Player Matchup

Zeus
Zeus
DerKummer93
Zeus
Level 36
God Stats
2W - 4L
1,461 SR
Queue Stats
74W - 98L
1,316 Elo+
Solo
Hercules
Hercules
OmegaVIPER_
Hercules
Level 156
God Stats
4W - 1L
1,810 SR
Queue Stats
537W - 521L
1,538 Elo+
Solo
Ares
Ares
SinonGGOWaifu
Ares
Level 63
God Stats
4W - 10L
1,324 SR
Queue Stats
274W - 268L
1,470 Elo+
Solo
Ishtar
Ishtar
Young-Neska
Ishtar
Level 46
God Stats
4W - 8L
1,252 SR
Queue Stats
27W - 35L
1,375 Elo+
Solo
Kali
Kali
sukerpuntch
Kali
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 34L
1,376 Elo+
Solo
Team Averages
Level 74
1,469 SR
1,415 Elo+

VS

Team Averages
Level 70
1,437 SR
1,425 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
EyDuHund6413
Nu Wa
Level 47
God Stats
0W - 3L
1,227 SR
Queue Stats
43W - 60L
1,370 Elo+
Solo
Nemesis
Nemesis
GueMitUe
Nemesis
Level 117
God Stats
5W - 4L
1,500 SR
Queue Stats
179W - 168L
1,484 Elo+
Solo
Sun Wukong
Sun Wukong
ITZSMOKEY666
Sun Wukong
Level 29
God Stats
3W - 4L
1,500 SR
Queue Stats
108W - 133L
1,317 Elo+
Party 1
Jing Wei
Jing Wei
eFF3kt_01
Jing Wei
Level 107
God Stats
6W - 10L
1,456 SR
Queue Stats
476W - 485L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,491
549
2,928
6,236
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
OmegaVIPER_
Hercules
14
8 / 0 / 0
8,097
810
7,920
6,618
3,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 1 / 5
6,658
666
5,222
9,321
8,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ishtar
10
5 / 0 / 0
6,267
627
4,509
6,271
2,379
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8
0 / 2 / 2
5,184
518
1,017
6,757
2,598
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
7
1 / 6 / 1
4,757
476
2,519
6,461
1,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 1 / 1
6,218
622
4,537
3,608
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
GueMitUe
Nemesis
12
0 / 1 / 1
6,456
646
2,303
8,420
3,212
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
ITZSMOKEY666
Sun Wukong
7
0 / 4 / 2
4,856
486
3,176
9,805
6,807
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
eFF3kt_01
Jing Wei
10
1 / 3 / 1
5,653
565
5,932
8,117
2,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
15
Kills
4
5
Deaths
15
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
6
1
0.25
W
0
2
2
0.5
L
2
1
1
2.5
L
Nemesis
GueMitUe
Nemesis
0
1
1
0.5
L
Sun Wukong
ITZSMOKEY666
Sun Wukong
0
4
2
0.25
W
Hercules
OmegaVIPER_
Hercules
8
0
0
8
W
2
1
5
4.5
W
Ishtar
5
0
0
5
L
Jing Wei
eFF3kt_01
Jing Wei
1
3
1
0.5
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,596
Damage
18,467
35,203
Taken
36,411
18,871
Mitigated
16,075
9,053
Healing
5,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
2,519
565
264
55
6,461
1,980
125
838
5,380
23,137
0
W
2,928
225
0
2,210
6,236
1,751
0
2,605
3,631
34,334
0
L
4,537
877
0
570
3,608
1,356
910
2,394
1,214
41,056
0
L
Nemesis
GueMitUe
Nemesis
2,303
613
0
1,095
8,420
3,212
0
2,017
6,403
0
58,779
L
Sun Wukong
ITZSMOKEY666
Sun Wukong
3,176
1,719
0
1,455
9,805
6,807
0
968
8,604
0
17,158
W
Hercules
OmegaVIPER_
Hercules
7,920
2,910
0
2,148
6,618
3,844
385
1,362
5,256
0
63,581
W
5,222
792
0
1,926
9,321
8,299
0
1,812
7,509
16,776
0
W
Ishtar
4,509
2,860
0
1,372
6,271
2,379
855
518
5,753
0
41,230
L
Jing Wei
eFF3kt_01
Jing Wei
5,932
3,892
0
1,626
8,117
2,720
26
1,933
6,184
0
35,340
W
1,017
290
0
1,397
6,757
2,598
0
759
5,998
0
28,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,697
Gold Earned
27,940
287
Minions Killed
271
0
Camps Cleared
0
1,064,643
Distance Traveled
1,012,741
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
4,757
476
33
3
0
176,805
0
W
Zeus
5,491
549
49
5
0
183,689
0
L
Nu Wa
6,218
622
58
6
0
176,461
0
L
Nemesis
6,456
646
95
10
0
238,879
1
L
Sun Wukong
4,856
486
29
3
0
211,770
0
W
Hercules
8,097
810
102
10
0
227,789
0
W
Ares
6,658
666
20
2
0
223,565
2
W
Ishtar
6,267
627
70
7
0
208,017
0
L
Jing Wei
5,653
565
56
6
0
208,826
3
W
Kali
5,184
518
46
5
0
221,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role