Player Matchup

Merlin
Merlin
 
Merlin
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
DarkRaios
Hades
Level 68
God Stats
1W - 6L
1,259 SR
Queue Stats
405W - 441L
1,435 Elo+
Solo
Chang'e
Chang'e
TT_GrimReaper98
Chang'e
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,446 Elo+
Party 1
Nox
Nox
Toretto3000
Nox
Level 128
God Stats
0W - 1L
1,357 SR
Queue Stats
14W - 23L
1,416 Elo+
Party 1
Team Averages
Level 121
1,423 SR
1,459 Elo+

VS

Team Averages
Level 120
1,438 SR
1,476 Elo+
Bacchus
Bacchus
 
Bacchus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
CouplaGayz
Sylvanus
Level 121
God Stats
2W - 1L
1,507 SR
Queue Stats
116W - 130L
1,401 Elo+
Solo
Persephone
Persephone
HeyxChris
Persephone
Level 126
God Stats
11W - 19L
1,283 SR
Queue Stats
565W - 556L
1,514 Elo+
Solo
Hercules
Hercules
Siar187
Hercules
Level 128
God Stats
6W - 5L
1,347 SR
Queue Stats
181W - 172L
1,516 Elo+
Solo
Nike
Nike
Somtin Rong
Nike
Level 109
God Stats
20W - 18L
1,551 SR
Queue Stats
1,091W - 1,050L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 3 / 5
5,976
996
3,777
4,787
1,805
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
 
Rama
6
0 / 1 / 0
4,856
809
418
1,770
834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
DarkRaios
Hades
11
1 / 3 / 1
5,840
973
3,648
6,666
3,548
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 3 / 2
6,002
1,000
4,871
6,897
2,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 1 / 3
6,523
1,087
3,506
4,402
1,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
2 / 2 / 9
6,565
1,094
2,745
7,804
10,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sylvanus
CouplaGayz
Sylvanus
12
0 / 0 / 6
6,153
1,026
727
3,248
3,737
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Persephone
HeyxChris
Persephone
13
2 / 0 / 6
6,892
1,149
12,043
4,757
2,658
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Siar187
Hercules
12
6 / 2 / 4
6,676
1,113
4,682
8,915
9,031
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
1 / 2 / 7
6,103
1,017
2,792
7,252
6,986
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
6
Kills
11
11
Deaths
6
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
3
5
1.17
L
Rama
 
Rama
0
1
0
0
W
Bacchus
 
Bacchus
2
2
9
3.25
W
Sylvanus
CouplaGayz
Sylvanus
0
0
6
3
L
Hades
DarkRaios
Hades
1
3
1
0.5
W
Persephone
HeyxChris
Persephone
2
0
6
5
W
Hercules
Siar187
Hercules
6
2
4
4
W
1
2
7
2.25
L
2
3
2
1
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,220
Damage
22,989
24,522
Taken
31,976
10,799
Mitigated
33,113
8,285
Healing
14,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
3,777
143
336
744
4,787
1,805
0
2,505
2,282
13,962
0
L
Rama
 
Rama
418
402
0
124
1,770
834
0
1,180
590
0
638
W
Bacchus
 
Bacchus
2,745
277
1,028
1,579
7,804
10,701
0
3,720
3,918
6,471
0
W
Sylvanus
CouplaGayz
Sylvanus
727
365
3,970
1,435
3,248
3,737
215
2,422
736
6,889
0
L
Hades
DarkRaios
Hades
3,648
78
499
1,724
6,666
3,548
0
4,423
2,243
10,347
0
W
Persephone
HeyxChris
Persephone
12,043
376
281
1,061
4,757
2,658
354
2,414
2,287
25,657
0
W
Hercules
Siar187
Hercules
4,682
1,242
439
2,436
8,915
9,031
0
3,902
4,801
0
9,373
W
2,792
26
520
1,763
7,252
6,986
0
2,684
4,432
0
5,504
L
4,871
317
1,273
2,004
6,897
2,631
0
4,344
2,553
6,697
0
L
3,506
249
566
1,015
4,402
1,981
0
3,063
1,339
9,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,197
Gold Earned
32,389
64
Minions Killed
62
0
Camps Cleared
0
541,425
Distance Traveled
635,977
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,976
996
12
2
0
125,865
0
L
Rama
4,856
809
1
0
0
25,299
0
W
Bacchus
6,565
1,094
6
1
0
119,546
0
W
Sylvanus
6,153
1,026
16
3
0
114,899
0
L
Hades
5,840
973
16
3
0
117,533
0
W
Persephone
6,892
1,149
24
4
0
138,584
0
W
Hercules
6,676
1,113
9
2
0
137,155
0
W
Nike
6,103
1,017
7
1
0
125,793
0
L
Chang'e
6,002
1,000
9
2
0
126,824
0
L
Nox
6,523
1,087
26
4
0
145,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role