875
0
23,115
W
11,922
1,018
0
3,973
9,366
8,258
0
1,456
7,910
0
38,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,870
Gold Earned
39,696
230
Minions Killed
239
0
Camps Cleared
0
1,196,751
Distance Traveled
1,178,799
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
8,025
730
77
7
0
193,114
0
L
Set
7,514
683
37
3
0
259,024
0
W
Raijin
8,376
761
72
7
0
228,318
0
L
Janus
8,163
742
68
6
0
257,467
0
L
Hercules
7,841
713
15
1
0
265,549
0
L
Ishtar
8,153
741
42
4
0
203,645
0
W
Cthulhu
7,901
718
35
3
0
260,803
0
W
Janus
7,778
707
44
4
0
258,026
0
W
Artemis
7,690
699
18
2
0
202,911
0
W
Chaac
9,125
830
61
6
0
246,693
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role