Player Matchup

Shiva
Shiva
OwlyBangBang
Shiva
Level 17
God Stats
9W - 7L
1,468 SR
Queue Stats
27W - 30L
1,346 Elo+
Party 2
Surtr
Surtr
RexyBangBang
Surtr
Level 98
God Stats
4W - 5L
1,648 SR
Queue Stats
43W - 29L
1,661 Elo+
Party 2
Agni
Agni
SnappyBangBang
Agni
Level 66
God Stats
4W - 4L
1,456 SR
Queue Stats
69W - 68L
1,471 Elo+
Party 2
Team Averages
Level 60
1,524 SR
1,493 Elo+

VS

Team Averages
Level 145
1,764 SR
1,780 Elo+
Tyr
Tyr
PlantBug
Tyr
Level 153
God Stats
14W - 3L
1,646 SR
Queue Stats
428W - 147L
1,848 Elo+
Party 1
Danzaburou
Danzaburou
QueenofHentai
Danzaburou
Level 124
God Stats
19W - 5L
1,874 SR
Queue Stats
46W - 23L
1,643 Elo+
Solo
Baba Yaga
Baba Yaga
gatoraidboi
Baba Yaga
Level 158
God Stats
15W - 8L
1,771 SR
Queue Stats
393W - 132L
1,851 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 2
6,456
646
4,162
10,786
8,654
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

8
1 / 7 / 1
6,644
664
4,992
13,006
6,011
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 5 / 1
6,568
657
4,210
7,951
2,781
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 11
8,315
832
8,747
11,435
11,503
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
QueenofHentai
Danzaburou
12
5 / 1 / 8
9,106
911
6,950
5,204
1,963
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
gatoraidboi
Baba Yaga
11
7 / 1 / 6
9,003
900
9,994
4,819
2,098
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
40
1
Kills
15
15
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
3
0
11
8.5
W
Danzaburou
QueenofHentai
Danzaburou
5
1
8
9
L
1
7
1
0.21
L
0
5
1
0.1
W
Baba Yaga
gatoraidboi
Baba Yaga
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,364
Damage
25,691
31,743
Taken
21,458
17,446
Mitigated
15,564
2,644
Healing
6,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,162
656
165
849
10,786
8,654
0
4,144
6,642
0
12,295
W
8,747
1,727
0
4,562
11,435
11,503
90
2,974
8,461
1,409
21,789
W
Danzaburou
QueenofHentai
Danzaburou
6,950
2,368
0
904
5,204
1,963
1,564
1,521
3,683
0
31,188
L
4,992
2,249
0
982
13,006
6,011
0
4,893
8,113
243
15,083
L
4,210
456
0
648
7,951
2,781
0
2,295
5,656
26,071
0
W
Baba Yaga
gatoraidboi
Baba Yaga
9,994
340
0
685
4,819
2,098
254
639
4,180
45,638
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,668
Gold Earned
26,424
63
Minions Killed
147
0
Camps Cleared
0
500,480
Distance Traveled
605,346
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,456
646
7
1
0
191,336
0
W
Tyr
8,315
832
27
3
0
208,747
0
W
Danzaburou
9,106
911
53
5
0
198,430
4
L
Surtr
6,644
664
20
2
0
156,314
0
L
Agni
6,568
657
36
4
0
152,830
0
W
Baba Yaga
9,003
900
67
7
0
198,169
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role