Player Matchup

Anubis
Anubis
 
Anubis
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
Cruelsunn
Ix Chel
Level 149
God Stats
1W - 1L
1,722 SR
Queue Stats
91W - 85L
1,531 Elo+
Solo
Martichoras
Martichoras
IMERA
Martichoras
Level 157
God Stats
8W - 5L
1,704 SR
Queue Stats
801W - 810L
1,509 Elo+
Solo
Cu Chulainn
Cu Chulainn
MasterOfWarr
Cu Chulainn
Level 133
God Stats
6W - 1L
1,909 SR
Queue Stats
164W - 181L
1,498 Elo+
Solo
Team Averages
Level 149
1,667 SR
1,508 Elo+

VS

Team Averages
Level 127
1,625 SR
1,560 Elo+
Danzaburou
Danzaburou
DeepSlice
Danzaburou
Level 153
God Stats
0W - 2L
1,584 SR
Queue Stats
101W - 83L
1,553 Elo+
Party 1
Zeus
Zeus
ToxicMαsculinity
Zeus
Level 87
God Stats
2W - 2L
1,846 SR
Queue Stats
84W - 71L
1,578 Elo+
Party 1
Serqet
Serqet
VICEN988
Serqet
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 135L
1,591 Elo+
Solo
Cthulhu
Cthulhu
Yatoshiki
Cthulhu
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,578 Elo+
Solo
Merlin
Merlin
zhejiugangale
Merlin
Level 154
God Stats
10W - 8L
1,694 SR
Queue Stats
558W - 546L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
3 / 4 / 7
8,907
891
6,510
8,484
3,833
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
 
Tsukuyomi
14
0 / 2 / 9
8,155
816
5,922
9,586
4,082
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Cruelsunn
Ix Chel
16
4 / 1 / 10
9,097
910
6,000
7,112
2,898
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Martichoras
IMERA
Martichoras
16
6 / 1 / 6
9,369
937
10,110
6,130
2,525
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
MasterOfWarr
Cu Chulainn
16
4 / 3 / 10
9,272
927
7,597
10,797
10,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeepSlice
Danzaburou
15
4 / 3 / 3
8,062
806
9,384
8,322
3,159
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 4 / 6
7,511
751
8,131
7,100
2,053
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Serqet
VICEN988
Serqet
14
2 / 3 / 2
7,825
783
3,770
8,299
4,451
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Yatoshiki
Cthulhu
14
1 / 4 / 7
7,657
766
3,413
9,366
9,418
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 3 / 3
7,312
731
3,830
5,840
1,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
30
17
Kills
9
11
Deaths
17
42
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
4
7
1.63
W
Tsukuyomi
 
Tsukuyomi
0
2
9
2.25
W
Ix Chel
Cruelsunn
Ix Chel
4
1
10
9
L
Danzaburou
DeepSlice
Danzaburou
4
3
3
1.83
W
Martichoras
IMERA
Martichoras
6
1
6
9
W
Cu Chulainn
MasterOfWarr
Cu Chulainn
4
3
10
3
L
1
4
6
1
L
Serqet
VICEN988
Serqet
2
3
2
1
L
Cthulhu
Yatoshiki
Cthulhu
1
4
7
1.13
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,139
Damage
28,528
42,109
Taken
38,927
23,657
Mitigated
20,697
17,030
Healing
6,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,510
309
0
1,392
8,484
3,833
840
3,238
5,035
13,308
0
W
Tsukuyomi
 
Tsukuyomi
5,922
676
752
2,079
9,586
4,082
55
3,934
5,652
0
20,614
W
Ix Chel
Cruelsunn
Ix Chel
6,000
295
5,662
4,076
7,112
2,898
1,472
3,193
3,919
13,516
0
L
Danzaburou
DeepSlice
Danzaburou
9,384
3,655
1,017
1,983
8,322
3,159
0
2,833
5,448
0
18,799
W
Martichoras
IMERA
Martichoras
10,110
2,997
0
853
6,130
2,525
3,285
3,353
2,777
0
25,640
W
Cu Chulainn
MasterOfWarr
Cu Chulainn
7,597
462
549
1,667
10,797
10,319
214
1,656
9,141
0
15,890
L
8,131
469
0
0
7,100
2,053
0
2,898
3,971
19,647
0
L
Serqet
VICEN988
Serqet
3,770
488
469
916
8,299
4,451
1,211
1,595
6,568
0
9,300
L
Cthulhu
Yatoshiki
Cthulhu
3,413
141
578
375
9,366
9,418
0
3,627
5,645
6,345
0
L
3,830
39
219
1,306
5,840
1,616
173
1,557
4,060
16,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,800
Gold Earned
38,367
138
Minions Killed
104
0
Camps Cleared
0
981,686
Distance Traveled
909,289
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,907
891
17
2
0
181,112
0
W
Tsukuyomi
8,155
816
39
4
0
187,598
0
W
Ix Chel
9,097
910
18
2
0
218,157
0
L
Danzaburou
8,062
806
34
3
0
183,447
0
W
Martichoras
9,369
937
28
3
0
175,977
0
W
Cu Chulainn
9,272
927
36
4
0
218,842
0
L
Zeus
7,511
751
21
2
0
180,343
0
L
Serqet
7,825
783
17
2
0
207,299
2
L
Cthulhu
7,657
766
9
1
0
197,616
0
L
Merlin
7,312
731
23
2
0
140,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role