Player Matchup

Yemoja
Yemoja
LightBeige
Yemoja
Level 143
God Stats
6W - 1L
1,525 SR
Queue Stats
197W - 181L
1,503 Elo+
Party 1
Janus
Janus
SmoochieWa11ace
Janus
Level 129
God Stats
4W - 1L
1,730 SR
Queue Stats
44W - 33L
1,596 Elo+
Party 1
Mercury
Mercury
TeamLeader69
Mercury
Level 68
God Stats
2W - 0L
1,753 SR
Queue Stats
11W - 11L
1,492 Elo+
Party 1
Sun Wukong
Sun Wukong
sebastc12
Sun Wukong
Level 128
God Stats
48W - 26L
1,440 SR
Queue Stats
190W - 168L
1,546 Elo+
Solo
Chiron
Chiron
zl0210
Chiron
Level 41
God Stats
6W - 1L
1,499 SR
Queue Stats
80W - 59L
1,552 Elo+
Solo
Team Averages
Level 102
1,589 SR
1,538 Elo+

VS

Team Averages
Level 144
1,555 SR
1,491 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
KDAM
Xbalanque
Level 189
God Stats
9W - 4L
1,600 SR
Queue Stats
216W - 192L
1,581 Elo+
Solo
Mulan
Mulan
Khuyaq
Mulan
Level 179
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,365 Elo+
Solo
Nu Wa
Nu Wa
Kikyō
Nu Wa
Level 99
God Stats
10W - 7L
1,636 SR
Queue Stats
469W - 430L
1,498 Elo+
Solo
Vamana
Vamana
TheColtrain98
Vamana
Level 149
God Stats
6W - 6L
1,537 SR
Queue Stats
198W - 205L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
LightBeige
Yemoja
13
0 / 0 / 8
8,464
529
5,103
16,075
12,934
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
8 / 1 / 2
10,200
638
12,190
9,170
4,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
TeamLeader69
Mercury
13
3 / 5 / 6
8,517
532
5,093
12,031
4,514
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
sebastc12
Sun Wukong
16
1 / 1 / 2
9,426
589
13,028
20,667
19,974
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
zl0210
Chiron
15
6 / 3 / 1
9,704
607
10,379
15,357
6,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
15
3 / 3 / 3
9,449
591
8,975
12,726
5,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Xbalanque
KDAM
Xbalanque
15
4 / 4 / 1
9,348
584
11,287
12,373
4,768
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
Khuyaq
Mulan
12
1 / 3 / 4
7,997
500
7,076
15,707
15,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nu Wa
Kikyō
Nu Wa
14
0 / 7 / 2
8,312
520
6,299
12,024
4,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 0
9,372
586
14,837
18,118
17,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
18
Kills
10
10
Deaths
18
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
3
3
1.5
L
Xbalanque
KDAM
Xbalanque
4
4
1
1.13
L
Mulan
Khuyaq
Mulan
1
3
4
1
L
Nu Wa
Kikyō
Nu Wa
0
7
2
0.14
W
Yemoja
LightBeige
Yemoja
0
0
8
4
W
8
1
2
9
W
Mercury
TeamLeader69
Mercury
3
5
6
1.2
L
2
1
0
2
W
Sun Wukong
sebastc12
Sun Wukong
1
1
2
2
W
Chiron
zl0210
Chiron
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,793
Damage
48,474
73,300
Taken
70,948
48,304
Mitigated
47,012
20,406
Healing
14,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
8,975
2,073
0
2,216
12,726
5,540
0
2,344
10,308
0
75,278
L
Xbalanque
KDAM
Xbalanque
11,287
4,883
0
1,814
12,373
4,768
1,535
2,053
10,236
0
76,473
L
Mulan
Khuyaq
Mulan
7,076
1,011
0
3,287
15,707
15,323
9
4,576
10,786
0
35,356
L
Nu Wa
Kikyō
Nu Wa
6,299
629
0
645
12,024
4,185
0
5,821
5,946
64,220
0
W
Yemoja
LightBeige
Yemoja
5,103
964
4,206
3,774
16,075
12,934
0
1,802
14,092
22,053
0
W
12,190
1,676
0
870
9,170
4,076
560
1,444
7,726
95,205
0
W
Mercury
TeamLeader69
Mercury
5,093
2,095
0
610
12,031
4,514
197
1,829
10,023
0
57,816
L
14,837
7,146
0
6,058
18,118
17,196
0
1,334
16,379
0
88,906
W
Sun Wukong
sebastc12
Sun Wukong
13,028
3,012
0
7,101
20,667
19,974
0
426
18,873
0
83,628
W
Chiron
zl0210
Chiron
10,379
4,166
576
3,269
15,357
6,806
1,160
798
14,332
0
81,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,311
Gold Earned
44,478
563
Minions Killed
521
0
Camps Cleared
0
1,762,637
Distance Traveled
1,628,195
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
9,449
591
108
7
0
337,927
0
L
Xbalanque
9,348
584
129
8
0
335,725
3
L
Mulan
7,997
500
42
3
0
319,855
1
L
Nu Wa
8,312
520
96
6
0
316,547
0
W
Yemoja
8,464
529
26
2
0
350,105
0
W
Janus
10,200
638
177
11
0
345,134
3
W
Mercury
8,517
532
81
5
0
412,859
0
L
Vamana
9,372
586
146
9
0
318,141
6
W
Sun Wukong
9,426
589
142
9
0
341,929
0
W
Chiron
9,704
607
137
9
0
312,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role