Player Matchup

Izanami
Izanami
CodaTown
Izanami
Level 80
God Stats
3W - 0L
1,539 SR
Queue Stats
19W - 19L
1,430 Elo+
Party 2
Merlin
Merlin
DZeee
Merlin
Level 51
God Stats
5W - 5L
1,462 SR
Queue Stats
106W - 89L
1,527 Elo+
Solo
Amaterasu
Amaterasu
DieAvoider
Amaterasu
Level 120
God Stats
3W - 10L
1,341 SR
Queue Stats
395W - 439L
1,499 Elo+
Solo
Loki
Loki
Jbrucey
Loki
Level 28
God Stats
10W - 9L
1,702 SR
Queue Stats
110W - 117L
1,388 Elo+
Party 2
Bacchus
Bacchus
thegamer200101
Bacchus
Level 80
God Stats
5W - 1L
1,713 SR
Queue Stats
159W - 169L
1,541 Elo+
Solo
Team Averages
Level 72
1,552 SR
1,477 Elo+

VS

Team Averages
Level 89
1,525 SR
1,552 Elo+
Nox
Nox
GioSticks
Nox
Level 57
God Stats
0W - 2L
1,501 SR
Queue Stats
35W - 37L
1,513 Elo+
Solo
Persephone
Persephone
KiskaSadistka
Persephone
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 1L
1,863 Elo+
Solo
He Bo
He Bo
SKUIIHACK
He Bo
Level 88
God Stats
12W - 12L
1,605 SR
Queue Stats
468W - 410L
1,518 Elo+
Solo
Cupid
Cupid
Taz3rrrFac3
Cupid
Level 87
God Stats
1W - 5L
1,513 SR
Queue Stats
80W - 94L
1,435 Elo+
Party 1
Surtr
Surtr
cfig0709
Surtr
Level 159
God Stats
21W - 23L
1,506 SR
Queue Stats
146W - 155L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CodaTown
Izanami
5
0 / 0 / 0
3,362
560
751
1,367
418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
DZeee
Merlin
7
2 / 0 / 1
4,642
774
1,783
2,701
831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
DieAvoider
Amaterasu
7
1 / 1 / 1
4,031
672
1,552
5,076
2,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Loki
Jbrucey
Loki
6
2 / 1 / 2
4,165
694
2,414
4,238
1,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 0
3,761
627
1,498
4,678
3,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 1
3,719
620
1,120
2,413
1,468
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Persephone
KiskaSadistka
Persephone
4
0 / 2 / 0
3,307
551
369
1,797
441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

He Bo
SKUIIHACK
He Bo
7
3 / 2 / 0
4,090
682
2,559
4,261
1,055
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
0 / 0 / 1
3,411
569
1,390
3,024
824
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Surtr
cfig0709
Surtr
7
0 / 1 / 0
3,939
657
3,027
3,963
2,916
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
5
Kills
3
3
Deaths
5
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
CodaTown
Izanami
0
0
0
0
W
Merlin
DZeee
Merlin
2
0
1
2.5
W
Amaterasu
DieAvoider
Amaterasu
1
1
1
1.5
L
0
0
1
0.5
W
Loki
Jbrucey
Loki
2
1
2
3
L
Persephone
KiskaSadistka
Persephone
0
2
0
0
L
He Bo
SKUIIHACK
He Bo
3
2
0
1.5
L
0
0
1
0.5
L
Surtr
cfig0709
Surtr
0
1
0
0
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,998
Damage
8,465
18,060
Taken
15,458
8,444
Mitigated
6,704
7,837
Healing
5,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CodaTown
Izanami
751
394
216
425
1,367
418
0
738
629
0
18,496
W
Merlin
DZeee
Merlin
1,783
94
0
750
2,701
831
0
1,259
1,442
25,673
0
W
Amaterasu
DieAvoider
Amaterasu
1,552
915
0
2,124
5,076
2,102
0
388
4,688
0
19,920
L
1,120
205
0
1,059
2,413
1,468
0
835
1,578
15,395
0
W
Loki
Jbrucey
Loki
2,414
713
0
2,074
4,238
1,217
0
825
3,413
0
14,261
L
Persephone
KiskaSadistka
Persephone
369
0
19
99
1,797
441
180
606
1,185
10,148
0
L
He Bo
SKUIIHACK
He Bo
2,559
276
0
834
4,261
1,055
0
953
3,308
18,367
0
L
1,390
913
58
1,545
3,024
824
0
663
2,361
0
16,196
L
Surtr
cfig0709
Surtr
3,027
1,479
0
1,716
3,963
2,916
0
218
3,745
372
21,322
W
1,498
322
0
2,248
4,678
3,876
0
947
3,731
7,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,961
Gold Earned
18,466
145
Minions Killed
141
0
Camps Cleared
0
614,041
Distance Traveled
545,107
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,362
560
34
6
0
109,304
0
W
Merlin
4,642
774
49
8
0
118,190
0
W
Amaterasu
4,031
672
31
5
0
123,284
1
L
Nox
3,719
620
22
4
0
116,199
0
W
Loki
4,165
694
27
5
0
138,735
0
L
Persephone
3,307
551
20
3
0
67,229
0
L
He Bo
4,090
682
23
4
0
117,917
1
L
Cupid
3,411
569
38
6
0
113,408
2
L
Surtr
3,939
657
38
6
0
130,354
1
W
Bacchus
3,761
627
4
1
0
124,528
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role