Player Matchup

Tyr
Tyr
DudeWheresMySon
Tyr
Level 138
God Stats
1W - 1L
1,807 SR
Queue Stats
52W - 50L
1,568 Elo+
Solo
Nu Wa
Nu Wa
Maximoff2645
Nu Wa
Level 115
God Stats
2W - 2L
1,398 SR
Queue Stats
88W - 75L
1,530 Elo+
Solo
Ishtar
Ishtar
SKELLY444
Ishtar
Level 157
God Stats
12W - 8L
1,600 SR
Queue Stats
693W - 636L
1,511 Elo+
Solo
Hades
Hades
Se-cordboys66000
Hades
Level 150
God Stats
49W - 39L
1,719 SR
Queue Stats
146W - 111L
1,565 Elo+
Solo
Thor
Thor
jeboutch21
Thor
Level 114
God Stats
3W - 3L
1,788 SR
Queue Stats
122W - 99L
1,594 Elo+
Solo
Team Averages
Level 135
1,662 SR
1,553 Elo+

VS

Team Averages
Level 77
1,587 SR
1,435 Elo+
Sobek
Sobek
BrutalAutism
Sobek
Level 37
God Stats
1W - 2L
1,742 SR
Queue Stats
202W - 212L
1,382 Elo+
Party 1
Susano
Susano
Conkrates
Susano
Level 132
God Stats
14W - 5L
1,719 SR
Queue Stats
224W - 244L
1,512 Elo+
Party 2
Scylla
Scylla
FartSimm
Scylla
Level 62
God Stats
14W - 24L
1,384 SR
Queue Stats
260W - 274L
1,423 Elo+
Party 2
Ne Zha
Ne Zha
HF_ZOPILOTE
Ne Zha
Level 129
God Stats
119W - 95L
1,589 SR
Queue Stats
632W - 556L
1,625 Elo+
Solo
Hachiman
Hachiman
ShedOfBodies
Hachiman
Level 26
God Stats
8W - 4L
1,500 SR
Queue Stats
441W - 434L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
5,192
519
3,738
8,561
7,142
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 2 / 2
5,962
596
1,348
4,324
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
SKELLY444
Ishtar
11
1 / 1 / 0
5,743
574
5,578
6,935
2,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 0 / 2
6,698
670
6,164
8,743
9,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 1 / 1
6,540
654
5,156
8,637
3,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 1
4,612
461
881
4,688
3,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Susano
Conkrates
Susano
11
4 / 1 / 0
6,568
657
10,371
8,412
3,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Scylla
FartSimm
Scylla
10
0 / 1 / 2
5,798
580
3,479
3,214
940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
10
0 / 4 / 0
5,698
570
4,851
10,576
4,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
ShedOfBodies
Hachiman
10
0 / 1 / 1
5,688
569
4,832
7,129
2,657
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
8
Kills
4
4
Deaths
8
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
Susano
Conkrates
Susano
4
1
0
4
W
0
0
1
0.5
L
Scylla
FartSimm
Scylla
0
1
2
1
L
Ne Zha
0
4
0
0
W
0
2
2
0.5
W
Ishtar
SKELLY444
Ishtar
1
1
0
1
W
2
0
2
3
L
Hachiman
ShedOfBodies
Hachiman
0
1
1
0.5
W
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,984
Damage
24,414
37,200
Taken
34,019
23,354
Mitigated
14,034
11,771
Healing
8,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
881
0
689
1,505
4,688
3,105
0
1,143
3,545
4,874
0
L
Susano
Conkrates
Susano
10,371
3,776
0
750
8,412
3,242
0
318
8,094
0
46,416
W
3,738
602
0
3,492
8,561
7,142
0
696
7,865
0
14,707
L
Scylla
FartSimm
Scylla
3,479
203
0
500
3,214
940
0
293
2,921
46,584
0
L
Ne Zha
4,851
1,788
0
1,562
10,576
4,090
0
4,464
5,436
0
43,776
W
1,348
424
0
630
4,324
1,347
0
2,152
2,172
46,007
0
W
Ishtar
SKELLY444
Ishtar
5,578
3,433
0
2,358
6,935
2,740
0
135
6,800
0
41,680
W
6,164
843
145
4,486
8,743
9,094
462
33
8,710
44,362
618
L
Hachiman
ShedOfBodies
Hachiman
4,832
3,177
0
3,428
7,129
2,657
0
0
7,129
0
40,085
W
5,156
1,384
0
660
8,637
3,031
0
1,344
7,293
0
41,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,135
Gold Earned
28,364
340
Minions Killed
308
0
Camps Cleared
0
1,036,859
Distance Traveled
1,009,043
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,612
461
7
1
0
148,333
1
L
Susano
6,568
657
72
7
0
253,424
0
W
Tyr
5,192
519
20
2
0
244,755
0
L
Scylla
5,798
580
79
8
0
195,167
3
L
Ne Zha
5,698
570
74
7
0
224,345
3
W
Nu Wa
5,962
596
89
9
0
191,321
0
W
Ishtar
5,743
574
73
7
0
195,304
0
W
Hades
6,698
670
93
9
0
172,988
0
L
Hachiman
5,688
569
76
8
0
187,774
1
W
Thor
6,540
654
65
7
0
232,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role