Player Matchup

Jormungandr
Jormungandr
Gersanian
Jormungandr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,878 Elo+
Party 1
Cthulhu
Cthulhu
Hanset23
Cthulhu
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,687 Elo+
Party 1
Thanatos
Thanatos
Monodesnutrido
Thanatos
Level 39
God Stats
3W - 1L
1,124 SR
Queue Stats
15W - 6L
1,687 Elo+
Party 1
Team Averages
Level 75
1,375 SR
1,750 Elo+

VS

Team Averages
Level 133
1,500 SR
1,500 Elo+
Ra
Ra
 
Ra
Level 190
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
GeekyGamer
Cupid
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Ravana
Ravana
Raltharon
Ravana
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gersanian
Jormungandr
13
3 / 1 / 13
10,179
925
5,842
11,177
9,769
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Hanset23
Cthulhu
12
1 / 4 / 12
9,223
838
5,105
11,496
12,469
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
14
14 / 3 / 4
11,684
1,062
18,435
11,769
5,730
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
5 / 4 / 2
9,774
889
9,355
10,968
4,024
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
11
0 / 5 / 8
8,666
788
3,228
8,681
2,524
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ravana
Raltharon
Ravana
10
1 / 9 / 3
8,127
739
5,383
12,397
4,339
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
18
Kills
6
8
Deaths
18
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
5
4
2
1.5
L
Cupid
0
5
8
0.8
W
Jormungandr
Gersanian
Jormungandr
3
1
13
9.5
W
Cthulhu
Hanset23
Cthulhu
1
4
12
1.75
W
Thanatos
14
3
4
5.33
L
Ravana
Raltharon
Ravana
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,382
Damage
17,966
34,442
Taken
32,046
27,968
Mitigated
10,887
11,235
Healing
5,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,355
1,166
728
3,174
10,968
4,024
144
3,691
7,277
46,094
0
L
Cupid
3,228
1,697
159
1,664
8,681
2,524
480
3,491
5,190
0
17,188
W
Jormungandr
Gersanian
Jormungandr
5,842
1,367
0
1,280
11,177
9,769
650
2,895
8,203
29,585
0
W
Cthulhu
Hanset23
Cthulhu
5,105
367
632
839
11,496
12,469
102
4,128
7,282
21,008
206
W
Thanatos
18,435
7,889
0
8,484
11,769
5,730
2,128
2,670
9,053
0
54,754
L
Ravana
Raltharon
Ravana
5,383
1,986
0
151
12,397
4,339
0
3,619
8,778
0
9,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,086
Gold Earned
26,567
137
Minions Killed
110
0
Camps Cleared
0
672,263
Distance Traveled
555,844
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,774
889
70
6
0
202,970
0
L
Cupid
8,666
788
29
3
0
176,585
0
W
Jormungandr
10,179
925
37
3
0
219,378
0
W
Cthulhu
9,223
838
41
4
0
224,047
0
W
Thanatos
11,684
1,062
59
5
0
228,838
0
L
Ravana
8,127
739
11
1
0
176,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role