Player Matchup

Scylla
Scylla
 
Scylla
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Dragoxfire
Osiris
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 164L
1,568 Elo+
Solo
Heimdallr
Heimdallr
Master D 210
Heimdallr
Level 156
God Stats
4W - 4L
1,499 SR
Queue Stats
219W - 203L
1,501 Elo+
Solo
Chang'e
Chang'e
Plattypete72
Chang'e
Level 29
God Stats
0W - 2L
1,275 SR
Queue Stats
32W - 53L
1,487 Elo+
Solo
Sol
Sol
WMHamlet13
Sol
Level 171
God Stats
1W - 3L
1,760 SR
Queue Stats
218W - 234L
1,551 Elo+
Solo
Team Averages
Level 126
1,507 SR
1,522 Elo+

VS

Team Averages
Level 142
1,469 SR
1,585 Elo+
Ra
Ra
Imsteve1
Ra
Level 158
God Stats
1W - 1L
1,338 SR
Queue Stats
148W - 146L
1,506 Elo+
Solo
Erlang Shen
Erlang Shen
Kashiasu
Erlang Shen
Level 204
God Stats
2W - 0L
1,734 SR
Queue Stats
184W - 164L
1,575 Elo+
Solo
Gilgamesh
Gilgamesh
TheDonutLad
Gilgamesh
Level 120
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 80L
1,518 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
bigyidddiegothgf
Morgan Le Fay
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,730 Elo+
Party 1
Hades
Hades
大家好我叫龙傲天我的几把真的大
Hades
Level 143
God Stats
1W - 6L
1,271 SR
Queue Stats
342W - 249L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
2 / 4 / 7
7,234
723
7,103
8,673
3,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Dragoxfire
Osiris
14
7 / 4 / 7
8,661
866
6,344
16,350
16,009
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Heimdallr
Master D 210
Heimdallr
12
0 / 6 / 7
6,568
657
7,493
11,453
5,154
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Plattypete72
Chang'e
13
3 / 5 / 4
7,569
757
7,100
11,788
5,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
3 / 4 / 8
8,046
805
15,095
10,696
4,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 13
8,861
886
13,346
10,772
5,660
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Kashiasu
Erlang Shen
14
6 / 4 / 14
8,721
872
8,842
13,973
18,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
TheDonutLad
Gilgamesh
16
3 / 4 / 14
8,628
863
12,422
14,484
17,555
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
bigyidddiegothgf
Morgan Le Fay
14
1 / 4 / 14
7,977
798
8,969
10,329
5,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
9 / 2 / 11
9,688
969
10,961
13,261
9,249
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
89
15
Kills
23
23
Deaths
16
33
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
4
7
1.38
L
Osiris
Dragoxfire
Osiris
7
4
7
2.63
W
4
2
13
5.25
W
Erlang Shen
Kashiasu
Erlang Shen
6
4
14
3.25
L
Heimdallr
Master D 210
Heimdallr
0
6
7
0.58
L
Chang'e
Plattypete72
Chang'e
3
5
4
1
W
Gilgamesh
TheDonutLad
Gilgamesh
3
4
14
2.5
L
3
4
8
1.75
W
Morgan Le Fay
bigyidddiegothgf
Morgan Le Fay
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,135
Damage
54,540
58,960
Taken
62,819
34,774
Mitigated
55,688
17,870
Healing
26,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
7,103
1,346
359
1,380
8,673
3,685
0
6,381
2,176
16,815
0
L
Osiris
Dragoxfire
Osiris
6,344
1,459
17
3,849
16,350
16,009
0
8,595
7,151
0
6,184
W
13,346
1,488
6,447
6,013
10,772
5,660
1,788
4,845
5,622
29,981
0
W
Erlang Shen
Kashiasu
Erlang Shen
8,842
4,044
228
2,747
13,973
18,103
538
4,685
8,975
0
10,174
L
Heimdallr
Master D 210
Heimdallr
7,493
2,442
84
1,298
11,453
5,154
0
5,884
5,253
0
17,096
L
Chang'e
Plattypete72
Chang'e
7,100
249
4,901
3,602
11,788
5,113
0
5,848
5,411
14,824
0
W
Gilgamesh
TheDonutLad
Gilgamesh
12,422
2,545
706
1,135
14,484
17,555
863
6,823
7,462
0
22,454
L
15,095
2,297
207
2,173
10,696
4,813
264
6,284
3,999
23,674
0
W
Morgan Le Fay
bigyidddiegothgf
Morgan Le Fay
8,969
973
230
1,567
10,329
5,121
1,500
6,294
3,793
18,443
0
W
10,961
625
1,903
5,801
13,261
9,249
713
6,442
6,698
16,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,078
Gold Earned
43,875
81
Minions Killed
101
0
Camps Cleared
0
884,538
Distance Traveled
1,008,231
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,234
723
27
3
0
173,649
0
L
Osiris
8,661
866
1
0
0
175,732
0
W
Ra
8,861
886
39
4
0
188,874
0
W
Erlang Shen
8,721
872
4
0
0
194,508
0
L
Heimdallr
6,568
657
14
1
0
170,971
0
L
Chang'e
7,569
757
19
2
0
181,053
0
W
Gilgamesh
8,628
863
21
2
0
219,429
0
L
Sol
8,046
805
20
2
0
183,133
0
W
Morgan Le Fay
7,977
798
22
2
0
170,997
0
W
Hades
9,688
969
15
2
0
234,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role