Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Dukeem
Camazotz
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
179W - 176L
1,553 Elo+
Solo
Rama
Rama
MiraCZ
Rama
Level 107
God Stats
4W - 2L
1,574 SR
Queue Stats
130W - 130L
1,479 Elo+
Party 1
The Morrigan
The Morrigan
eric91
The Morrigan
Level 86
God Stats
2W - 1L
1,686 SR
Queue Stats
194W - 165L
1,551 Elo+
Party 1
Team Averages
Level 127
1,552 SR
1,517 Elo+

VS

Team Averages
Level 144
1,440 SR
1,495 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
 
Nox
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
KHeeren
Raijin
Level 126
God Stats
12W - 6L
1,292 SR
Queue Stats
630W - 608L
1,444 Elo+
Solo
Bacchus
Bacchus
NaughtyGua
Bacchus
Level 141
God Stats
13W - 12L
1,627 SR
Queue Stats
623W - 539L
1,524 Elo+
Party 2
Yu Huang
Yu Huang
SF I 19
Yu Huang
Level 156
God Stats
8W - 11L
1,279 SR
Queue Stats
365W - 355L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
17
0 / 3 / 8
10,093
673
8,085
14,116
16,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bastet
 
Bastet
14
1 / 4 / 5
9,262
617
9,274
12,541
6,374
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Camazotz
Dukeem
Camazotz
20
6 / 4 / 5
11,875
792
8,715
15,206
14,777
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
MiraCZ
Rama
19
3 / 2 / 7
10,987
732
8,484
9,650
5,945
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Morrigan
eric91
The Morrigan
18
4 / 3 / 7
10,759
717
9,247
8,595
4,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
19
3 / 3 / 12
10,429
695
11,687
16,332
23,228
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nox
 
Nox
1
0 / 0 / 0
3,996
266
0
0
0
Raijin
KHeeren
Raijin
20
5 / 4 / 6
11,716
781
13,622
11,058
5,241
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
NaughtyGua
Bacchus
17
5 / 4 / 5
9,944
663
8,255
14,019
22,855
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
SF I 19
Yu Huang
19
2 / 3 / 10
10,682
712
11,246
8,634
4,158
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
48
14
Kills
15
16
Deaths
14
32
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
0
3
8
1.33
W
Bastet
 
Bastet
1
4
5
0.88
L
Gilgamesh
 
Gilgamesh
3
3
12
3
L
Nox
 
Nox
0
0
0
0
W
Camazotz
Dukeem
Camazotz
6
4
5
2.13
L
Raijin
KHeeren
Raijin
5
4
6
2
W
Rama
MiraCZ
Rama
3
2
7
3.25
L
Bacchus
NaughtyGua
Bacchus
5
4
5
1.88
L
Yu Huang
SF I 19
Yu Huang
2
3
10
2.33
W
The Morrigan
eric91
The Morrigan
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,805
Damage
44,810
60,108
Taken
50,043
47,964
Mitigated
55,482
19,734
Healing
13,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,085
1,455
387
2,132
14,116
16,289
920
6,444
7,398
0
18,986
W
Bastet
 
Bastet
9,274
1,225
880
2,418
12,541
6,374
1,163
7,077
5,323
0
21,869
L
Gilgamesh
 
Gilgamesh
11,687
1,078
1,465
2,340
16,332
23,228
223
3,411
12,813
0
20,442
L
Nox
 
Nox
0
0
0
0
0
0
0
0
0
0
0
W
Camazotz
Dukeem
Camazotz
8,715
1,179
1,741
4,491
15,206
14,777
1,874
7,404
7,579
0
20,821
L
Raijin
KHeeren
Raijin
13,622
855
0
3,081
11,058
5,241
526
913
10,094
45,130
0
W
Rama
MiraCZ
Rama
8,484
7,500
926
2,588
9,650
5,945
4,749
5,918
3,652
0
32,063
L
Bacchus
NaughtyGua
Bacchus
8,255
431
1,695
3,602
14,019
22,855
40
2,347
11,672
16,193
0
L
Yu Huang
SF I 19
Yu Huang
11,246
893
0
894
8,634
4,158
699
1,823
6,811
39,036
0
W
The Morrigan
eric91
The Morrigan
9,247
1,836
1,804
2,367
8,595
4,579
386
5,481
3,033
18,803
1,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,976
Gold Earned
46,767
169
Minions Killed
174
0
Camps Cleared
0
1,336,251
Distance Traveled
1,028,864
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,093
673
29
2
0
248,141
0
W
Bastet
9,262
617
30
2
0
292,983
0
L
Gilgamesh
10,429
695
15
1
0
286,178
0
L
Nox
3,996
266
0
0
0
0
0
W
Camazotz
11,875
792
31
2
0
260,155
0
L
Raijin
11,716
781
75
5
0
235,564
0
W
Rama
10,987
732
53
4
0
265,263
0
L
Bacchus
9,944
663
21
1
0
246,936
0
L
Yu Huang
10,682
712
63
4
0
260,186
0
W
The Morrigan
10,759
717
26
2
0
269,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role