Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Blitz Mustang
Aphrodite
Level 108
God Stats
0W - 3L
1,536 SR
Queue Stats
21W - 14L
1,204 Elo+
Party 1
Awilix
Awilix
DrogonDatDragon
Awilix
Level 112
God Stats
2W - 4L
1,486 SR
Queue Stats
529W - 440L
1,561 Elo+
Solo
Olorun
Olorun
EnderFalconz
Olorun
Level 108
God Stats
3W - 2L
1,312 SR
Queue Stats
4W - 5L
1,204 Elo+
Party 1
Surtr
Surtr
TH3 W1Z4RD2
Surtr
Level 103
God Stats
5W - 4L
1,479 SR
Queue Stats
13W - 8L
1,204 Elo+
Party 1
Team Averages
Level 112
1,463 SR
1,334 Elo+

VS

Team Averages
Level 130
1,498 SR
1,512 Elo+
Ares
Ares
BillsMafia_91
Ares
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,464 Elo+
Solo
Jing Wei
Jing Wei
BoozenBRahb93
Jing Wei
Level 148
God Stats
12W - 14L
1,431 SR
Queue Stats
362W - 362L
1,508 Elo+
Solo
Nu Wa
Nu Wa
Chunkpotomus
Nu Wa
Level 186
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 30L
1,508 Elo+
Solo
Hercules
Hercules
I_Use_A_Box_TV
Hercules
Level 122
God Stats
18W - 18L
1,590 SR
Queue Stats
303W - 286L
1,573 Elo+
Solo
Thanatos
Thanatos
XxRedEnderXx
Thanatos
Level 87
God Stats
36W - 39L
1,468 SR
Queue Stats
330W - 315L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
2 / 4 / 2
5,401
540
4,103
9,900
3,692
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Blitz Mustang
Aphrodite
9
0 / 2 / 0
4,812
481
1,126
6,003
1,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

2
0 / 0 / 0
3,500
350
0
1,150
303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Olorun
9
2 / 2 / 2
5,654
565
7,316
5,718
1,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

7
2 / 2 / 1
5,114
511
3,632
9,050
5,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 5
5,311
531
2,119
5,004
3,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
BoozenBRahb93
Jing Wei
10
1 / 4 / 1
5,622
562
4,343
9,248
3,578
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
2 / 0 / 3
6,914
691
4,743
3,017
1,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
10
1 / 0 / 3
6,437
644
2,343
3,646
2,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Thanatos
XxRedEnderXx
Thanatos
12
6 / 2 / 2
6,823
682
6,536
9,637
3,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
10
10
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
4
2
0.75
W
0
0
5
2.5
L
Aphrodite
Blitz Mustang
Aphrodite
0
2
0
0
W
Jing Wei
BoozenBRahb93
Jing Wei
1
4
1
0.38
W
2
0
3
3.5
L
0
0
0
0
L
Olorun
2
2
2
1.5
W
Hercules
1
0
3
2.5
L
2
2
1
1.25
W
Thanatos
XxRedEnderXx
Thanatos
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,177
Damage
20,084
31,821
Taken
30,552
12,817
Mitigated
13,873
8,638
Healing
13,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,103
1,778
0
1,296
9,900
3,692
0
1,664
8,236
0
29,064
W
2,119
98
0
1,590
5,004
3,152
53
2,118
2,886
12,329
0
L
Aphrodite
Blitz Mustang
Aphrodite
1,126
60
0
2,569
6,003
1,823
0
2,022
3,981
34,023
0
W
Jing Wei
BoozenBRahb93
Jing Wei
4,343
3,093
135
3,065
9,248
3,578
0
4,591
4,657
0
36,839
W
4,743
1,078
0
1,186
3,017
1,034
541
297
2,720
59,250
0
L
0
0
0
140
1,150
303
0
466
684
0
1,889
L
Olorun
7,316
3,890
160
2,211
5,718
1,714
0
633
5,085
40,184
0
W
Hercules
2,343
654
0
1,427
3,646
2,657
1,618
654
2,992
269
38,431
L
3,632
974
155
2,107
9,050
5,285
0
2,346
6,704
188
20,301
W
Thanatos
XxRedEnderXx
Thanatos
6,536
2,710
0
6,328
9,637
3,452
356
927
8,710
0
46,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,481
Gold Earned
31,107
216
Minions Killed
340
0
Camps Cleared
0
948,868
Distance Traveled
1,012,627
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,401
540
50
5
0
189,646
0
W
Ares
5,311
531
27
3
0
213,921
1
L
Aphrodite
4,812
481
71
7
0
172,371
0
W
Jing Wei
5,622
562
60
6
0
193,109
0
W
Nu Wa
6,914
691
96
10
0
191,141
2
L
Awilix
3,500
350
6
1
0
221,086
0
L
Olorun
5,654
565
58
6
0
173,717
0
W
Hercules
6,437
644
77
8
0
200,267
0
L
Surtr
5,114
511
31
3
0
192,048
2
W
Thanatos
6,823
682
80
8
0
214,189
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role