Player Matchup

Horus
Horus
 
Horus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
KSMDLUCIFER
Atlas
Level 119
God Stats
2W - 1L
1,270 SR
Queue Stats
26W - 20L
1,565 Elo+
Party 2
Anubis
Anubis
Scarecrow lI
Anubis
Level 159
God Stats
6W - 12L
1,714 SR
Queue Stats
282W - 277L
1,542 Elo+
Party 1
Cernunnos
Cernunnos
VladimirGrimoire
Cernunnos
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 33L
1,591 Elo+
Party 2
Surtr
Surtr
WetDreamsBih
Surtr
Level 69
God Stats
38W - 24L
1,544 SR
Queue Stats
105W - 112L
1,482 Elo+
Solo
Team Averages
Level 127
1,506 SR
1,536 Elo+

VS

Team Averages
Level 112
1,570 SR
1,477 Elo+
Morgan Le Fay
Morgan Le Fay
Celso95
Morgan Le Fay
Level 101
God Stats
26W - 18L
1,618 SR
Queue Stats
175W - 178L
1,454 Elo+
Solo
Thor
Thor
TheSweetLord
Thor
Level 140
God Stats
6W - 7L
1,573 SR
Queue Stats
73W - 71L
1,551 Elo+
Solo
Gilgamesh
Gilgamesh
WhereTupacAt
Gilgamesh
Level 57
God Stats
1W - 3L
1,359 SR
Queue Stats
23W - 35L
1,369 Elo+
Solo
Hercules
Hercules
XTAceOfSpadesTX
Hercules
Level 119
God Stats
7W - 6L
1,522 SR
Queue Stats
829W - 803L
1,512 Elo+
Solo
Xbalanque
Xbalanque
goku_ss_god_Blue
Xbalanque
Level 143
God Stats
7W - 7L
1,777 SR
Queue Stats
380W - 451L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 0 / 1
7,050
641
6,026
6,699
4,547
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 3 / 5
5,905
537
4,496
9,408
8,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anubis
13
8 / 1 / 4
8,204
746
9,961
4,681
2,424
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
10
2 / 0 / 2
6,131
557
5,291
6,692
2,433
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
5 / 2 / 4
6,808
619
6,662
8,973
4,050
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Celso95
Morgan Le Fay
9
1 / 8 / 3
5,557
505
3,784
10,236
3,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 0
5,525
502
2,899
11,465
8,176
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
WhereTupacAt
Gilgamesh
9
2 / 2 / 2
5,733
521
3,366
9,563
3,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
7
2 / 2 / 2
5,010
455
4,509
8,670
6,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
9
1 / 3 / 2
5,347
486
6,459
8,911
2,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
17
Kills
6
6
Deaths
17
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
1
0
1
1.5
L
Morgan Le Fay
Celso95
Morgan Le Fay
1
8
3
0.31
W
1
3
5
1.17
W
Anubis
8
1
4
10
L
0
2
0
0
W
Cernunnos
2
0
2
3
W
5
2
4
3.5
L
Gilgamesh
WhereTupacAt
Gilgamesh
2
2
2
1.5
L
Hercules
2
2
2
1.5
L
Xbalanque
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,436
Damage
21,017
36,453
Taken
48,845
21,661
Mitigated
23,432
14,220
Healing
11,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,026
3,148
40
3,355
6,699
4,547
0
0
6,699
0
55,684
L
Morgan Le Fay
Celso95
Morgan Le Fay
3,784
527
0
234
10,236
3,128
0
4,201
6,035
27,378
0
W
4,496
1,928
267
3,328
9,408
8,207
0
965
8,112
17,951
0
W
Anubis
9,961
128
0
2,974
4,681
2,424
144
1,423
3,245
63,428
0
L
2,899
803
0
2,295
11,465
8,176
0
512
10,953
0
40,268
W
Cernunnos
5,291
2,725
0
2,681
6,692
2,433
613
49
6,424
0
39,572
W
6,662
3,018
0
1,575
8,973
4,050
0
1,268
7,440
295
31,937
L
Gilgamesh
WhereTupacAt
Gilgamesh
3,366
689
0
673
9,563
3,254
0
4,257
5,306
0
31,981
L
Hercules
4,509
1,608
260
4,254
8,670
6,141
0
3,433
5,237
0
10,774
L
Xbalanque
6,459
3,526
0
3,481
8,911
2,733
0
2,140
6,771
0
33,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,098
Gold Earned
27,172
317
Minions Killed
219
0
Camps Cleared
0
1,138,255
Distance Traveled
1,036,950
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,050
641
77
7
0
225,868
2
L
Morgan Le Fay
5,557
505
43
4
0
195,047
2
W
Atlas
5,905
537
16
1
0
202,575
4
W
Anubis
8,204
746
112
10
0
220,049
0
L
Thor
5,525
502
65
6
0
188,305
0
W
Cernunnos
6,131
557
68
6
0
216,720
0
W
Surtr
6,808
619
44
4
0
273,043
5
L
Gilgamesh
5,733
521
49
4
0
247,047
2
L
Hercules
5,010
455
8
1
0
219,150
2
L
Xbalanque
5,347
486
54
5
0
187,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role