Player Matchup

Kali
Kali
 
Kali
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
FlameSword14
Apollo
Level 85
God Stats
3W - 1L
1,500 SR
Queue Stats
205W - 181L
1,244 Elo+
Party 2
Atlas
Atlas
KnightWolf1478
Atlas
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
90W - 87L
1,449 Elo+
Party 2
Hel
Hel
Potato-_-Papi
Hel
Level 156
God Stats
20W - 12L
1,552 SR
Queue Stats
1,585W - 1,584L
1,437 Elo+
Solo
He Bo
He Bo
SquiDYplayZx
He Bo
Level 69
God Stats
2W - 1L
1,703 SR
Queue Stats
251W - 225L
1,486 Elo+
Party 2
Team Averages
Level 104
1,551 SR
1,423 Elo+

VS

Team Averages
Level 80
1,568 SR
1,358 Elo+
Bakasura
Bakasura
D3M0N1C 0N3
Bakasura
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 93L
1,428 Elo+
Party 1
Yemoja
Yemoja
HumptyDumpty762
Yemoja
Level 27
God Stats
1W - 1L
1,838 SR
Queue Stats
27W - 48L
1,361 Elo+
Party 1
Hun Batz
Hun Batz
QueenSatallica
Hun Batz
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 40L
1,451 Elo+
Solo
Maui
Maui
WatsaPushPop
Maui
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,058 Elo+
Party 1
Baba Yaga
Baba Yaga
oTOMGUNo
Baba Yaga
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
17
7 / 2 / 18
10,223
852
10,645
9,836
6,410
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
17
8 / 1 / 21
10,162
847
19,602
17,797
7,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
8 / 2 / 16
10,432
869
14,864
19,402
14,503
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
3 / 1 / 23
8,976
748
6,599
12,363
7,846
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

17
4 / 0 / 22
9,756
813
13,669
10,681
4,510
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
D3M0N1C 0N3
Bakasura
12
1 / 8 / 2
7,592
633
7,070
16,971
20,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
0 / 4 / 6
8,219
685
6,962
13,438
13,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hun Batz
13
2 / 8 / 2
7,932
661
13,600
14,524
7,156
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
0 / 4 / 4
7,711
643
3,505
14,479
14,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baba Yaga
oTOMGUNo
Baba Yaga
16
3 / 6 / 3
9,304
775
17,408
12,329
6,185
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
23
30
Kills
6
6
Deaths
30
100
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
7
2
18
8
L
Bakasura
D3M0N1C 0N3
Bakasura
1
8
2
0.25
W
Apollo
8
1
21
18.5
L
0
4
6
0.75
W
8
2
16
8
W
3
1
23
14.5
L
Hun Batz
2
8
2
0.38
W
4
0
22
15
L
0
4
4
0.5
L
Baba Yaga
oTOMGUNo
Baba Yaga
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,379
Damage
48,545
70,079
Taken
71,741
40,899
Mitigated
61,876
47,501
Healing
13,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
10,645
4,299
818
3,736
9,836
6,410
586
3,323
6,367
0
20,533
L
Bakasura
D3M0N1C 0N3
Bakasura
7,070
4,163
82
1,159
16,971
20,535
0
8,151
8,820
0
7,438
W
Apollo
19,602
13,796
0
5,495
17,797
7,630
1,848
6,058
11,068
0
35,974
L
6,962
1,693
5,062
2,148
13,438
13,262
0
5,304
8,134
14,787
0
W
14,864
6,182
4,001
3,152
19,402
14,503
170
8,496
9,796
20,516
1,642
W
6,599
731
16,736
8,026
12,363
7,846
760
4,038
7,662
14,268
0
L
Hun Batz
13,600
594
0
79
14,524
7,156
0
6,342
8,182
0
23,147
W
13,669
1,627
3,303
2,234
10,681
4,510
866
4,707
5,564
30,352
0
L
3,505
901
1,402
1,586
14,479
14,738
0
6,575
7,904
7,152
0
L
Baba Yaga
oTOMGUNo
Baba Yaga
17,408
774
134
2,130
12,329
6,185
343
7,118
5,211
31,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,549
Gold Earned
40,758
135
Minions Killed
92
0
Camps Cleared
0
1,207,034
Distance Traveled
972,767
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,223
852
15
1
0
234,794
0
L
Bakasura
7,592
633
16
1
0
188,013
0
W
Apollo
10,162
847
40
3
0
224,077
0
L
Yemoja
8,219
685
13
1
0
186,143
0
W
Atlas
10,432
869
11
1
0
228,326
0
W
Hel
8,976
748
14
1
0
241,182
0
L
Hun Batz
7,932
661
15
1
0
205,937
0
W
He Bo
9,756
813
55
5
0
278,655
0
L
Maui
7,711
643
11
1
0
194,984
0
L
Baba Yaga
9,304
775
37
3
0
197,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role