Player Matchup

Cthulhu
Cthulhu
Fearoshima
Cthulhu
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,288 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kamisamao
Tsukuyomi
Level 172
God Stats
6W - 2L
1,680 SR
Queue Stats
144W - 165L
1,503 Elo+
Solo
Ne Zha
Ne Zha
Pigi14
Ne Zha
Level 101
God Stats
1W - 2L
1,311 SR
Queue Stats
45W - 47L
1,490 Elo+
Solo
Chiron
Chiron
TheWalKingDeaDD
Chiron
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 30L
1,522 Elo+
Solo
Hades
Hades
Zaisor
Hades
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 22L
1,531 Elo+
Solo
Team Averages
Level 102
1,498 SR
1,467 Elo+

VS

Team Averages
Level 77
1,501 SR
1,547 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
DevoraMeló
Artio
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,670 Elo+
Party 1
Artemis
Artemis
LiGi10
Artemis
Level 27
God Stats
1W - 2L
1,507 SR
Queue Stats
31W - 37L
1,477 Elo+
Party 1
Pele
Pele
Yatoshiki
Pele
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fearoshima
Cthulhu
18
3 / 2 / 14
10,702
823
8,141
12,127
14,277
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tsukuyomi
Kamisamao
Tsukuyomi
17
10 / 4 / 9
11,047
850
17,466
14,783
9,112
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
Pigi14
Ne Zha
17
5 / 2 / 15
11,179
860
15,082
12,898
6,662
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 1 / 11
10,769
828
9,790
8,694
4,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
Zaisor
Hades
14
2 / 4 / 15
9,412
724
10,185
13,644
11,783
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
2 / 4 / 4
9,378
721
13,287
11,329
5,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
 
Rama
16
3 / 5 / 3
9,256
712
11,871
12,010
4,741
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
2 / 5 / 3
9,219
709
3,429
19,262
21,977
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
LiGi10
Artemis
16
2 / 5 / 4
8,999
692
9,733
12,341
5,298
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Pele
16
3 / 6 / 6
9,926
764
10,478
11,645
3,928
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
32
25
Kills
12
13
Deaths
25
64
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
4
4
1
L
Rama
 
Rama
3
5
3
0.9
L
2
5
3
0.7
W
Cthulhu
Fearoshima
Cthulhu
3
2
14
5
W
Tsukuyomi
Kamisamao
Tsukuyomi
10
4
9
3.63
L
Artemis
LiGi10
Artemis
2
5
4
0.8
W
Ne Zha
Pigi14
Ne Zha
5
2
15
6.25
W
5
1
11
10.5
L
Pele
3
6
6
1
W
Hades
Zaisor
Hades
2
4
15
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,664
Damage
48,798
62,146
Taken
66,587
46,251
Mitigated
41,285
23,820
Healing
14,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
13,287
1,170
614
973
11,329
5,341
0
3,941
7,388
41,585
0
L
Rama
 
Rama
11,871
10,176
1,384
1,084
12,010
4,741
0
3,110
8,900
0
18,956
L
3,429
230
2,453
4,034
19,262
21,977
0
5,493
13,769
7,756
572
W
Cthulhu
Fearoshima
Cthulhu
8,141
381
776
2,427
12,127
14,277
660
2,859
9,061
22,170
0
W
Tsukuyomi
Kamisamao
Tsukuyomi
17,466
3,747
2,263
3,158
14,783
9,112
1,377
3,579
11,204
0
34,204
L
Artemis
LiGi10
Artemis
9,733
3,196
360
2,028
12,341
5,298
551
3,290
9,051
0
23,973
W
Ne Zha
Pigi14
Ne Zha
15,082
2,621
1,073
3,950
12,898
6,662
2,513
3,321
8,611
0
29,585
W
9,790
4,449
1,553
2,379
8,694
4,417
1,903
1,632
7,062
0
32,229
L
Pele
10,478
2,941
316
913
11,645
3,928
0
2,492
9,153
0
14,209
W
Hades
Zaisor
Hades
10,185
1,891
2,244
3,997
13,644
11,783
1,366
4,753
8,891
15,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,109
Gold Earned
46,778
159
Minions Killed
131
0
Camps Cleared
0
1,222,411
Distance Traveled
1,115,339
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,378
721
62
5
0
234,145
0
L
Rama
9,256
712
22
2
0
203,322
0
L
Artio
9,219
709
10
1
0
231,896
0
W
Cthulhu
10,702
823
40
3
0
265,094
0
W
Tsukuyomi
11,047
850
25
2
0
267,436
0
L
Artemis
8,999
692
34
3
0
191,665
0
W
Ne Zha
11,179
860
27
2
0
268,754
0
W
Chiron
10,769
828
51
4
0
244,966
0
L
Pele
9,926
764
3
0
0
254,311
0
W
Hades
9,412
724
16
1
0
176,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role