Player Matchup

He Bo
He Bo
Cpshooter1
He Bo
Level 58
God Stats
3W - 1L
1,744 SR
Queue Stats
135W - 121L
1,476 Elo+
Solo
Izanami
Izanami
Dp_games_92
Izanami
Level 141
God Stats
9W - 9L
1,154 SR
Queue Stats
433W - 463L
1,358 Elo+
Party 1
Pele
Pele
LS-Deadshot
Pele
Level 101
God Stats
21W - 18L
1,322 SR
Queue Stats
222W - 237L
1,439 Elo+
Party 1
Persephone
Persephone
MercifulBuddha96
Persephone
Level 142
God Stats
2W - 1L
1,263 SR
Queue Stats
397W - 376L
1,425 Elo+
Solo
Horus
Horus
ashnag04
Horus
Level 123
God Stats
5W - 1L
1,602 SR
Queue Stats
51W - 51L
1,376 Elo+
Solo
Team Averages
Level 113
1,417 SR
1,415 Elo+

VS

Team Averages
Level 118
1,517 SR
1,443 Elo+
Gilgamesh
Gilgamesh
DiscountDow
Gilgamesh
Level 109
God Stats
1W - 4L
1,500 SR
Queue Stats
16W - 18L
1,494 Elo+
Party 2
Ares
Ares
III FxNx III
Ares
Level 109
God Stats
2W - 5L
1,493 SR
Queue Stats
220W - 209L
1,518 Elo+
Solo
Izanami
Izanami
Maury Austin
Izanami
Level 116
God Stats
13W - 17L
1,425 SR
Queue Stats
385W - 398L
1,360 Elo+
Solo
Susano
Susano
arrow1324
Susano
Level 86
God Stats
2W - 2L
1,542 SR
Queue Stats
22W - 39L
1,295 Elo+
Party 2
Rama
Rama
spacepanda23
Rama
Level 168
God Stats
23W - 34L
1,627 SR
Queue Stats
1,076W - 1,065L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
13
6 / 0 / 3
8,377
524
7,010
8,705
2,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Dp_games_92
Izanami
15
3 / 2 / 3
9,202
575
15,423
11,308
5,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 5 / 5
8,133
508
8,636
16,268
9,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Persephone
MercifulBuddha96
Persephone
16
4 / 0 / 3
9,987
624
8,956
5,907
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
ashnag04
Horus
11
2 / 0 / 8
7,823
489
4,357
13,911
11,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DiscountDow
Gilgamesh
12
3 / 1 / 1
7,582
474
10,765
14,342
12,226
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 5 / 0
6,804
425
3,747
17,117
16,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Maury Austin
Izanami
9
0 / 6 / 0
6,507
407
1,305
13,856
10,503
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
arrow1324
Susano
12
1 / 5 / 2
7,218
451
7,331
13,836
4,716
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 0 / 0
7,764
485
9,836
10,821
3,527
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
17
Kills
6
7
Deaths
17
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
He Bo
6
0
3
7.5
L
Gilgamesh
DiscountDow
Gilgamesh
3
1
1
3.5
W
Izanami
Dp_games_92
Izanami
3
2
3
2.25
L
0
5
0
0
W
2
5
5
0.9
L
Izanami
Maury Austin
Izanami
0
6
0
0
W
Persephone
MercifulBuddha96
Persephone
4
0
3
5.5
L
Susano
arrow1324
Susano
1
5
2
0.4
W
Horus
ashnag04
Horus
2
0
8
6
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,382
Damage
32,984
56,099
Taken
69,972
31,366
Mitigated
47,379
24,786
Healing
14,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
7,010
1,339
0
3,940
8,705
2,687
0
295
8,410
56,358
0
L
Gilgamesh
DiscountDow
Gilgamesh
10,765
3,992
0
2,785
14,342
12,226
58
3,062
11,280
0
54,943
W
Izanami
Dp_games_92
Izanami
15,423
11,203
0
4,533
11,308
5,486
753
1,993
9,315
0
101,455
L
3,747
250
0
852
17,117
16,407
0
1,397
15,720
27,586
236
W
8,636
2,195
0
4,081
16,268
9,125
0
150
16,118
0
59,246
L
Izanami
Maury Austin
Izanami
1,305
542
0
4,460
13,856
10,503
0
6,384
7,472
777
35,676
W
Persephone
MercifulBuddha96
Persephone
8,956
915
0
1,831
5,907
2,191
760
85
5,822
84,015
0
L
Susano
arrow1324
Susano
7,331
797
0
1,086
13,836
4,716
0
4,789
9,047
0
46,273
W
Horus
ashnag04
Horus
4,357
2,450
2,838
7,563
13,911
11,877
40
1,393
12,518
0
18,072
L
9,836
7,871
0
5,326
10,821
3,527
0
334
10,487
0
67,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,522
Gold Earned
35,875
461
Minions Killed
351
0
Camps Cleared
0
1,530,876
Distance Traveled
1,457,060
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,377
524
87
5
0
342,552
0
L
Gilgamesh
7,582
474
73
5
0
341,298
2
W
Izanami
9,202
575
147
9
0
263,703
0
L
Ares
6,804
425
40
3
0
290,235
0
W
Pele
8,133
508
69
4
0
275,972
3
L
Izanami
6,507
407
59
4
0
237,699
3
W
Persephone
9,987
624
138
9
0
318,225
2
L
Susano
7,218
451
69
4
0
309,374
2
W
Horus
7,823
489
20
1
0
330,424
5
L
Rama
7,764
485
110
7
0
278,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role