Player Matchup

Lancelot
Lancelot
Dasher07
Lancelot
Level 98
God Stats
12W - 15L
1,457 SR
Queue Stats
188W - 185L
1,503 Elo+
Solo
Kukulkan
Kukulkan
Jiggy1Hendrix
Kukulkan
Level 102
God Stats
106W - 82L
1,484 SR
Queue Stats
121W - 119L
1,432 Elo+
Solo
Sol
Sol
Meemeeroo
Sol
Level 116
God Stats
8W - 4L
1,696 SR
Queue Stats
172W - 167L
1,496 Elo+
Solo
Bacchus
Bacchus
TB titian
Bacchus
Level 42
God Stats
8W - 4L
1,214 SR
Queue Stats
82W - 84L
1,404 Elo+
Solo
Sun Wukong
Sun Wukong
wss0877
Sun Wukong
Level 143
God Stats
15W - 13L
1,665 SR
Queue Stats
306W - 301L
1,518 Elo+
Solo
Team Averages
Level 100
1,503 SR
1,470 Elo+

VS

Team Averages
Level 87
1,497 SR
1,531 Elo+
Janus
Janus
Achilles_396
Janus
Level 127
God Stats
0W - 4L
1,500 SR
Queue Stats
258W - 254L
1,498 Elo+
Solo
Skadi
Skadi
BornEndeavour
Skadi
Level 86
God Stats
6W - 1L
1,500 SR
Queue Stats
133W - 131L
1,518 Elo+
Solo
Nu Wa
Nu Wa
HeartofGlass803
Nu Wa
Level 47
God Stats
1W - 2L
1,459 SR
Queue Stats
15W - 6L
1,674 Elo+
Solo
Khepri
Khepri
INFIERNO008
Khepri
Level 85
God Stats
30W - 24L
1,524 SR
Queue Stats
289W - 268L
1,406 Elo+
Solo
Awilix
Awilix
uasugi29
Awilix
Level 92
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 95L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Dasher07
Lancelot
10
4 / 0 / 3
6,429
643
6,650
7,322
2,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Jiggy1Hendrix
Kukulkan
12
3 / 1 / 2
6,733
673
3,112
3,504
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
1 / 2 / 2
5,701
570
8,202
6,539
2,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
TB titian
Bacchus
9
1 / 2 / 1
5,758
576
2,482
9,576
6,868
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
wss0877
Sun Wukong
12
5 / 0 / 3
7,546
755
5,526
9,897
4,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,498
550
4,588
6,321
2,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 3
4,394
439
4,421
6,653
2,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
0 / 6 / 0
4,353
435
2,771
6,788
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
7
0 / 3 / 3
5,002
500
2,778
10,445
6,462
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Awilix
uasugi29
Awilix
9
3 / 1 / 0
5,460
546
3,949
7,115
2,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
14
Kills
4
5
Deaths
14
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
0
2
3
0.75
W
Lancelot
Dasher07
Lancelot
4
0
3
5.5
L
0
6
0
0
L
Khepri
0
3
3
0.5
W
Kukulkan
Jiggy1Hendrix
Kukulkan
3
1
2
4
W
1
2
2
1
W
Bacchus
TB titian
Bacchus
1
2
1
0.75
L
Awilix
uasugi29
Awilix
3
1
0
3
W
Sun Wukong
wss0877
Sun Wukong
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,972
Damage
18,507
36,838
Taken
37,322
17,997
Mitigated
15,470
12,518
Healing
5,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,588
289
0
1,550
6,321
2,055
0
1,738
4,583
47,283
0
L
4,421
1,720
0
764
6,653
2,656
0
3,354
3,299
0
27,462
W
Lancelot
Dasher07
Lancelot
6,650
1,044
0
1,652
7,322
2,796
0
1,287
6,035
0
33,104
L
2,771
853
0
250
6,788
1,700
0
1,108
5,680
17,194
0
L
Khepri
2,778
100
302
1,590
10,445
6,462
0
5,573
4,872
18,335
0
W
Kukulkan
Jiggy1Hendrix
Kukulkan
3,112
450
216
710
3,504
1,264
544
1,830
1,674
47,802
0
W
8,202
3,224
0
1,905
6,539
2,362
990
1,624
4,915
44,782
6,014
W
Bacchus
TB titian
Bacchus
2,482
560
1,218
3,314
9,576
6,868
0
2,334
7,242
10,985
0
L
Awilix
uasugi29
Awilix
3,949
1,429
157
1,217
7,115
2,597
0
1,474
5,641
0
20,969
W
Sun Wukong
wss0877
Sun Wukong
5,526
658
0
3,503
9,897
4,707
47
3,062
6,835
0
57,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,167
Gold Earned
24,707
290
Minions Killed
200
0
Camps Cleared
0
1,077,971
Distance Traveled
1,023,295
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,498
550
78
8
0
211,058
2
L
Skadi
4,394
439
31
3
0
186,628
0
W
Lancelot
6,429
643
47
5
0
236,279
3
L
Nu Wa
4,353
435
28
3
0
180,896
0
L
Khepri
5,002
500
22
2
0
201,740
0
W
Kukulkan
6,733
673
70
7
0
207,048
3
W
Sol
5,701
570
75
8
0
191,125
0
W
Bacchus
5,758
576
12
1
0
231,366
0
L
Awilix
5,460
546
41
4
0
242,973
3
W
Sun Wukong
7,546
755
86
9
0
212,153
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role