Player Matchup

Danzaburou
Danzaburou
Cyber_Tigre55
Danzaburou
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,448 Elo+
Solo
Agni
Agni
DennisSense122
Agni
Level 85
God Stats
0W - 2L
1,284 SR
Queue Stats
63W - 67L
1,485 Elo+
Party 1
Sylvanus
Sylvanus
GuillemTKing
Sylvanus
Level 93
God Stats
0W - 2L
1,500 SR
Queue Stats
232W - 236L
1,505 Elo+
Solo
Thor
Thor
InsaneStriker44
Thor
Level 145
God Stats
2W - 4L
1,638 SR
Queue Stats
717W - 766L
1,431 Elo+
Solo
Anubis
Anubis
VenomxRoycii
Anubis
Level 106
God Stats
2W - 2L
1,508 SR
Queue Stats
102W - 103L
1,516 Elo+
Party 1
Team Averages
Level 101
1,486 SR
1,477 Elo+

VS

Team Averages
Level 107
1,470 SR
1,473 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Sti4endo
Ne Zha
Level 97
God Stats
3W - 2L
1,351 SR
Queue Stats
339W - 314L
1,510 Elo+
Solo
Loki
Loki
Umaci
Loki
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 15L
1,406 Elo+
Party 2
Janus
Janus
Zibik
Janus
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 13L
1,420 Elo+
Party 2
Zeus
Zeus
alqarni-89
Zeus
Level 101
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 103L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Cyber_Tigre55
Danzaburou
15
1 / 4 / 6
8,027
730
8,474
10,451
4,829
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 4 / 8
7,612
692
3,892
7,930
2,882
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
GuillemTKing
Sylvanus
14
2 / 4 / 4
8,163
742
3,422
11,669
7,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
5 / 6 / 3
8,054
732
5,543
9,459
4,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
15
2 / 3 / 6
8,568
779
14,928
9,779
5,250
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
4 / 2 / 12
8,870
806
8,205
14,681
11,872
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
Sti4endo
Ne Zha
15
5 / 3 / 12
8,616
783
10,728
7,635
2,879
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Loki
Umaci
Loki
14
4 / 1 / 8
8,358
760
3,030
4,916
1,661
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Janus
Zibik
Janus
15
4 / 2 / 11
8,834
803
9,027
8,123
3,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 2 / 12
9,219
838
13,202
7,297
2,936
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
75
10
Kills
20
21
Deaths
10
27
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
4
2
12
5
L
Danzaburou
Cyber_Tigre55
Danzaburou
1
4
6
1
L
0
4
8
1
L
Sylvanus
GuillemTKing
Sylvanus
2
4
4
1
L
5
6
3
1.08
W
Ne Zha
Sti4endo
Ne Zha
5
3
12
3.67
W
Loki
Umaci
Loki
4
1
8
8
L
Anubis
2
3
6
1.67
W
Janus
Zibik
Janus
4
2
11
4.75
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,259
Damage
44,192
49,288
Taken
42,652
25,365
Mitigated
22,650
11,296
Healing
17,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
8,205
1,646
6,177
5,876
14,681
11,872
650
8,487
6,114
15,985
0
L
Danzaburou
Cyber_Tigre55
Danzaburou
8,474
2,684
404
1,657
10,451
4,829
65
6,180
4,271
0
23,717
L
3,892
642
838
1,042
7,930
2,882
0
3,976
3,954
14,828
0
L
Sylvanus
GuillemTKing
Sylvanus
3,422
1,214
1,056
1,170
11,669
7,784
0
9,200
2,469
6,098
0
L
5,543
1,039
180
229
9,459
4,620
0
4,612
4,847
0
5,562
W
Ne Zha
Sti4endo
Ne Zha
10,728
1,347
427
796
7,635
2,879
499
3,059
4,447
0
18,653
W
Loki
Umaci
Loki
3,030
582
308
390
4,916
1,661
0
2,546
2,370
0
7,260
L
Anubis
14,928
207
1,021
3,699
9,779
5,250
0
6,466
3,313
32,620
0
W
Janus
Zibik
Janus
9,027
427
219
776
8,123
3,302
54
3,264
4,728
19,926
0
W
13,202
1,091
1,863
1,116
7,297
2,936
477
4,886
2,370
32,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,424
Gold Earned
43,897
118
Minions Killed
119
0
Camps Cleared
0
859,410
Distance Traveled
983,591
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,870
806
23
2
0
153,771
0
L
Danzaburou
8,027
730
43
4
0
188,410
0
L
Agni
7,612
692
29
3
0
169,660
0
L
Sylvanus
8,163
742
10
1
0
155,610
0
L
Thor
8,054
732
2
0
0
165,458
0
W
Ne Zha
8,616
783
10
1
0
207,517
0
W
Loki
8,358
760
5
0
0
198,360
0
L
Anubis
8,568
779
34
3
0
180,272
0
W
Janus
8,834
803
38
3
0
212,296
0
W
Zeus
9,219
838
43
4
0
211,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role