Player Matchup

King Arthur
King Arthur
BigBoiSmallDad
King Arthur
Level 88
God Stats
24W - 25L
1,569 SR
Queue Stats
238W - 217L
1,581 Elo+
Party 2
Izanami
Izanami
DEATHxENIGMA
Izanami
Level 140
God Stats
9W - 2L
1,724 SR
Queue Stats
169W - 168L
1,560 Elo+
Party 2
Fenrir
Fenrir
Kibergor
Fenrir
Level 93
God Stats
14W - 12L
1,617 SR
Queue Stats
27W - 30L
1,449 Elo+
Solo
Aphrodite
Aphrodite
herka1
Aphrodite
Level 38
God Stats
1W - 0L
1,737 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Anubis
Anubis
kaaNAydın
Anubis
Level 125
God Stats
10W - 8L
1,573 SR
Queue Stats
495W - 454L
1,488 Elo+
Solo
Team Averages
Level 97
1,644 SR
1,516 Elo+

VS

Team Averages
Level 60
1,464 SR
1,472 Elo+
Nu Wa
Nu Wa
BonkeysKong69
Nu Wa
Level 52
God Stats
17W - 18L
1,580 SR
Queue Stats
50W - 69L
1,398 Elo+
Solo
Medusa
Medusa
ChriisTiiaNiiKo
Medusa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 40L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
SUBASMITE
Ne Zha
Level 69
God Stats
19W - 22L
1,487 SR
Queue Stats
263W - 252L
1,468 Elo+
Solo
Chaac
Chaac
TheRosTe
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nemesis
Nemesis
taskmaster17778
Nemesis
Level 97
God Stats
4W - 5L
1,252 SR
Queue Stats
194W - 188L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigBoiSmallDad
King Arthur
15
2 / 0 / 2
9,535
596
6,863
9,042
10,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
DEATHxENIGMA
Izanami
14
2 / 1 / 2
8,948
559
5,462
10,151
4,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Kibergor
Fenrir
14
5 / 4 / 6
9,033
565
9,994
15,929
12,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
herka1
Aphrodite
12
0 / 2 / 4
7,465
467
2,423
6,190
4,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
kaaNAydın
Anubis
16
6 / 3 / 3
10,269
642
11,703
11,161
5,623
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 3
8,727
545
5,614
8,211
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
4 / 2 / 1
8,327
520
7,538
8,059
3,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
SUBASMITE
Ne Zha
11
0 / 2 / 5
7,483
468
5,731
12,863
12,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chaac
TheRosTe
Chaac
13
0 / 4 / 0
7,622
476
2,957
12,383
8,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 2 / 3
8,245
515
7,011
12,672
5,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
15
Kills
10
10
Deaths
15
17
Assists
12
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BigBoiSmallDad
King Arthur
2
0
2
3
L
3
5
3
0.9
L
4
2
1
2.25
W
Izanami
DEATHxENIGMA
Izanami
2
1
2
3
W
Fenrir
Kibergor
Fenrir
5
4
6
2
L
Ne Zha
SUBASMITE
Ne Zha
0
2
5
1.25
L
Chaac
TheRosTe
Chaac
0
4
0
0
W
Aphrodite
herka1
Aphrodite
0
2
4
1
W
Anubis
kaaNAydın
Anubis
6
3
3
2.5
L
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,445
Damage
28,851
52,473
Taken
54,188
36,471
Mitigated
30,643
16,551
Healing
8,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BigBoiSmallDad
King Arthur
6,863
493
0
960
9,042
10,136
453
514
8,490
441
70,803
L
5,614
837
0
1,017
8,211
1,799
140
5,625
2,586
52,863
0
L
7,538
3,181
0
1,155
8,059
3,152
0
1,231
6,828
0
65,693
W
Izanami
DEATHxENIGMA
Izanami
5,462
3,344
0
2,764
10,151
4,448
1,377
861
9,260
0
86,660
W
Fenrir
Kibergor
Fenrir
9,994
4,175
0
1,830
15,929
12,112
1,402
1,750
14,055
0
62,571
L
Ne Zha
SUBASMITE
Ne Zha
5,731
1,083
0
3,982
12,863
12,096
0
3,867
8,996
0
32,139
L
Chaac
TheRosTe
Chaac
2,957
489
0
1,217
12,383
8,525
62
1,780
10,603
0
50,463
W
Aphrodite
herka1
Aphrodite
2,423
914
2,347
2,467
6,190
4,152
243
513
5,611
13,759
0
W
Anubis
kaaNAydın
Anubis
11,703
335
0
6,183
11,161
5,623
414
2,148
8,809
94,914
0
L
7,011
3,044
0
1,144
12,672
5,071
687
1,944
10,728
0
64,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,250
Gold Earned
40,404
534
Minions Killed
434
0
Camps Cleared
0
1,489,989
Distance Traveled
1,557,617
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,535
596
128
8
0
304,543
0
L
Nu Wa
8,727
545
92
6
0
287,546
0
L
Medusa
8,327
520
123
8
0
316,667
2
W
Izanami
8,948
559
166
10
0
313,104
0
W
Fenrir
9,033
565
77
5
0
301,031
0
L
Ne Zha
7,483
468
19
1
0
338,433
3
L
Chaac
7,622
476
100
6
0
289,947
0
W
Aphrodite
7,465
467
15
1
0
299,784
0
W
Anubis
10,269
642
148
9
0
271,527
0
L
Nemesis
8,245
515
100
6
0
325,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role