Player Matchup

Surtr
Surtr
DueHydra8081
Surtr
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,703 Elo+
Party 2
Bacchus
Bacchus
MilkyCow69
Bacchus
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,164 Elo+
Party 2
Chronos
Chronos
Savage-_-Relz
Chronos
Level 96
God Stats
5W - 3L
1,445 SR
Queue Stats
397W - 365L
1,440 Elo+
Party 3
Heimdallr
Heimdallr
ZOROsBALLS
Heimdallr
Level 118
God Stats
4W - 5L
1,408 SR
Queue Stats
220W - 188L
1,502 Elo+
Party 3
Tsukuyomi
Tsukuyomi
awsome death Iv
Tsukuyomi
Level 48
God Stats
8W - 3L
1,730 SR
Queue Stats
50W - 55L
1,514 Elo+
Party 2
Team Averages
Level 55
1,517 SR
1,465 Elo+

VS

Team Averages
Level 120
1,497 SR
1,488 Elo+
Tyr
Tyr
 
Tyr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
JCLootTheLute
Izanami
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 139L
1,453 Elo+
Solo
Fenrir
Fenrir
darth_danius
Fenrir
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 118L
1,467 Elo+
Party 1
Ix Chel
Ix Chel
luigidecai777
Ix Chel
Level 103
God Stats
0W - 2L
1,275 SR
Queue Stats
83W - 81L
1,495 Elo+
Party 1
Hachiman
Hachiman
ronniemc_11
Hachiman
Level 75
God Stats
1W - 1L
1,708 SR
Queue Stats
226W - 224L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,658
666
3,960
7,690
5,661
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bacchus
MilkyCow69
Bacchus
10
4 / 0 / 6
6,555
656
4,393
7,121
6,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos
10
3 / 1 / 3
5,688
569
5,146
7,855
2,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
ZOROsBALLS
Heimdallr
12
2 / 0 / 0
6,677
668
5,511
4,635
1,650
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
awsome death Iv
Tsukuyomi
10
5 / 1 / 5
6,103
610
6,345
6,098
2,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
0 / 3 / 0
5,441
544
4,333
9,134
5,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
9
0 / 2 / 0
5,378
538
2,031
7,043
2,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
7
1 / 3 / 0
4,890
489
2,789
7,964
4,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ix Chel
8
1 / 5 / 0
4,880
488
3,918
6,784
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
ronniemc_11
Hachiman
8
0 / 3 / 1
5,034
503
4,947
8,409
2,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
16
Kills
2
2
Deaths
16
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
0
3
0
0
W
2
0
1
2.5
L
Izanami
0
2
0
0
W
Bacchus
MilkyCow69
Bacchus
4
0
6
7
W
Chronos
3
1
3
4.5
W
Heimdallr
ZOROsBALLS
Heimdallr
2
0
0
2
W
Tsukuyomi
awsome death Iv
Tsukuyomi
5
1
5
7.5
L
Fenrir
1
3
0
0.33
L
Ix Chel
1
5
0
0.2
L
Hachiman
ronniemc_11
Hachiman
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,355
Damage
18,018
33,399
Taken
39,334
19,447
Mitigated
17,656
11,399
Healing
7,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,333
353
0
2,900
9,134
5,822
0
189
8,906
0
41,046
W
3,960
1,680
0
2,280
7,690
5,661
0
0
7,690
791
45,829
L
Izanami
2,031
1,682
0
1,091
7,043
2,329
0
0
7,043
0
37,663
W
Bacchus
MilkyCow69
Bacchus
4,393
760
0
2,932
7,121
6,950
0
591
6,530
14,775
0
W
Chronos
5,146
1,600
0
1,013
7,855
2,510
597
2,142
5,713
36,045
0
W
Heimdallr
ZOROsBALLS
Heimdallr
5,511
3,837
0
2,861
4,635
1,650
0
0
4,635
0
57,590
W
Tsukuyomi
awsome death Iv
Tsukuyomi
6,345
2,230
0
2,313
6,098
2,676
355
1,185
4,913
0
25,701
L
Fenrir
2,789
438
0
1,373
7,964
4,688
0
2,742
5,059
0
7,414
L
Ix Chel
3,918
145
142
485
6,784
2,084
57
3,144
3,378
28,849
0
L
Hachiman
ronniemc_11
Hachiman
4,947
2,507
0
1,678
8,409
2,733
0
3,653
4,635
0
33,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,681
Gold Earned
25,623
303
Minions Killed
260
0
Camps Cleared
0
979,568
Distance Traveled
917,850
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,441
544
67
7
0
195,824
2
W
Surtr
6,658
666
94
9
0
197,093
0
L
Izanami
5,378
538
85
9
0
187,673
2
W
Bacchus
6,555
656
20
2
0
216,223
0
W
Chronos
5,688
569
65
7
0
186,941
0
W
Heimdallr
6,677
668
94
9
0
164,213
0
W
Tsukuyomi
6,103
610
30
3
0
215,098
0
L
Fenrir
4,890
489
12
1
0
173,939
0
L
Ix Chel
4,880
488
42
4
0
173,701
0
L
Hachiman
5,034
503
54
5
0
186,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role