Player Matchup

Ra
Ra
AcidPhoenix666
Ra
Level 99
God Stats
21W - 21L
1,461 SR
Queue Stats
236W - 229L
1,534 Elo+
Party 2
Hachiman
Hachiman
EasyVybez
Hachiman
Level 136
God Stats
13W - 16L
1,281 SR
Queue Stats
697W - 701L
1,563 Elo+
Solo
Hercules
Hercules
GrimmNation1
Hercules
Level 128
God Stats
21W - 38L
1,403 SR
Queue Stats
471W - 456L
1,521 Elo+
Party 2
Team Averages
Level 121
1,381 SR
1,539 Elo+

VS

Team Averages
Level 61
1,610 SR
1,664 Elo+
Hachiman
Hachiman
MidnightLyfe502
Hachiman
Level 126
God Stats
1W - 2L
1,269 SR
Queue Stats
228W - 217L
1,596 Elo+
Solo
Sun Wukong
Sun Wukong
TyroneIsBacck
Sun Wukong
Level 8
God Stats
4W - 5L
1,864 SR
Queue Stats
23W - 33L
1,787 Elo+
Party 1
Anubis
Anubis
gumballx14-
Anubis
Level 49
God Stats
24W - 15L
1,698 SR
Queue Stats
56W - 44L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 6
11,762
840
10,031
6,073
2,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
EasyVybez
Hachiman
15
6 / 2 / 8
12,212
872
15,639
13,555
5,565
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
GrimmNation1
Hercules
14
3 / 3 / 11
11,332
809
11,266
17,166
16,651
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
3 / 2 / 2
10,282
734
14,814
11,671
4,130
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
TyroneIsBacck
Sun Wukong
12
2 / 7 / 3
9,690
692
8,359
19,486
17,259
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
11
0 / 6 / 4
9,244
660
5,821
11,566
4,534
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
15
Kills
5
5
Deaths
15
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
0
6
9
W
Hachiman
EasyVybez
Hachiman
6
2
8
5
W
Hercules
GrimmNation1
Hercules
3
3
11
2.83
L
Hachiman
3
2
2
2
L
Sun Wukong
TyroneIsBacck
Sun Wukong
2
7
3
0.5
L
Anubis
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,936
Damage
28,994
36,794
Taken
42,723
24,785
Mitigated
25,923
15,780
Healing
4,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,031
620
2,816
2,920
6,073
2,569
571
774
5,299
60,409
0
W
Hachiman
EasyVybez
Hachiman
15,639
9,866
0
5,204
13,555
5,565
1,939
1,747
11,808
0
58,973
W
Hercules
GrimmNation1
Hercules
11,266
2,469
0
4,840
17,166
16,651
0
3,970
13,196
0
37,091
L
Hachiman
14,814
8,344
0
2,110
11,671
4,130
0
1,961
9,646
0
55,568
L
Sun Wukong
TyroneIsBacck
Sun Wukong
8,359
1,916
0
1,687
19,486
17,259
0
5,530
13,601
0
23,494
L
Anubis
5,821
361
0
1,113
11,566
4,534
0
2,357
9,169
34,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,306
Gold Earned
29,216
189
Minions Killed
149
0
Camps Cleared
0
827,398
Distance Traveled
673,503
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,762
840
87
6
0
279,426
0
W
Hachiman
12,212
872
58
4
0
260,726
0
W
Hercules
11,332
809
44
3
0
287,246
0
L
Hachiman
10,282
734
75
5
0
249,350
0
L
Sun Wukong
9,690
692
22
2
0
236,116
0
L
Anubis
9,244
660
52
4
0
188,037
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role