Player Matchup

Cliodhna
Cliodhna
Artsiboi
Cliodhna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,253 Elo+
Party 1
Shiva
Shiva
JohnSneed
Shiva
Level 21
God Stats
0W - 2L
1,265 SR
Queue Stats
9W - 15L
1,253 Elo+
Party 1
Martichoras
Martichoras
Ultimate9889
Martichoras
Level 41
God Stats
1W - 2L
1,265 SR
Queue Stats
23W - 26L
1,253 Elo+
Party 1
Terra
Terra
UnKaapossuReturn
Terra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,253 Elo+
Party 1
Discordia
Discordia
kianmh
Discordia
Level 63
God Stats
4W - 6L
1,287 SR
Queue Stats
331W - 327L
1,510 Elo+
Solo
Team Averages
Level 31
1,363 SR
1,304 Elo+

VS

Team Averages
Level 87
1,431 SR
1,480 Elo+
Izanami
Izanami
EM883GI
Izanami
Level 149
God Stats
3W - 1L
1,342 SR
Queue Stats
124W - 133L
1,504 Elo+
Party 2
Sun Wukong
Sun Wukong
HonBadger
Sun Wukong
Level 42
God Stats
7W - 3L
1,536 SR
Queue Stats
147W - 138L
1,463 Elo+
Solo
Janus
Janus
Locosway
Janus
Level 122
God Stats
21W - 15L
1,415 SR
Queue Stats
206W - 201L
1,489 Elo+
Party 2
Ares
Ares
Rebsquit
Ares
Level 76
God Stats
5W - 5L
1,608 SR
Queue Stats
343W - 319L
1,544 Elo+
Solo
Arachne
Arachne
shocksthunder
Arachne
Level 46
God Stats
2W - 1L
1,255 SR
Queue Stats
17W - 27L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Artsiboi
Cliodhna
13
3 / 7 / 1
8,550
428
7,287
19,123
7,511
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shiva
JohnSneed
Shiva
15
1 / 3 / 2
9,233
462
9,583
17,271
18,852
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Martichoras
Ultimate9889
Martichoras
13
3 / 3 / 1
8,632
432
13,366
15,424
7,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 0 / 6
8,792
440
3,756
9,409
10,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
kianmh
Discordia
16
4 / 5 / 0
10,738
537
13,463
11,404
4,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EM883GI
Izanami
15
0 / 2 / 3
9,357
468
3,574
11,537
4,636
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
HonBadger
Sun Wukong
16
3 / 3 / 4
9,352
468
8,354
15,839
18,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
Locosway
Janus
19
4 / 1 / 9
11,648
582
13,093
11,255
4,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
15
1 / 2 / 1
9,415
471
7,400
15,675
16,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
18
10 / 3 / 4
12,002
600
20,326
17,653
8,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
11
Kills
18
18
Deaths
11
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Artsiboi
Cliodhna
3
7
1
0.5
W
Izanami
EM883GI
Izanami
0
2
3
0.75
W
Sun Wukong
HonBadger
Sun Wukong
3
3
4
1.67
L
Shiva
JohnSneed
Shiva
1
3
2
0.67
W
Janus
Locosway
Janus
4
1
9
8.5
W
Ares
1
2
1
0.75
L
Martichoras
Ultimate9889
Martichoras
3
3
1
1.17
L
0
0
6
3
L
Discordia
kianmh
Discordia
4
5
0
0.8
W
Arachne
10
3
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,455
Damage
52,747
72,631
Taken
71,959
49,239
Mitigated
52,732
11,777
Healing
14,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Artsiboi
Cliodhna
7,287
959
0
592
19,123
7,511
0
5,772
13,351
0
54,138
W
Izanami
EM883GI
Izanami
3,574
2,450
0
4,480
11,537
4,636
2,523
3,150
8,387
0
82,535
W
Sun Wukong
HonBadger
Sun Wukong
8,354
1,243
0
1,630
15,839
18,161
472
87
15,752
0
58,059
L
Shiva
JohnSneed
Shiva
9,583
2,755
0
1,897
17,271
18,852
104
2,871
14,400
0
60,702
W
Janus
Locosway
Janus
13,093
560
0
1,740
11,255
4,851
2,634
4,277
6,978
109,705
0
W
Ares
7,400
175
0
2,916
15,675
16,621
285
3,886
11,789
43,600
0
L
Martichoras
Ultimate9889
Martichoras
13,366
5,315
0
3,632
15,424
7,886
0
3,696
11,728
0
83,529
L
3,756
1,499
2,773
2,138
9,409
10,146
0
4,223
5,186
13,164
0
L
Discordia
kianmh
Discordia
13,463
885
0
745
11,404
4,844
110
3,931
7,473
94,984
0
W
Arachne
20,326
17,099
0
3,764
17,653
8,463
0
5,819
11,834
0
90,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,945
Gold Earned
51,774
485
Minions Killed
521
0
Camps Cleared
0
1,832,804
Distance Traveled
2,054,587
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
8,550
428
87
4
0
376,894
1
W
Izanami
9,357
468
145
7
0
400,126
8
W
Sun Wukong
9,352
468
61
3
0
394,474
2
L
Shiva
9,233
462
85
4
0
331,095
5
W
Janus
11,648
582
187
9
0
394,013
0
W
Ares
9,415
471
32
2
0
414,679
5
L
Martichoras
8,632
432
129
6
0
361,890
0
L
Terra
8,792
440
16
1
0
396,369
0
L
Discordia
10,738
537
168
8
0
366,556
3
W
Arachne
12,002
600
96
5
0
451,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role