Player Matchup

Janus
Janus
Blu3_Dr3am-_-1
Janus
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,109 Elo+
Party 1
Atlas
Atlas
NFG_Lotus666
Atlas
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,150 Elo+
Party 1
Charybdis
Charybdis
onscreenjeans21
Charybdis
Level 68
God Stats
0W - 1L
1,794 SR
Queue Stats
6W - 12L
1,155 Elo+
Party 1
Team Averages
Level 47
1,598 SR
1,138 Elo+

VS

Team Averages
Level 99
1,539 SR
1,413 Elo+
Ix Chel
Ix Chel
D3Audi
Ix Chel
Level 127
God Stats
37W - 45L
1,453 SR
Queue Stats
584W - 622L
1,397 Elo+
Solo
Anubis
Anubis
ManChild602
Anubis
Level 100
God Stats
40W - 26L
1,625 SR
Queue Stats
136W - 140L
1,473 Elo+
Solo
Izanami
Izanami
savage wolf1913
Izanami
Level 69
God Stats
4W - 4L
1,538 SR
Queue Stats
600W - 692L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 8 / 5
11,949
747
10,186
16,506
5,571
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 4 / 9
11,392
712
7,097
24,939
26,349
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
onscreenjeans21
Charybdis
15
9 / 7 / 2
12,953
810
17,479
19,455
6,675
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
D3Audi
Ix Chel
17
5 / 5 / 9
13,586
849
14,978
16,098
7,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
18
12 / 4 / 6
14,931
933
28,325
17,739
10,265
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
2 / 3 / 7
11,331
708
7,944
10,449
4,228
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
41
11
Kills
19
19
Deaths
12
16
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
8
5
0.56
W
Ix Chel
D3Audi
Ix Chel
5
5
9
1.9
W
Anubis
12
4
6
3.75
L
0
4
9
1.13
L
Charybdis
onscreenjeans21
Charybdis
9
7
2
1.43
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,762
Damage
51,247
60,900
Taken
44,286
38,595
Mitigated
21,589
6,324
Healing
13,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,186
668
150
1,539
16,506
5,571
60
12,847
3,659
56,710
0
W
Ix Chel
D3Audi
Ix Chel
14,978
488
1,193
2,297
16,098
7,096
808
5,442
10,656
66,674
0
W
Anubis
28,325
1,318
1,010
8,373
17,739
10,265
0
8,106
9,633
71,320
0
L
7,097
2,909
0
3,098
24,939
26,349
0
18,231
6,708
27,856
248
L
Charybdis
onscreenjeans21
Charybdis
17,479
10,151
0
1,537
19,455
6,675
918
12,675
6,780
0
50,123
W
7,944
4,882
0
252
10,449
4,228
1,950
3,750
6,699
0
32,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,294
Gold Earned
39,848
141
Minions Killed
193
0
Camps Cleared
0
787,725
Distance Traveled
740,018
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,949
747
60
4
0
252,838
1
W
Ix Chel
13,586
849
71
4
0
287,237
0
W
Anubis
14,931
933
75
5
0
261,721
0
L
Atlas
11,392
712
30
2
0
277,443
0
L
Charybdis
12,953
810
51
3
0
257,444
0
W
Izanami
11,331
708
47
3
0
191,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role