Player Matchup

Nemesis
Nemesis
KerryChan
Nemesis
Level 122
God Stats
27W - 26L
1,460 SR
Queue Stats
383W - 370L
1,502 Elo+
Party 2
Danzaburou
Danzaburou
Tahelom
Danzaburou
Level 60
God Stats
2W - 0L
1,324 SR
Queue Stats
5W - 0L
1,898 Elo+
Party 3
Aphrodite
Aphrodite
gutpatpat
Aphrodite
Level 159
God Stats
32W - 14L
1,627 SR
Queue Stats
464W - 463L
1,531 Elo+
Party 2
Amaterasu
Amaterasu
notWaxez
Amaterasu
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 3L
1,898 Elo+
Party 3
Persephone
Persephone
twerpboi
Persephone
Level 82
God Stats
5W - 1L
1,785 SR
Queue Stats
9W - 4L
1,693 Elo+
Solo
Team Averages
Level 110
1,539 SR
1,704 Elo+

VS

Team Averages
Level 57
1,423 SR
1,426 Elo+
Merlin
Merlin
Justina369
Merlin
Level 43
God Stats
170W - 198L
1,403 SR
Queue Stats
274W - 300L
1,421 Elo+
Solo
Nemesis
Nemesis
MangoPeddeler
Nemesis
Level 29
God Stats
5W - 8L
1,088 SR
Queue Stats
220W - 241L
1,388 Elo+
Party 1
Geb
Geb
Midget0DE4TH
Geb
Level 40
God Stats
7W - 3L
1,723 SR
Queue Stats
34W - 48L
1,366 Elo+
Solo
Lancelot
Lancelot
WolfSamurai95
Lancelot
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 50L
1,553 Elo+
Solo
Nu Wa
Nu Wa
kerrnelsanders
Nu Wa
Level 105
God Stats
15W - 13L
1,400 SR
Queue Stats
367W - 382L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
KerryChan
Nemesis
18
4 / 1 / 14
11,462
1,042
20,745
20,440
31,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Tahelom
Danzaburou
17
5 / 1 / 5
10,939
994
16,775
11,860
6,161
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
gutpatpat
Aphrodite
18
6 / 1 / 10
12,377
1,125
14,412
7,954
5,415
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Amaterasu
notWaxez
Amaterasu
18
5 / 2 / 10
11,467
1,042
12,681
21,863
20,987
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
twerpboi
Persephone
17
1 / 0 / 10
11,815
1,074
11,939
4,576
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

262

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Justina369
Merlin
15
0 / 3 / 2
9,806
891
13,390
15,619
6,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
15
1 / 4 / 2
9,823
893
9,404
22,672
25,660
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
0 / 0 / 4
10,515
956
6,345
7,632
8,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lancelot
WolfSamurai95
Lancelot
16
4 / 6 / 1
11,503
1,046
16,757
19,056
8,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
0 / 8 / 4
9,956
905
15,883
16,317
6,722
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
18
21
Kills
5
5
Deaths
21
49
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
Justina369
Merlin
0
3
2
0.33
W
Nemesis
KerryChan
Nemesis
4
1
14
11
L
Nemesis
1
4
2
0.5
L
0
0
4
2
W
Danzaburou
Tahelom
Danzaburou
5
1
5
7.5
L
Lancelot
WolfSamurai95
Lancelot
4
6
1
0.75
W
Aphrodite
gutpatpat
Aphrodite
6
1
10
11
L
0
8
4
0.25
W
Amaterasu
notWaxez
Amaterasu
5
2
10
5
W
Persephone
twerpboi
Persephone
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,552
Damage
61,779
66,693
Taken
81,296
66,022
Mitigated
55,599
25,226
Healing
3,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Justina369
Merlin
13,390
858
0
0
15,619
6,040
0
5,063
10,189
35,165
0
W
Nemesis
KerryChan
Nemesis
20,745
8,457
0
4,292
20,440
31,346
0
9,349
10,168
434
29,465
L
Nemesis
9,404
3,283
0
1,302
22,672
25,660
0
9,313
13,052
0
18,939
L
6,345
109
0
1,907
7,632
8,265
0
2,303
5,126
11,280
0
W
Danzaburou
Tahelom
Danzaburou
16,775
9,400
0
2,655
11,860
6,161
0
5,584
6,161
0
40,547
L
Lancelot
WolfSamurai95
Lancelot
16,757
5,197
0
376
19,056
8,912
0
6,689
12,089
0
43,662
W
Aphrodite
gutpatpat
Aphrodite
14,412
169
7,266
5,116
7,954
5,415
0
4,371
3,499
35,443
0
L
15,883
4,188
0
0
16,317
6,722
0
3,417
12,380
38,492
0
W
Amaterasu
notWaxez
Amaterasu
12,681
8,354
0
5,180
21,863
20,987
0
11,704
9,796
0
21,532
W
Persephone
twerpboi
Persephone
11,939
636
0
717
4,576
2,113
0
3,093
1,451
56,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,060
Gold Earned
51,603
254
Minions Killed
205
10
Camps Cleared
6
1,150,336
Distance Traveled
1,016,346
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,806
891
66
6
0
185,274
0
W
Nemesis
11,462
1,042
12
1
2
263,753
0
L
Nemesis
9,823
893
14
1
1
212,356
0
L
Geb
10,515
956
7
1
1
206,203
0
W
Danzaburou
10,939
994
54
5
1
184,544
0
L
Lancelot
11,503
1,046
62
6
2
234,191
0
W
Aphrodite
12,377
1,125
47
4
2
227,699
0
L
Nu Wa
9,956
905
56
5
2
178,322
0
W
Amaterasu
11,467
1,042
17
2
3
235,359
0
W
Persephone
11,815
1,074
124
11
2
238,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role