Player Matchup

Hachiman
Hachiman
Gold II
QueasySloth1674
Hachiman
Gold II
Level 109
God Stats
9W - 9L
1,728 SR
Queue Stats
202W - 215L
1,627 MMR
Party 1
Guan Yu
Guan Yu
Gold I
ShAd0w P3pP3r
Guan Yu
Gold I
Level 212
God Stats
22W - 25L
1,520 SR
Queue Stats
711W - 869L
1,787 MMR
Party 1
Ix Chel
Ix Chel
Silver II
Wiitoddkid01
Ix Chel
Silver II
Level 89
God Stats
9W - 9L
1,530 SR
Queue Stats
192W - 215L
1,160 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 137
1,592 SR
1,525 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 100
1,661 SR
1,387 MMR
Janus
Janus
Silver III
KdenKing
Janus
Silver III
Level 108
God Stats
2W - 5L
1,436 SR
Queue Stats
2W - 5L
1,316 MMR
Solo
Kumbhakarna
Kumbhakarna
Bronze IV
KushMasterKusher
Kumbhakarna
Bronze IV
Level 48
God Stats
0W - 1L
1,707 SR
Queue Stats
3W - 11L
1,290 MMR
Solo
Xbalanque
Xbalanque
Gold III
MrRedBeard269
Xbalanque
Gold III
Level 144
God Stats
41W - 32L
1,840 SR
Queue Stats
364W - 443L
1,555 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
12
6 / 0 / 4
9,096
910
10,826
7,023
2,836
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
11
2 / 1 / 7
8,004
800
4,376
8,985
6,849
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ix Chel
Wiitoddkid01
Ix Chel
11
3 / 2 / 3
8,212
821
8,796
6,753
2,785
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
AtlasNe ZhaAphroditeVamana

VS

Bans
Ao KuangMartichorasHou YiCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
KdenKing
Janus
8
0 / 2 / 1
6,707
671
3,651
4,472
1,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
KushMasterKusher
Kumbhakarna
10
1 / 6 / 2
7,294
729
3,142
13,215
12,393
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Xbalanque
MrRedBeard269
Xbalanque
11
1 / 3 / 1
7,523
752
6,822
8,914
2,656
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
11
Kills
2
3
Deaths
11
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
KdenKing
Janus
0
2
1
0.25
L
Kumbhakarna
KushMasterKusher
Kumbhakarna
1
6
2
0.33
L
Xbalanque
MrRedBeard269
Xbalanque
1
3
1
0.5
W
Hachiman
6
0
4
8
W
Guan Yu
2
1
7
5.5
W
Ix Chel
Wiitoddkid01
Ix Chel
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,998
Damage
13,615
22,761
Taken
26,601
12,470
Mitigated
16,234
7,897
Healing
2,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
KdenKing
Janus
3,651
263
42
481
4,472
1,185
0
2,441
2,031
24,560
0
L
Kumbhakarna
KushMasterKusher
Kumbhakarna
3,142
510
22
359
13,215
12,393
0
2,756
10,459
7,382
0
L
Xbalanque
MrRedBeard269
Xbalanque
6,822
2,359
0
1,667
8,914
2,656
0
3,790
5,124
0
25,893
W
Hachiman
10,826
8,525
0
2,750
7,023
2,836
1,966
2,798
4,225
0
36,811
W
Guan Yu
4,376
398
570
1,951
8,985
6,849
377
2,150
6,835
0
13,241
W
Ix Chel
Wiitoddkid01
Ix Chel
8,796
1,235
821
1,805
6,753
2,785
359
2,347
4,406
47,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,312
Gold Earned
21,524
124
Minions Killed
87
0
Camps Cleared
0
569,842
Distance Traveled
482,755
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,707
671
43
4
0
140,610
0
L
Kumbhakarna
7,294
729
6
1
0
162,944
0
L
Xbalanque
7,523
752
38
4
0
179,201
0
W
Hachiman
9,096
910
41
4
0
188,255
0
W
Guan Yu
8,004
800
8
1
0
197,927
0
W
Ix Chel
8,212
821
75
8
0
183,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role