Player Matchup

Hades
Hades
Astronot420
Hades
Level 85
God Stats
0W - 2L
1,282 SR
Queue Stats
110W - 101L
1,362 Elo+
Solo
Cthulhu
Cthulhu
NewAgeGod92
Cthulhu
Level 42
God Stats
1W - 1L
1,826 SR
Queue Stats
5W - 11L
1,225 Elo+
Party 2
Ne Zha
Ne Zha
xShaelynx
Ne Zha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,286 Elo+
Party 2
Team Averages
Level 52
1,536 SR
1,291 Elo+

VS

Team Averages
Level 82
1,293 SR
1,153 Elo+
Izanami
Izanami
Senyeri
Izanami
Level 92
God Stats
6W - 17L
1,336 SR
Queue Stats
62W - 64L
1,035 Elo+
Solo
Bellona
Bellona
Vyvarzkone
Bellona
Level 69
God Stats
1W - 1L
1,262 SR
Queue Stats
37W - 66L
1,208 Elo+
Party 1
Sol
Sol
Zelenina25
Sol
Level 85
God Stats
2W - 6L
1,281 SR
Queue Stats
17W - 39L
1,217 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 4 / 4
13,848
866
22,295
16,075
11,615
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
NewAgeGod92
Cthulhu
15
3 / 2 / 7
12,026
752
10,889
18,147
21,951
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
xShaelynx
Ne Zha
13
1 / 6 / 7
11,171
698
2,976
12,326
6,529
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Senyeri
Izanami
16
5 / 5 / 5
13,074
817
11,459
14,462
4,923
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Vyvarzkone
Bellona
15
6 / 4 / 4
12,741
796
12,525
20,909
20,424
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 5 / 9
11,844
740
14,111
11,537
3,142
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
30
14
Kills
12
12
Deaths
14
18
Assists
18
Player
Kills
Deaths
Assists
KDA
L
10
4
4
3
L
Cthulhu
NewAgeGod92
Cthulhu
3
2
7
3.25
W
Izanami
Senyeri
Izanami
5
5
5
1.5
W
Bellona
Vyvarzkone
Bellona
6
4
4
2
W
1
5
9
1.1
L
Ne Zha
xShaelynx
Ne Zha
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,160
Damage
38,095
46,548
Taken
46,908
40,095
Mitigated
28,489
8,633
Healing
6,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,295
652
805
5,092
16,075
11,615
600
4,687
11,388
68,970
0
L
Cthulhu
NewAgeGod92
Cthulhu
10,889
1,253
0
1,140
18,147
21,951
328
6,940
11,207
33,881
1,285
W
Izanami
Senyeri
Izanami
11,459
5,969
422
2,569
14,462
4,923
519
10,681
3,781
165
51,944
W
Bellona
Vyvarzkone
Bellona
12,525
4,164
77
1,436
20,909
20,424
62
12,556
8,353
0
33,291
W
14,111
3,839
0
1,791
11,537
3,142
2,208
8,992
2,545
52,347
0
L
Ne Zha
xShaelynx
Ne Zha
2,976
596
0
1,596
12,326
6,529
458
2,900
9,426
0
23,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,045
Gold Earned
37,659
139
Minions Killed
153
0
Camps Cleared
0
847,626
Distance Traveled
786,411
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
13,848
866
67
4
0
278,690
1
L
Cthulhu
12,026
752
36
2
0
314,366
0
W
Izanami
13,074
817
78
5
0
240,862
0
W
Bellona
12,741
796
21
1
0
290,775
0
W
Sol
11,844
740
54
3
0
254,774
0
L
Ne Zha
11,171
698
36
2
0
254,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role