Player Matchup

Thanatos
Thanatos
BMTH_Stevie
Thanatos
Level 49
God Stats
0W - 2L
1,200 SR
Queue Stats
122W - 136L
1,408 Elo+
Solo
Ix Chel
Ix Chel
LORDTIMON
Ix Chel
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 111L
1,486 Elo+
Solo
Hachiman
Hachiman
officerderpy
Hachiman
Level 79
God Stats
6W - 1L
1,540 SR
Queue Stats
116W - 113L
1,434 Elo+
Solo
Ishtar
Ishtar
orejasdevistec
Ishtar
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,306 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xGussell
Ah Muzen Cab
Level 69
God Stats
6W - 2L
1,865 SR
Queue Stats
156W - 146L
1,441 Elo+
Solo
Team Averages
Level 78
1,521 SR
1,415 Elo+

VS

Team Averages
Level 108
1,532 SR
1,462 Elo+
Cernunnos
Cernunnos
DJuanma7
Cernunnos
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 86L
1,368 Elo+
Solo
Cabrakan
Cabrakan
Vanitas01_
Cabrakan
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 77L
1,511 Elo+
Solo
Ix Chel
Ix Chel
bubloid
Ix Chel
Level 157
God Stats
4W - 2L
1,500 SR
Queue Stats
332W - 342L
1,439 Elo+
Solo
Chaac
Chaac
iSyncr0h
Chaac
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 17L
1,500 Elo+
Solo
Nike
Nike
timmbo190
Nike
Level 127
God Stats
22W - 18L
1,658 SR
Queue Stats
881W - 846L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BMTH_Stevie
Thanatos
14
7 / 8 / 2
9,309
846
5,632
12,749
5,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ix Chel
LORDTIMON
Ix Chel
14
2 / 7 / 3
8,168
743
7,555
11,767
5,143
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
officerderpy
Hachiman
14
1 / 6 / 6
8,389
763
9,830
12,118
4,851
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 9 / 7
7,359
669
4,468
13,243
5,842
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
xGussell
Ah Muzen Cab
14
2 / 6 / 4
7,847
713
10,870
12,415
5,921
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DJuanma7
Cernunnos
14
4 / 3 / 12
8,919
811
4,919
7,929
3,822
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
Vanitas01_
Cabrakan
15
3 / 4 / 23
9,543
868
5,965
13,355
20,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ix Chel
bubloid
Ix Chel
18
8 / 2 / 26
10,607
964
22,048
10,139
6,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
iSyncr0h
Chaac
17
12 / 3 / 15
10,942
995
15,153
14,605
18,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nike
17
9 / 3 / 23
10,207
928
10,100
16,579
23,365
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
135
12
Kills
36
36
Deaths
15
22
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BMTH_Stevie
Thanatos
7
8
2
1
W
Cernunnos
DJuanma7
Cernunnos
4
3
12
3.33
L
Ix Chel
LORDTIMON
Ix Chel
2
7
3
0.5
W
Cabrakan
Vanitas01_
Cabrakan
3
4
23
3.63
W
Ix Chel
bubloid
Ix Chel
8
2
26
10.5
W
Chaac
iSyncr0h
Chaac
12
3
15
6.5
L
Hachiman
officerderpy
Hachiman
1
6
6
0.67
L
0
9
7
0.39
W
Nike
9
3
23
6.83
L
Ah Muzen Cab
xGussell
Ah Muzen Cab
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,355
Damage
58,185
62,292
Taken
62,607
27,693
Mitigated
73,313
8,694
Healing
24,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BMTH_Stevie
Thanatos
5,632
1,400
184
2,739
12,749
5,936
0
6,936
5,813
0
9,259
W
Cernunnos
DJuanma7
Cernunnos
4,919
1,745
234
1,479
7,929
3,822
1,913
1,122
6,807
0
10,838
L
Ix Chel
LORDTIMON
Ix Chel
7,555
167
747
1,083
11,767
5,143
0
6,538
5,229
20,215
0
W
Cabrakan
Vanitas01_
Cabrakan
5,965
657
1,555
2,225
13,355
20,869
1,412
2,262
11,093
10,996
0
W
Ix Chel
bubloid
Ix Chel
22,048
1,596
6,866
3,960
10,139
6,387
1,782
1,227
8,912
49,924
0
W
Chaac
iSyncr0h
Chaac
15,153
2,721
931
2,882
14,605
18,870
1,643
1,693
12,912
0
31,362
L
Hachiman
officerderpy
Hachiman
9,830
4,234
403
2,735
12,118
4,851
0
5,154
6,964
0
14,797
L
4,468
2,521
96
126
13,243
5,842
0
6,326
6,917
0
12,163
W
Nike
10,100
893
1,372
2,873
16,579
23,365
466
1,251
15,328
1,651
16,648
L
Ah Muzen Cab
xGussell
Ah Muzen Cab
10,870
2,773
268
313
12,415
5,921
0
4,055
8,360
0
24,361

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,072
Gold Earned
50,218
81
Minions Killed
139
0
Camps Cleared
0
870,528
Distance Traveled
1,026,912
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,309
846
3
0
0
158,416
0
W
Cernunnos
8,919
811
23
2
0
191,771
0
L
Ix Chel
8,168
743
34
3
0
167,881
0
W
Cabrakan
9,543
868
15
1
0
176,938
0
W
Ix Chel
10,607
964
46
4
0
202,893
0
W
Chaac
10,942
995
39
4
0
235,744
0
L
Hachiman
8,389
763
12
1
0
210,386
0
L
Ishtar
7,359
669
11
1
0
163,478
0
W
Nike
10,207
928
16
1
0
219,566
0
L
Ah Muzen Cab
7,847
713
21
2
0
170,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role