Player Matchup

Fenrir
Fenrir
DarkZarude
Fenrir
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 147L
1,410 Elo+
Party 1
Surtr
Surtr
ElCigala17
Surtr
Level 18
God Stats
4W - 4L
1,500 SR
Queue Stats
132W - 153L
1,436 Elo+
Party 1
Aphrodite
Aphrodite
MoonZip
Aphrodite
Level 7
God Stats
3W - 6L
1,343 SR
Queue Stats
8W - 15L
1,367 Elo+
Party 1
Team Averages
Level 27
1,448 SR
1,404 Elo+

VS

Team Averages
Level 79
1,563 SR
1,492 Elo+
Apollo
Apollo
 
Apollo
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AGLACA
King Arthur
Level 80
God Stats
11W - 16L
1,689 SR
Queue Stats
195W - 187L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DarkZarude
Fenrir
11
4 / 6 / 2
9,197
766
9,274
13,217
6,481
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
12
1 / 5 / 4
8,359
697
6,846
20,301
23,343
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
MoonZip
Aphrodite
11
1 / 4 / 4
8,339
695
9,625
11,265
7,897
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
7 / 1 / 6
10,812
901
12,432
10,989
5,032
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sol
 
Sol
13
4 / 2 / 10
10,137
845
17,987
12,734
4,819
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
AGLACA
King Arthur
12
4 / 3 / 8
9,581
798
9,509
12,558
13,549
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
6
Kills
15
15
Deaths
6
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
7
1
6
10
W
Sol
 
Sol
4
2
10
4.5
W
King Arthur
AGLACA
King Arthur
4
3
8
2.67
L
Fenrir
DarkZarude
Fenrir
4
6
2
0.83
L
Surtr
1
5
4
0.6
L
Aphrodite
MoonZip
Aphrodite
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,745
Damage
39,928
44,783
Taken
36,281
37,721
Mitigated
23,400
14,483
Healing
12,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
12,432
9,306
0
4,236
10,989
5,032
1,480
3,274
7,715
0
43,077
W
Sol
 
Sol
17,987
7,920
0
6,724
12,734
4,819
360
3,149
9,585
53,342
0
W
King Arthur
AGLACA
King Arthur
9,509
831
0
1,311
12,558
13,549
46
4,408
8,150
0
27,175
L
Fenrir
DarkZarude
Fenrir
9,274
1,750
0
1,344
13,217
6,481
0
6,697
6,520
0
27,200
L
Surtr
6,846
1,736
246
3,568
20,301
23,343
0
8,499
11,802
271
27,820
L
Aphrodite
MoonZip
Aphrodite
9,625
1,875
4,788
4,537
11,265
7,897
0
3,207
8,058
28,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,895
Gold Earned
30,530
105
Minions Killed
154
0
Camps Cleared
0
613,340
Distance Traveled
642,904
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,812
901
63
5
0
225,897
0
W
Sol
10,137
845
64
5
0
188,433
2
W
King Arthur
9,581
798
27
2
0
228,574
0
L
Fenrir
9,197
766
34
3
0
198,345
1
L
Surtr
8,359
697
29
2
0
227,793
4
L
Aphrodite
8,339
695
42
4
0
187,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role