Player Matchup

Anhur
Anhur
 
Anhur
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Anarkhaos
Vulcan
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 132L
1,560 Elo+
Solo
Awilix
Awilix
Cate
Awilix
Level 163
God Stats
0W - 1L
1,172 SR
Queue Stats
23W - 22L
1,539 Elo+
Party 1
Set
Set
Melinoy
Set
Level 126
God Stats
1W - 2L
1,308 SR
Queue Stats
129W - 135L
1,515 Elo+
Solo
Charybdis
Charybdis
feniksKR
Charybdis
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,590 Elo+
Party 1
Team Averages
Level 141
1,396 SR
1,541 Elo+

VS

Team Averages
Level 165
1,604 SR
1,514 Elo+
Tyr
Tyr
 
Tyr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
AfroSeb
Maui
Level 124
God Stats
4W - 4L
1,709 SR
Queue Stats
222W - 229L
1,545 Elo+
Solo
Kuzenbo
Kuzenbo
NeX xiPaCo gL
Kuzenbo
Level 221
God Stats
29W - 18L
1,790 SR
Queue Stats
1,185W - 1,226L
1,509 Elo+
Solo
Agni
Agni
Zezya
Agni
Level 160
God Stats
3W - 3L
1,648 SR
Queue Stats
124W - 144L
1,485 Elo+
Solo
Camazotz
Camazotz
hyrliath
Camazotz
Level 159
God Stats
4W - 2L
1,371 SR
Queue Stats
416W - 433L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
2 / 4 / 3
6,725
841
4,461
8,292
3,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
Anarkhaos
Vulcan
12
0 / 5 / 5
6,379
797
8,195
6,901
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
Cate
Awilix
14
2 / 3 / 3
7,258
907
3,551
7,884
3,193
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Set
1
0 / 0 / 0
2,084
261
0
0
0
Charybdis
feniksKR
Charybdis
14
2 / 4 / 3
7,270
909
8,930
7,838
3,183
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
0 / 1 / 14
7,578
947
6,655
10,927
15,523
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Maui
AfroSeb
Maui
14
3 / 2 / 8
7,524
941
5,262
9,236
11,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
14
4 / 1 / 9
8,213
1,027
3,823
6,140
6,093
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Agni
Zezya
Agni
13
5 / 3 / 4
7,841
980
6,588
5,557
2,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Camazotz
hyrliath
Camazotz
13
3 / 1 / 8
7,733
967
5,648
8,290
3,769
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
6
Kills
15
16
Deaths
8
14
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
2
4
3
0.88
W
Tyr
 
Tyr
0
1
14
7
W
Maui
AfroSeb
Maui
3
2
8
3.5
L
Vulcan
Anarkhaos
Vulcan
0
5
5
0.5
L
Awilix
Cate
Awilix
2
3
3
1.17
L
Set
0
0
0
0
W
Kuzenbo
4
1
9
8.5
W
Agni
Zezya
Agni
5
3
4
2.33
L
Charybdis
feniksKR
Charybdis
2
4
3
0.88
W
Camazotz
hyrliath
Camazotz
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,137
Damage
27,976
30,915
Taken
40,150
13,081
Mitigated
39,314
4,672
Healing
11,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,461
1,783
425
884
8,292
3,775
134
3,669
4,423
0
9,254
W
Tyr
 
Tyr
6,655
318
1,087
4,544
10,927
15,523
134
1,610
9,317
0
19,285
W
Maui
AfroSeb
Maui
5,262
343
46
637
9,236
11,177
528
2,950
6,286
9,519
107
L
Vulcan
Anarkhaos
Vulcan
8,195
2,780
0
276
6,901
2,930
43
3,207
3,640
16,722
0
L
Awilix
Cate
Awilix
3,551
739
328
961
7,884
3,193
0
3,902
3,918
0
14,810
L
Set
0
0
0
0
0
0
0
0
0
0
0
W
Kuzenbo
3,823
1,069
576
772
6,140
6,093
286
1,396
4,744
6,958
0
W
Agni
Zezya
Agni
6,588
314
716
483
5,557
2,752
1,209
567
4,990
16,237
0
L
Charybdis
feniksKR
Charybdis
8,930
4,403
137
1,661
7,838
3,183
32
4,352
3,368
0
18,430
W
Camazotz
hyrliath
Camazotz
5,648
560
470
2,453
8,290
3,769
1,472
1,672
6,618
0
16,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,716
Gold Earned
38,889
76
Minions Killed
104
0
Camps Cleared
0
655,492
Distance Traveled
865,054
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,725
841
10
1
0
143,759
0
W
Tyr
7,578
947
35
4
0
200,264
0
W
Maui
7,524
941
8
1
0
159,029
0
L
Vulcan
6,379
797
23
3
0
178,236
0
L
Awilix
7,258
907
17
2
0
180,825
0
L
Set
2,084
261
0
0
0
0
0
W
Kuzenbo
8,213
1,027
10
1
0
152,427
0
W
Agni
7,841
980
22
3
0
150,697
0
L
Charybdis
7,270
909
26
3
0
152,672
0
W
Camazotz
7,733
967
29
4
0
202,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role