Player Matchup

Merlin
Merlin
Eikjoo
Merlin
Level 84
God Stats
2W - 2L
1,515 SR
Queue Stats
191W - 161L
1,541 Elo+
Party 2
Chang'e
Chang'e
GB HENMAN
Chang'e
Level 157
God Stats
3W - 2L
1,824 SR
Queue Stats
493W - 514L
1,484 Elo+
Solo
Kali
Kali
Kormik
Kali
Level 132
God Stats
5W - 4L
1,410 SR
Queue Stats
534W - 541L
1,439 Elo+
Solo
Ymir
Ymir
hesselberg
Ymir
Level 119
God Stats
6W - 5L
1,601 SR
Queue Stats
203W - 167L
1,581 Elo+
Party 2
Gilgamesh
Gilgamesh
hysetryne
Gilgamesh
Level 128
God Stats
1W - 3L
1,395 SR
Queue Stats
196W - 160L
1,574 Elo+
Party 2
Team Averages
Level 124
1,549 SR
1,524 Elo+

VS

Team Averages
Level 133
1,475 SR
1,529 Elo+
Hachiman
Hachiman
Darkpaperz
Hachiman
Level 114
God Stats
3W - 2L
1,555 SR
Queue Stats
148W - 140L
1,528 Elo+
Party 1
Ares
Ares
PyrdeT
Ares
Level 102
God Stats
1W - 1L
1,537 SR
Queue Stats
147W - 151L
1,520 Elo+
Party 1
Guan Yu
Guan Yu
Rewiind
Guan Yu
Level 129
God Stats
2W - 2L
1,270 SR
Queue Stats
194W - 199L
1,590 Elo+
Solo
Hou Yi
Hou Yi
SmokeInside
Hou Yi
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 75L
1,475 Elo+
Solo
Persephone
Persephone
iLxige
Persephone
Level 159
God Stats
4W - 3L
1,515 SR
Queue Stats
126W - 129L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Eikjoo
Merlin
17
1 / 4 / 8
9,400
671
12,898
11,180
5,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
GB HENMAN
Chang'e
15
1 / 7 / 7
8,724
623
11,517
23,171
9,292
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Kali
Kormik
Kali
17
8 / 9 / 4
11,091
792
14,520
22,180
12,261
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

16
2 / 5 / 9
9,398
671
9,185
26,636
34,561
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
hysetryne
Gilgamesh
16
4 / 5 / 7
9,348
668
19,207
27,955
29,068
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Darkpaperz
Hachiman
18
7 / 2 / 16
11,576
827
28,041
11,756
6,166
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ares
PyrdeT
Ares
17
7 / 4 / 14
11,612
829
10,917
21,985
27,938
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
Rewiind
Guan Yu
18
2 / 4 / 21
10,653
761
12,519
20,947
27,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
18
6 / 4 / 15
11,318
808
21,696
15,707
9,374
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
iLxige
Persephone
18
8 / 3 / 16
12,059
861
27,274
12,474
6,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
112
16
Kills
30
30
Deaths
17
35
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Darkpaperz
Hachiman
7
2
16
7.5
L
Merlin
Eikjoo
Merlin
1
4
8
1.25
L
Chang'e
GB HENMAN
Chang'e
1
7
7
0.64
L
Kali
Kormik
Kali
8
9
4
1.11
W
Ares
PyrdeT
Ares
7
4
14
3.5
W
Guan Yu
Rewiind
Guan Yu
2
4
21
3.13
W
Hou Yi
6
4
15
3.38
L
2
5
9
1.3
L
Gilgamesh
hysetryne
Gilgamesh
4
5
7
1.5
W
Persephone
iLxige
Persephone
8
3
16
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,327
Damage
100,447
111,122
Taken
82,869
90,585
Mitigated
77,034
37,031
Healing
32,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Darkpaperz
Hachiman
28,041
15,472
1,114
2,609
11,756
6,166
4,101
4,258
7,110
0
47,333
L
Merlin
Eikjoo
Merlin
12,898
183
453
1,196
11,180
5,403
69
6,748
4,432
37,213
0
L
Chang'e
GB HENMAN
Chang'e
11,517
805
11,459
7,414
23,171
9,292
150
7,208
15,963
23,367
0
L
Kali
Kormik
Kali
14,520
5,545
672
6,344
22,180
12,261
0
7,973
14,207
0
23,024
W
Ares
PyrdeT
Ares
10,917
263
1,987
5,250
21,985
27,938
652
7,483
13,860
18,573
0
W
Guan Yu
Rewiind
Guan Yu
12,519
645
8,981
5,986
20,947
27,146
227
8,777
11,562
0
21,261
W
Hou Yi
21,696
11,780
1,637
2,778
15,707
9,374
2,642
7,352
7,853
0
36,108
L
9,185
997
1,822
2,466
26,636
34,561
16
6,478
20,158
13,633
546
L
Gilgamesh
hysetryne
Gilgamesh
19,207
2,787
245
4,960
27,955
29,068
0
9,784
18,171
0
24,658
W
Persephone
iLxige
Persephone
27,274
963
999
1,474
12,474
6,410
82
4,312
7,922
56,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,961
Gold Earned
57,218
121
Minions Killed
149
0
Camps Cleared
0
1,254,760
Distance Traveled
1,309,406
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,576
827
34
2
0
245,678
2
L
Merlin
9,400
671
52
4
0
275,547
0
L
Chang'e
8,724
623
24
2
0
231,594
0
L
Kali
11,091
792
12
1
0
233,746
0
W
Ares
11,612
829
11
1
0
271,030
0
W
Guan Yu
10,653
761
9
1
0
297,118
0
W
Hou Yi
11,318
808
30
2
0
241,385
0
L
Ymir
9,398
671
17
1
0
234,566
0
L
Gilgamesh
9,348
668
16
1
0
279,307
0
W
Persephone
12,059
861
65
5
0
254,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role